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fix: linear elements unstable bounds
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parent
5931bf01b2
commit
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2 changed files with 37 additions and 24 deletions
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@ -24,6 +24,11 @@ import { rescalePoints } from "../points";
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import { getBoundTextElement, getContainerElement } from "./textElement";
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import { getBoundTextElement, getContainerElement } from "./textElement";
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import { LinearElementEditor } from "./linearElementEditor";
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import { LinearElementEditor } from "./linearElementEditor";
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const linearShapeCache = new WeakMap<
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ExcalidrawLinearElement,
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Drawable | null
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>();
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// x and y position of top left corner, x and y position of bottom right corner
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// x and y position of top left corner, x and y position of bottom right corner
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export type Bounds = readonly [number, number, number, number];
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export type Bounds = readonly [number, number, number, number];
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type MaybeQuadraticSolution = [number | null, number | null] | false;
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type MaybeQuadraticSolution = [number | null, number | null] | false;
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@ -371,11 +376,18 @@ export const getArrowheadPoints = (
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return [x2, y2, x3, y3, x4, y4];
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return [x2, y2, x3, y3, x4, y4];
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};
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};
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const generateLinearElementShape = (
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export const getLinearShapeWith0Roughness = (
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element: ExcalidrawLinearElement,
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element: ExcalidrawLinearElement,
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): Drawable => {
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): Drawable => {
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const cachedShape = linearShapeCache.get(element);
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if (cachedShape) {
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return cachedShape;
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}
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const generator = rough.generator();
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const generator = rough.generator();
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const options = generateRoughOptions(element);
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const options = generateRoughOptions(element);
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options.roughness = 0;
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const method = (() => {
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const method = (() => {
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if (element.roundness) {
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if (element.roundness) {
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@ -387,7 +399,9 @@ const generateLinearElementShape = (
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return "linearPath";
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return "linearPath";
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})();
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})();
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return generator[method](element.points as Mutable<Point>[], options);
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const shape = generator[method](element.points as Mutable<Point>[], options);
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linearShapeCache.set(element, shape);
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return shape;
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};
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};
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const getLinearElementRotatedBounds = (
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const getLinearElementRotatedBounds = (
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@ -424,8 +438,7 @@ const getLinearElementRotatedBounds = (
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}
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}
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// first element is always the curve
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// first element is always the curve
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const cachedShape = getShapeForElement(element)?.[0];
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const shape = getLinearShapeWith0Roughness(element);
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const shape = cachedShape ?? generateLinearElementShape(element);
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const ops = getCurvePathOps(shape);
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const ops = getCurvePathOps(shape);
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const transformXY = (x: number, y: number) =>
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const transformXY = (x: number, y: number) =>
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rotate(element.x + x, element.y + y, cx, cy, element.angle);
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rotate(element.x + x, element.y + y, cx, cy, element.angle);
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@ -560,15 +573,14 @@ export const getResizedElementAbsoluteCoords = (
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bounds = getBoundsFromPoints(points);
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bounds = getBoundsFromPoints(points);
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} else {
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} else {
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// Line
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// Line
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const gen = rough.generator();
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// const gen = rough.generator();
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const curve = !element.roundness
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// const options = generateRoughOptions(element);
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? gen.linearPath(
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// options.roughness = 0;
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points as [number, number][],
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// const curve = !element.roundness
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generateRoughOptions(element),
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// ? gen.linearPath(points as [number, number][], options)
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)
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// : gen.curve(points as [number, number][], options);
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: gen.curve(points as [number, number][], generateRoughOptions(element));
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const shape = getLinearShapeWith0Roughness(element);
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const ops = getCurvePathOps(shape);
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const ops = getCurvePathOps(curve);
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bounds = getMinMaxXYFromCurvePathOps(ops);
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bounds = getMinMaxXYFromCurvePathOps(ops);
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}
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}
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@ -586,15 +598,15 @@ export const getElementPointsCoords = (
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points: readonly (readonly [number, number])[],
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points: readonly (readonly [number, number])[],
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): [number, number, number, number] => {
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): [number, number, number, number] => {
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// This might be computationally heavey
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// This might be computationally heavey
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const gen = rough.generator();
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// const gen = rough.generator();
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const curve =
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// const options = generateRoughOptions(element);
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element.roundness == null
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// options.roughness = 0;
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? gen.linearPath(
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// const curve =
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points as [number, number][],
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// element.roundness == null
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generateRoughOptions(element),
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// ? gen.linearPath(points as [number, number][], options)
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)
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// : gen.curve(points as [number, number][], options);
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: gen.curve(points as [number, number][], generateRoughOptions(element));
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const shape = getLinearShapeWith0Roughness(element);
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const ops = getCurvePathOps(curve);
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const ops = getCurvePathOps(shape);
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const [minX, minY, maxX, maxY] = getMinMaxXYFromCurvePathOps(ops);
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const [minX, minY, maxX, maxY] = getMinMaxXYFromCurvePathOps(ops);
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return [
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return [
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minX + element.x,
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minX + element.x,
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@ -21,6 +21,7 @@ import {
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} from "../math";
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} from "../math";
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import { getElementAbsoluteCoords, getLockedLinearCursorAlignSize } from ".";
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import { getElementAbsoluteCoords, getLockedLinearCursorAlignSize } from ".";
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import {
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import {
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getLinearShapeWith0Roughness,
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getCurvePathOps,
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getCurvePathOps,
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getElementPointsCoords,
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getElementPointsCoords,
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getMinMaxXYFromCurvePathOps,
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getMinMaxXYFromCurvePathOps,
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@ -1436,10 +1437,10 @@ export class LinearElementEditor {
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x2 = maxX + element.x;
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x2 = maxX + element.x;
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y2 = maxY + element.y;
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y2 = maxY + element.y;
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} else {
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} else {
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const shape = getShapeForElement(element)!;
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const shape = getLinearShapeWith0Roughness(element);
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// first element is always the curve
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// first element is always the curve
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const ops = getCurvePathOps(shape[0]);
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const ops = getCurvePathOps(shape);
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const [minX, minY, maxX, maxY] = getMinMaxXYFromCurvePathOps(ops);
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const [minX, minY, maxX, maxY] = getMinMaxXYFromCurvePathOps(ops);
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x1 = minX + element.x;
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x1 = minX + element.x;
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