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* Separate UI from Canvas * Explicitly define history recording * ActionManager: Set syncActionState during construction instead of in every call * Add commit to history flag to necessary actions * Disable undoing during multiElement * Write custom equality function for UI component to render it only when specific props and elements change * Remove stale comments about history skipping * Stop undo/redoing when in resizing element mode * wip * correctly reset resizingElement & add undo check * Separate selection element from the rest of the array and stop redrawing the UI when dragging the selection * Remove selectionElement from local storage * Remove unnecessary readonly type casting in actionFinalize * Fix undo / redo for multi points * Fix an issue that did not update history when elements were locked * Disable committing to history for noops - deleteSelected without deleting anything - Basic selection * Use generateEntry only inside history and pass elements and appstate to history * Update component after every history resume * Remove last item from the history only if in multi mode * Resume recording when element type is not selection * ensure we prevent hotkeys only on writable elements * Remove selection clearing from history * Remove one point arrows as they are invisibly small * Remove shape of elements from local storage * Fix removing invisible element from the array * add missing history resuming cases & simplify slice * fix lint * don't regenerate elements if no elements deselected * regenerate elements array on selection * reset state.selectionElement unconditionally * Use getter instead of passing appState and scene data through functions to actions * fix import Co-authored-by: David Luzar <luzar.david@gmail.com>
55 lines
1.6 KiB
TypeScript
55 lines
1.6 KiB
TypeScript
import React from "react";
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import { Action } from "./types";
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import { ColorPicker } from "../components/ColorPicker";
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import { getDefaultAppState } from "../appState";
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import { trash } from "../components/icons";
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import { ToolButton } from "../components/ToolButton";
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import { t } from "../i18n";
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export const actionChangeViewBackgroundColor: Action = {
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name: "changeViewBackgroundColor",
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perform: (_, appState, value) => {
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return { appState: { ...appState, viewBackgroundColor: value } };
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},
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PanelComponent: ({ appState, updateData }) => {
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return (
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<div style={{ position: "relative" }}>
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<ColorPicker
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label={t("labels.canvasBackground")}
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type="canvasBackground"
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color={appState.viewBackgroundColor}
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onChange={color => updateData(color)}
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/>
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</div>
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);
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},
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commitToHistory: () => true,
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};
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export const actionClearCanvas: Action = {
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name: "clearCanvas",
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commitToHistory: () => true,
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perform: () => {
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return {
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elements: [],
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appState: getDefaultAppState(),
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};
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},
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PanelComponent: ({ updateData }) => (
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<ToolButton
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type="button"
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icon={trash}
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title={t("buttons.clearReset")}
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aria-label={t("buttons.clearReset")}
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onClick={() => {
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if (window.confirm(t("alerts.clearReset"))) {
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// TODO: Defined globally, since file handles aren't yet serializable.
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// Once `FileSystemFileHandle` can be serialized, make this
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// part of `AppState`.
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(window as any).handle = null;
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updateData(null);
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}
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}}
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/>
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),
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};
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