odin-codespace/csci/projectBTS.js

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class Node {
constructor(d = null) {
this.data = d;
this.left = null;
this.right = null;
}
}
class balancedBinaryTree {
constructor(arr = []) {
this.sort(arr);
this.set();
this.tree = this.buildTree(this.arr, 0, this.arr.length - 1);
}
buildTree(arr, start, end) {
if (start > end) return null;
const mid = Math.round((start + end) / 2);
let node = new Node(arr[mid]);
node.left = this.buildTree(arr, start, mid - 1);
node.right = this.buildTree(arr, mid + 1, end);
return node;
}
sort(arr) {
this.arr = arr.sort((a, b) => a - b);
}
set() {
let tempArr = [];
for (let i = 0; i < this.arr.length; i++) {
if (!tempArr.includes(this.arr[i])) {
tempArr.push(this.arr[i]);
}
}
this.arr = tempArr;
}
insert(value, node = this.tree) {
if (node == null) {
node = new Node(value);
return node;
}
// don't insert duplicates
if (value === node.data) return node;
if (value < node.data) {
node.left = this.insert(value, node.left);
} else {
node.right = this.insert(value, node.right);
}
return node;
}
delete(value, node = this.tree) {
if (node == null) return node;
if (node.data == value) {
if (node.left && node.right) {
let temp = node.right;
node = node.left;
node.right = temp;
} else if (node.left || node.right) {
node = node.left ? node.left : node.right;
} else {
node = null;
}
return node;
}
if (value < node.data) {
node.left = this.delete(value, node.left);
} else {
node.right = this.delete(value, node.right);
}
return node;
}
find(value, node = this.tree) {
let found = null;
function searchTree(n) {
if (n == null) return null;
if (n.data === value) {
found = n;
return n;
}
n.left = searchTree(n.left);
n.right = searchTree(n.right);
return n;
}
searchTree(node);
return found;
}
prettyPrint(node, prefix = '', isLeft = true) {
if (node === null) {
return;
}
if (node.right !== null) {
this.prettyPrint(
node.right,
`${prefix}${isLeft ? '│ ' : ' '}`,
false,
);
}
console.log(`${prefix}${isLeft ? '└── ' : '┌── '}${node.data}`);
if (node.left !== null) {
this.prettyPrint(
node.left,
`${prefix}${isLeft ? ' ' : '│ '}`,
true,
);
}
}
levelOrder(callback = null) {
const queue = [];
const values = [];
let node = this.tree;
function processQueue(arr) {
while (arr.length > 0) {
let item = arr.shift();
if (item) {
callback ? callback(item) : values.push(item.data);
}
if (item.left) queue.push(item.left);
if (item.right) queue.push(item.right);
}
}
function proccessQueueRecursively(level) {
function _helper(n, level) {
if (n == null) return;
if (level === 1) {
callback ? callback(n) : values.push(n.data);
} else {
_helper(n.left, level - 1);
_helper(n.right, level - 1);
}
}
for (let i = 1; i <= level; i++) {
_helper(node, i);
}
}
if (!node) {
console.log('Need a tree with some values dude');
return;
}
queue.push(node);
// get tree height for recursion
// let h = this.height(node);
processQueue(queue);
// proccessQueueRecursively(h);
return values;
}
inOrder(callback = null) {
const tree = this.tree;
const values = [];
function inOrderHelper(n) {
if (tree == null) {
return;
}
if (n.left) inOrderHelper(n.left);
callback ? callback(n.data) : values.push(n.data);
if (n.right) inOrderHelper(n.right);
}
inOrderHelper(tree);
return values;
}
preOrder(callback = null) {
const tree = this.tree;
const values = [];
function preOrderHelper(n) {
if (tree == null) {
return;
}
callback ? callback(n.data) : values.push(n.data);
if (n.left) preOrderHelper(n.left);
if (n.right) preOrderHelper(n.right);
}
preOrderHelper(tree);
return values;
}
postOrder(callback = null) {
const tree = this.tree;
const values = [];
function postOrderHelper(n) {
if (tree == null) {
return;
}
if (n.left) postOrderHelper(n.left);
if (n.right) postOrderHelper(n.right);
callback ? callback(n.data) : values.push(n.data);
}
postOrderHelper(tree);
return values;
}
height(node) {
function heightHelper(n) {
if (n == null) return 0;
let leftHeight = heightHelper(n.left);
let rightHeight = heightHelper(n.right);
return Math.max(leftHeight, rightHeight) + 1;
}
return heightHelper(node) - 1;
}
depth(node) {
let treeHeight = this.height(this.tree);
let nodeHeight = this.height(node);
return treeHeight - nodeHeight;
}
isBalanced() {
let self = this;
let isBalanced = true;
function balanceHelper(node) {
let left;
let right;
if (node.left) left = self.find(node.left.data);
if (node.right) right = self.find(node.right.data);
let leftHeight = self.height(left);
let rightHeight = self.height(right);
return Math.abs(leftHeight - rightHeight) <= 1;
}
this.levelOrder((n) => {
if (!balanceHelper(n)) isBalanced = false;
});
return isBalanced;
}
rebalance() {
let tree = this.inOrder();
this.tree = this.buildTree(tree, 0, tree.length - 1);
}
}
function main() {
let getRandomNumber = (max) => Math.floor(Math.random() * max);
let buildArray = () => {
let arr = [];
for (let i = 0; i < 100; i++) {
arr.push(getRandomNumber(100));
}
return arr;
};
let unbalanceTree = (bst) => {
for (let i = 0; i < 50; i++) {
bst.insert(getRandomNumber(200));
}
};
console.log('WELCOME TO THE BINARY TREE STUFF');
console.log('BUILDING TREE WITH 100 RANDOM NUMBERS');
let testArr = buildArray();
let tree = new balancedBinaryTree(testArr);
tree.prettyPrint(tree.tree);
console.log('UNBALANCING THIS JOINT');
unbalanceTree(tree);
tree.prettyPrint(tree.tree);
console.log('LET ME SEE IF THAT WOKRED');
console.log(`IS THE TREE BALANCED G? ${tree.isBalanced()}`);
tree.rebalance();
console.log('LETS FIX THAT BUDDY');
tree.prettyPrint(tree.tree);
console.log('LETS DO THE TRAVERSALS NOW');
console.log('LEVEL ORDER');
console.log(tree.levelOrder());
console.log('PRE ORDER');
console.log(tree.preOrder());
console.log('IN ORDER');
console.log(tree.inOrder());
console.log('POST ORDER');
console.log(tree.postOrder());
}
main();