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refactor: remove unncessary code
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1 changed files with 2 additions and 2 deletions
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@ -180,8 +180,8 @@ const gameController = (() => {
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[gameBoard[0][2], gameBoard[1][1], gameBoard[2][0]]
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[gameBoard[0][2], gameBoard[1][1], gameBoard[2][0]]
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];
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];
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let checkGameBoard = [gameBoard, vertArray, [diagArray[0]], [diagArray[1]]];
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let checkGameBoard = [gameBoard, vertArray, diagArray];
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for (i = 0; i < 4; i++) {
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for (i = 0; i < 3; i++) {
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let outcome = _evalGameOutcome(checkGameBoard[i]);
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let outcome = _evalGameOutcome(checkGameBoard[i]);
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if (outcome) {
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if (outcome) {
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return true;
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return true;
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