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fix: elements offset incorrectly when action-duplicated during drag (#9275)
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Tests / test (push) Successful in 4m47s
All checks were successful
Tests / test (push) Successful in 4m47s
* fix: elements offset incorrectly when action-duplicated during drag * prevent duplicate action during drag altogether
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parent
30983d801a
commit
99d8bff175
2 changed files with 18 additions and 7 deletions
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@ -52,6 +52,10 @@ export const actionDuplicateSelection = register({
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icon: DuplicateIcon,
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trackEvent: { category: "element" },
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perform: (elements, appState, formData, app) => {
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if (appState.selectedElementsAreBeingDragged) {
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return false;
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}
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// duplicate selected point(s) if editing a line
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if (appState.editingLinearElement) {
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// TODO: Invariants should be checked here instead of duplicateSelectedPoints()
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@ -17,7 +17,7 @@ import {
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} from "./typeChecks";
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import type { Bounds } from "./bounds";
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import type { NonDeletedExcalidrawElement } from "./types";
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import type { ExcalidrawElement, NonDeletedExcalidrawElement } from "./types";
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import type Scene from "../scene/Scene";
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import type {
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AppState,
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@ -78,13 +78,20 @@ export const dragSelectedElements = (
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}
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}
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const commonBounds = getCommonBounds(
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Array.from(elementsToUpdate).map(
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(el) => pointerDownState.originalElements.get(el.id) ?? el,
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),
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);
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const origElements: ExcalidrawElement[] = [];
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for (const element of elementsToUpdate) {
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const origElement = pointerDownState.originalElements.get(element.id);
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// if original element is not set (e.g. when you duplicate during a drag
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// operation), exit to avoid undefined behavior
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if (!origElement) {
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return;
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}
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origElements.push(origElement);
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}
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const adjustedOffset = calculateOffset(
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commonBounds,
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getCommonBounds(origElements),
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offset,
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snapOffset,
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gridSize,
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