excalidraw/packages/excalidraw/components/Stats/MultiPosition.tsx
Márk Tolmács 66a2f24296
fix: Add binding update to manual stat changes (#8183)
Manual stats changes now respect previous element bindings.
2024-07-01 09:45:31 +02:00

259 lines
6.5 KiB
TypeScript

import type {
ElementsMap,
ExcalidrawElement,
NonDeletedSceneElementsMap,
} from "../../element/types";
import { rotate } from "../../math";
import type Scene from "../../scene/Scene";
import StatsDragInput from "./DragInput";
import type { DragInputCallbackType } from "./DragInput";
import { getAtomicUnits, getStepSizedValue, isPropertyEditable } from "./utils";
import { getCommonBounds, isTextElement } from "../../element";
import { useMemo } from "react";
import { getElementsInAtomicUnit, moveElement } from "./utils";
import type { AtomicUnit } from "./utils";
import type { AppState } from "../../types";
interface MultiPositionProps {
property: "x" | "y";
elements: readonly ExcalidrawElement[];
elementsMap: ElementsMap;
atomicUnits: AtomicUnit[];
scene: Scene;
appState: AppState;
}
const STEP_SIZE = 10;
const moveElements = (
property: MultiPositionProps["property"],
changeInTopX: number,
changeInTopY: number,
elements: readonly ExcalidrawElement[],
originalElements: readonly ExcalidrawElement[],
elementsMap: NonDeletedSceneElementsMap,
originalElementsMap: ElementsMap,
) => {
for (let i = 0; i < elements.length; i++) {
const origElement = originalElements[i];
const [cx, cy] = [
origElement.x + origElement.width / 2,
origElement.y + origElement.height / 2,
];
const [topLeftX, topLeftY] = rotate(
origElement.x,
origElement.y,
cx,
cy,
origElement.angle,
);
const newTopLeftX =
property === "x" ? Math.round(topLeftX + changeInTopX) : topLeftX;
const newTopLeftY =
property === "y" ? Math.round(topLeftY + changeInTopY) : topLeftY;
moveElement(
newTopLeftX,
newTopLeftY,
origElement,
elementsMap,
originalElementsMap,
false,
);
}
};
const moveGroupTo = (
nextX: number,
nextY: number,
originalElements: ExcalidrawElement[],
elementsMap: NonDeletedSceneElementsMap,
originalElementsMap: ElementsMap,
scene: Scene,
) => {
const [x1, y1, ,] = getCommonBounds(originalElements);
const offsetX = nextX - x1;
const offsetY = nextY - y1;
for (let i = 0; i < originalElements.length; i++) {
const origElement = originalElements[i];
const latestElement = elementsMap.get(origElement.id);
if (!latestElement) {
continue;
}
// bound texts are moved with their containers
if (!isTextElement(latestElement) || !latestElement.containerId) {
const [cx, cy] = [
latestElement.x + latestElement.width / 2,
latestElement.y + latestElement.height / 2,
];
const [topLeftX, topLeftY] = rotate(
latestElement.x,
latestElement.y,
cx,
cy,
latestElement.angle,
);
moveElement(
topLeftX + offsetX,
topLeftY + offsetY,
origElement,
elementsMap,
originalElementsMap,
false,
);
}
}
};
const handlePositionChange: DragInputCallbackType<
MultiPositionProps["property"]
> = ({
accumulatedChange,
originalElements,
originalElementsMap,
shouldChangeByStepSize,
nextValue,
property,
scene,
originalAppState,
}) => {
const elementsMap = scene.getNonDeletedElementsMap();
if (nextValue !== undefined) {
for (const atomicUnit of getAtomicUnits(
originalElements,
originalAppState,
)) {
const elementsInUnit = getElementsInAtomicUnit(
atomicUnit,
elementsMap,
originalElementsMap,
);
if (elementsInUnit.length > 1) {
const [x1, y1, ,] = getCommonBounds(
elementsInUnit.map((el) => el.latest!),
);
const newTopLeftX = property === "x" ? nextValue : x1;
const newTopLeftY = property === "y" ? nextValue : y1;
moveGroupTo(
newTopLeftX,
newTopLeftY,
elementsInUnit.map((el) => el.original),
elementsMap,
originalElementsMap,
scene,
);
} else {
const origElement = elementsInUnit[0]?.original;
const latestElement = elementsInUnit[0]?.latest;
if (
origElement &&
latestElement &&
isPropertyEditable(latestElement, property)
) {
const [cx, cy] = [
origElement.x + origElement.width / 2,
origElement.y + origElement.height / 2,
];
const [topLeftX, topLeftY] = rotate(
origElement.x,
origElement.y,
cx,
cy,
origElement.angle,
);
const newTopLeftX = property === "x" ? nextValue : topLeftX;
const newTopLeftY = property === "y" ? nextValue : topLeftY;
moveElement(
newTopLeftX,
newTopLeftY,
origElement,
elementsMap,
originalElementsMap,
false,
);
}
}
}
scene.triggerUpdate();
return;
}
const change = shouldChangeByStepSize
? getStepSizedValue(accumulatedChange, STEP_SIZE)
: accumulatedChange;
const changeInTopX = property === "x" ? change : 0;
const changeInTopY = property === "y" ? change : 0;
moveElements(
property,
changeInTopX,
changeInTopY,
originalElements,
originalElements,
elementsMap,
originalElementsMap,
);
scene.triggerUpdate();
};
const MultiPosition = ({
property,
elements,
elementsMap,
atomicUnits,
scene,
appState,
}: MultiPositionProps) => {
const positions = useMemo(
() =>
atomicUnits.map((atomicUnit) => {
const elementsInUnit = Object.keys(atomicUnit)
.map((id) => elementsMap.get(id))
.filter((el) => el !== undefined) as ExcalidrawElement[];
// we're dealing with a group
if (elementsInUnit.length > 1) {
const [x1, y1] = getCommonBounds(elementsInUnit);
return Math.round((property === "x" ? x1 : y1) * 100) / 100;
}
const [el] = elementsInUnit;
const [cx, cy] = [el.x + el.width / 2, el.y + el.height / 2];
const [topLeftX, topLeftY] = rotate(el.x, el.y, cx, cy, el.angle);
return Math.round((property === "x" ? topLeftX : topLeftY) * 100) / 100;
}),
[atomicUnits, elementsMap, property],
);
const value = new Set(positions).size === 1 ? positions[0] : "Mixed";
return (
<StatsDragInput
label={property === "x" ? "X" : "Y"}
elements={elements}
dragInputCallback={handlePositionChange}
value={value}
property={property}
scene={scene}
appState={appState}
/>
);
};
export default MultiPosition;