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fix: expand array
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1 changed files with 1 additions and 1 deletions
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@ -180,7 +180,7 @@ const gameController = (() => {
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[gameBoard[0, 2], gameBoard[1][1], gameBoard[2][0]]
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[gameBoard[0, 2], gameBoard[1][1], gameBoard[2][0]]
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];
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];
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let checkGameBoard = [gameBoard, diagArray, vertArray];
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let checkGameBoard = [gameBoard, diagArray[0],diagArray[1], vertArray];
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for (i = 0; i < 3; i++) {
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for (i = 0; i < 3; i++) {
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let outcome = _evalGameOutcome(checkGameBoard[i]);
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let outcome = _evalGameOutcome(checkGameBoard[i]);
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if (outcome) {
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if (outcome) {
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