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https://github.com/excalidraw/excalidraw.git
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* implement line editing * line editing with rotation * ensure adding new points is disabled on point dragging * fix hotkey replacement * don't paint bounding box when creating new multipoint * tweak points style, account for zoom and z-index * don't persist editingLinearElement to localStorage * don't mutate on noop points updates * account for rotation when adding new point * ensure clicking on points doesn't deselect element * tweak history handling around editingline element * update snapshots * refactor pointerMove handling * factor out point dragging * factor out pointerDown * improve positioning with rotation * revert to use roughjs for calculating points bounds * migrate from storing editingLinearElement.element to id * make GlobalScene.getElement into O(1) * use Alt for adding new points * fix adding and deleting a point with rotation * disable resize handlers & bounding box on line edit Co-authored-by: daishi <daishi@axlight.com>
96 lines
2.6 KiB
TypeScript
96 lines
2.6 KiB
TypeScript
import { Action, ActionResult } from "./types";
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import React from "react";
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import { undo, redo } from "../components/icons";
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import { ToolButton } from "../components/ToolButton";
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import { t } from "../i18n";
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import { SceneHistory, HistoryEntry } from "../history";
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import { ExcalidrawElement } from "../element/types";
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import { AppState } from "../types";
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import { KEYS } from "../keys";
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import { getElementMap } from "../element";
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import { newElementWith } from "../element/mutateElement";
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const writeData = (
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prevElements: readonly ExcalidrawElement[],
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appState: AppState,
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updater: () => HistoryEntry | null,
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): ActionResult => {
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const commitToHistory = false;
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if (
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!appState.multiElement &&
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!appState.resizingElement &&
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!appState.editingElement &&
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!appState.draggingElement
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) {
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const data = updater();
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if (data === null) {
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return { commitToHistory };
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}
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const prevElementMap = getElementMap(prevElements);
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const nextElements = data.elements;
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const nextElementMap = getElementMap(nextElements);
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const elements = nextElements
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.map((nextElement) =>
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newElementWith(
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prevElementMap[nextElement.id] || nextElement,
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nextElement,
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),
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)
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.concat(
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prevElements
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.filter(
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(prevElement) => !nextElementMap.hasOwnProperty(prevElement.id),
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)
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.map((prevElement) =>
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newElementWith(prevElement, { isDeleted: true }),
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),
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);
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return {
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elements,
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appState: { ...appState, ...data.appState },
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commitToHistory,
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syncHistory: true,
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};
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}
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return { commitToHistory };
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};
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const testUndo = (shift: boolean) => (event: KeyboardEvent) =>
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event[KEYS.CTRL_OR_CMD] && /z/i.test(event.key) && event.shiftKey === shift;
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type ActionCreator = (history: SceneHistory) => Action;
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export const createUndoAction: ActionCreator = (history) => ({
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name: "undo",
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perform: (elements, appState) =>
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writeData(elements, appState, () => history.undoOnce()),
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keyTest: testUndo(false),
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PanelComponent: ({ updateData }) => (
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<ToolButton
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type="button"
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icon={undo}
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aria-label={t("buttons.undo")}
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onClick={updateData}
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/>
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),
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commitToHistory: () => false,
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});
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export const createRedoAction: ActionCreator = (history) => ({
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name: "redo",
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perform: (elements, appState) =>
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writeData(elements, appState, () => history.redoOnce()),
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keyTest: testUndo(true),
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PanelComponent: ({ updateData }) => (
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<ToolButton
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type="button"
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icon={redo}
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aria-label={t("buttons.redo")}
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onClick={updateData}
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/>
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),
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commitToHistory: () => false,
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});
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