Compare commits

...

3 commits

Author SHA1 Message Date
Mark Tolmacs
a5a74be45d
Refactor
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2025-04-09 14:20:21 +02:00
Mark Tolmacs
3f9c6299a0
Fix the grid and angle lock
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2025-04-09 12:15:04 +02:00
Mark Tolmacs
3068787ac4
Move linear element handling out of App.tsx
Signed-off-by: Mark Tolmacs <mark@lazycat.hu>
2025-04-08 13:44:54 +02:00
9 changed files with 537 additions and 444 deletions

View file

@ -1,14 +1,7 @@
import {
average,
type GlobalPoint,
type LocalPoint,
pointTranslate,
vector,
} from "@excalidraw/math";
import { average } from "@excalidraw/math";
import type {
ExcalidrawBindableElement,
ExcalidrawElement,
FontFamilyValues,
FontString,
} from "@excalidraw/element/types";
@ -1208,6 +1201,3 @@ export const escapeDoubleQuotes = (str: string) => {
export const castArray = <T>(value: T | T[]): T[] =>
Array.isArray(value) ? value : [value];
export const toLocalPoint = (p: GlobalPoint, element: ExcalidrawElement) =>
pointTranslate<GlobalPoint, LocalPoint>(p, vector(-element.x, -element.y));

View file

@ -6,7 +6,6 @@ import {
invariant,
isDevEnv,
isTestEnv,
toLocalPoint,
} from "@excalidraw/common";
import {
@ -527,14 +526,18 @@ export const bindLinearElement = (
const points = Array.from(linearElement.points);
if (isArrowElement(linearElement)) {
points[edgePointIndex] = toLocalPoint(
bindPointToSnapToElementOutline(
linearElement,
hoveredElement,
startOrEnd,
elementsMap,
),
const [x, y] = bindPointToSnapToElementOutline(
linearElement,
hoveredElement,
startOrEnd,
elementsMap,
);
points[edgePointIndex] = LinearElementEditor.createPointAt(
linearElement,
elementsMap,
x,
y,
null,
);
}

View file

@ -469,6 +469,7 @@ export class LinearElementEditor {
editingLinearElement: LinearElementEditor,
appState: AppState,
scene: Scene,
shouldBind?: boolean,
): LinearElementEditor {
const elementsMap = scene.getNonDeletedElementsMap();
const elements = scene.getNonDeletedElements();
@ -531,6 +532,19 @@ export class LinearElementEditor {
}
}
if (shouldBind) {
const element = scene.getElement(editingLinearElement.elementId);
if (isBindingElement(element) && isBindingEnabled(appState)) {
bindOrUnbindLinearElement(
element,
bindings.startBindingElement || "keep",
bindings.endBindingElement || "keep",
elementsMap,
scene,
);
}
}
return {
...editingLinearElement,
...bindings,

View file

@ -100,7 +100,6 @@ import {
arrayToMap,
type EXPORT_IMAGE_TYPES,
randomInteger,
toLocalPoint,
} from "@excalidraw/common";
import {
@ -114,7 +113,6 @@ import {
fixBindingsAfterDeletion,
getHoveredElementForBinding,
isBindingEnabled,
isLinearElementSimpleAndAlreadyBound,
maybeBindLinearElement,
shouldEnableBindingForPointerEvent,
updateBoundElements,
@ -172,7 +170,6 @@ import {
} from "@excalidraw/element/typeChecks";
import {
getLockedLinearCursorAlignSize,
getNormalizedDimensions,
isElementCompletelyInViewport,
isElementInViewport,
@ -307,7 +304,6 @@ import { isNonDeletedElement } from "@excalidraw/element";
import type { GlobalPoint, LocalPoint, Radians } from "@excalidraw/math";
import type {
ExcalidrawBindableElement,
ExcalidrawElement,
ExcalidrawFreeDrawElement,
ExcalidrawGenericElement,
@ -466,6 +462,14 @@ import { isMaybeMermaidDefinition } from "../mermaid";
import { LassoTrail } from "../lasso";
import {
handleCanvasPointerMoveForLinearElement,
handleDoubleClickForLinearElement,
maybeSuggestBindingsForLinearElementAtCoords,
onPointerMoveFromPointerDownOnLinearElement,
onPointerUpFromPointerDownOnLinearElementHandler,
} from "../linear";
import { activeConfirmDialogAtom } from "./ActiveConfirmDialog";
import BraveMeasureTextError from "./BraveMeasureTextError";
import { ContextMenu, CONTEXT_MENU_SEPARATOR } from "./ContextMenu";
@ -5447,75 +5451,16 @@ class App extends React.Component<AppProps, AppState> {
if (selectedElements.length === 1 && isLinearElement(selectedElements[0])) {
if (
event[KEYS.CTRL_OR_CMD] &&
(!this.state.editingLinearElement ||
this.state.editingLinearElement.elementId !==
selectedElements[0].id) &&
!isElbowArrow(selectedElements[0])
handleDoubleClickForLinearElement(
this,
this.store,
selectedElements[0],
event,
sceneX,
sceneY,
)
) {
this.store.shouldCaptureIncrement();
this.setState({
editingLinearElement: new LinearElementEditor(selectedElements[0]),
});
return;
} else if (
this.state.selectedLinearElement &&
isElbowArrow(selectedElements[0])
) {
const hitCoords = LinearElementEditor.getSegmentMidpointHitCoords(
this.state.selectedLinearElement,
{ x: sceneX, y: sceneY },
this.state,
this.scene.getNonDeletedElementsMap(),
);
const midPoint = hitCoords
? LinearElementEditor.getSegmentMidPointIndex(
this.state.selectedLinearElement,
this.state,
hitCoords,
this.scene.getNonDeletedElementsMap(),
)
: -1;
if (midPoint && midPoint > -1) {
this.store.shouldCaptureIncrement();
LinearElementEditor.deleteFixedSegment(selectedElements[0], midPoint);
const nextCoords = LinearElementEditor.getSegmentMidpointHitCoords(
{
...this.state.selectedLinearElement,
segmentMidPointHoveredCoords: null,
},
{ x: sceneX, y: sceneY },
this.state,
this.scene.getNonDeletedElementsMap(),
);
const nextIndex = nextCoords
? LinearElementEditor.getSegmentMidPointIndex(
this.state.selectedLinearElement,
this.state,
nextCoords,
this.scene.getNonDeletedElementsMap(),
)
: null;
this.setState({
selectedLinearElement: {
...this.state.selectedLinearElement,
pointerDownState: {
...this.state.selectedLinearElement.pointerDownState,
segmentMidpoint: {
index: nextIndex,
value: hitCoords,
added: false,
},
},
segmentMidPointHoveredCoords: nextCoords,
},
});
return;
}
}
}
@ -5896,9 +5841,10 @@ class App extends React.Component<AppProps, AppState> {
// and point
const { newElement } = this.state;
if (isBindingElement(newElement, false)) {
this.maybeSuggestBindingsForLinearElementAtCoords(
maybeSuggestBindingsForLinearElementAtCoords(
newElement,
[scenePointer],
this,
this.state.startBoundElement,
);
} else {
@ -5908,121 +5854,14 @@ class App extends React.Component<AppProps, AppState> {
if (this.state.multiElement) {
const { multiElement } = this.state;
const { x: rx, y: ry } = multiElement;
const { points, lastCommittedPoint } = multiElement;
const lastPoint = points[points.length - 1];
setCursorForShape(this.interactiveCanvas, this.state);
if (lastPoint === lastCommittedPoint) {
// if we haven't yet created a temp point and we're beyond commit-zone
// threshold, add a point
if (
pointDistance(
pointFrom(scenePointerX - rx, scenePointerY - ry),
lastPoint,
) >= LINE_CONFIRM_THRESHOLD
) {
mutateElement(
multiElement,
{
points: [
...points,
pointFrom<LocalPoint>(scenePointerX - rx, scenePointerY - ry),
],
},
false,
);
} else {
setCursor(this.interactiveCanvas, CURSOR_TYPE.POINTER);
// in this branch, we're inside the commit zone, and no uncommitted
// point exists. Thus do nothing (don't add/remove points).
}
} else if (
points.length > 2 &&
lastCommittedPoint &&
pointDistance(
pointFrom(scenePointerX - rx, scenePointerY - ry),
lastCommittedPoint,
) < LINE_CONFIRM_THRESHOLD
) {
setCursor(this.interactiveCanvas, CURSOR_TYPE.POINTER);
mutateElement(
multiElement,
{
points: points.slice(0, -1),
},
false,
);
} else {
const [gridX, gridY] = getGridPoint(
scenePointerX,
scenePointerY,
event[KEYS.CTRL_OR_CMD] || isElbowArrow(multiElement)
? null
: this.getEffectiveGridSize(),
);
const [lastCommittedX, lastCommittedY] =
multiElement?.lastCommittedPoint ?? [0, 0];
let dxFromLastCommitted = gridX - rx - lastCommittedX;
let dyFromLastCommitted = gridY - ry - lastCommittedY;
if (shouldRotateWithDiscreteAngle(event)) {
({ width: dxFromLastCommitted, height: dyFromLastCommitted } =
getLockedLinearCursorAlignSize(
// actual coordinate of the last committed point
lastCommittedX + rx,
lastCommittedY + ry,
// cursor-grid coordinate
gridX,
gridY,
));
}
if (isPathALoop(points, this.state.zoom.value)) {
setCursor(this.interactiveCanvas, CURSOR_TYPE.POINTER);
}
// update last uncommitted point
mutateElement(
multiElement,
{
points: [
...points.slice(0, -1),
isArrowElement(multiElement)
? toLocalPoint(
getOutlineAvoidingPoint(
multiElement,
pointFrom<GlobalPoint>(scenePointerX, scenePointerY),
multiElement.points.length - 1,
this.scene,
this.state.zoom,
pointFrom<GlobalPoint>(
multiElement.x + lastCommittedX + dxFromLastCommitted,
multiElement.y + lastCommittedY + dyFromLastCommitted,
),
),
multiElement,
)
: pointFrom<LocalPoint>(
lastCommittedX + dxFromLastCommitted,
lastCommittedY + dyFromLastCommitted,
),
],
},
false,
{
isDragging: true,
},
);
// in this path, we're mutating multiElement to reflect
// how it will be after adding pointer position as the next point
// trigger update here so that new element canvas renders again to reflect this
this.triggerRender(false);
}
handleCanvasPointerMoveForLinearElement(
multiElement,
this,
scenePointerX,
scenePointerY,
event,
this.triggerRender,
);
return;
}
@ -8301,9 +8140,10 @@ class App extends React.Component<AppProps, AppState> {
pointerCoords.x,
pointerCoords.y,
(element, pointsSceneCoords) => {
this.maybeSuggestBindingsForLinearElementAtCoords(
maybeSuggestBindingsForLinearElementAtCoords(
element,
pointsSceneCoords,
this,
);
},
linearElementEditor,
@ -8691,120 +8531,14 @@ class App extends React.Component<AppProps, AppState> {
});
}
} else if (isLinearElement(newElement)) {
pointerDownState.drag.hasOccurred = true;
const points = newElement.points;
const [gridX, gridY] = getGridPoint(
pointerCoords.x,
pointerCoords.y,
event[KEYS.CTRL_OR_CMD] ? null : this.getEffectiveGridSize(),
);
let dx = gridX - newElement.x;
let dy = gridY - newElement.y;
if (shouldRotateWithDiscreteAngle(event) && points.length === 2) {
({ width: dx, height: dy } = getLockedLinearCursorAlignSize(
newElement.x,
newElement.y,
pointerCoords.x,
pointerCoords.y,
));
}
if (points.length === 1) {
mutateElement(
newElement,
{
points: [
...points,
isArrowElement(newElement)
? toLocalPoint(
getOutlineAvoidingPoint(
newElement,
pointFrom<GlobalPoint>(
pointerCoords.x,
pointerCoords.y,
),
newElement.points.length - 1,
this.scene,
this.state.zoom,
pointFrom<GlobalPoint>(
newElement.x + dx,
newElement.y + dy,
),
),
newElement,
)
: pointFrom<LocalPoint>(dx, dy),
],
},
false,
);
} else if (
points.length === 2 ||
(points.length > 1 && isElbowArrow(newElement))
) {
mutateElement(
newElement,
{
points: [
...points.slice(0, -1),
isArrowElement(newElement)
? toLocalPoint(
getOutlineAvoidingPoint(
newElement,
pointFrom<GlobalPoint>(
pointerCoords.x,
pointerCoords.y,
),
newElement.points.length - 1,
this.scene,
this.state.zoom,
pointFrom<GlobalPoint>(
newElement.x + dx,
newElement.y + dy,
),
),
newElement,
)
: pointFrom<LocalPoint>(dx, dy),
],
},
false,
{ isDragging: true },
);
LinearElementEditor.movePoints(newElement, [
{
index: 0,
isDragging: false,
point: toLocalPoint(
getOutlineAvoidingPoint(
newElement,
pointFrom<GlobalPoint>(
pointerDownState.origin.x,
pointerDownState.origin.y,
),
0,
this.scene,
this.state.zoom,
),
newElement,
),
},
]);
}
this.setState({
onPointerMoveFromPointerDownOnLinearElement(
newElement,
});
if (isBindingElement(newElement, false)) {
// When creating a linear element by dragging
this.maybeSuggestBindingsForLinearElementAtCoords(
newElement,
[pointerCoords],
this.state.startBoundElement,
);
}
this,
pointerDownState,
pointerCoords,
event,
elementsMap,
);
} else {
pointerDownState.lastCoords.x = pointerCoords.x;
pointerDownState.lastCoords.y = pointerCoords.y;
@ -9055,21 +8789,9 @@ class App extends React.Component<AppProps, AppState> {
this.state.selectedLinearElement,
this.state,
this.scene,
true,
);
const { startBindingElement, endBindingElement } =
linearElementEditor;
const element = this.scene.getElement(linearElementEditor.elementId);
if (isBindingElement(element)) {
bindOrUnbindLinearElement(
element,
startBindingElement,
endBindingElement,
elementsMap,
this.scene,
);
}
if (linearElementEditor !== this.state.selectedLinearElement) {
this.setState({
selectedLinearElement: {
@ -9170,65 +8892,15 @@ class App extends React.Component<AppProps, AppState> {
}
if (isLinearElement(newElement)) {
if (newElement!.points.length > 1) {
this.store.shouldCaptureIncrement();
}
const pointerCoords = viewportCoordsToSceneCoords(
onPointerUpFromPointerDownOnLinearElementHandler(
newElement,
multiElement,
this,
this.store,
pointerDownState,
childEvent,
this.state,
activeTool,
);
if (!pointerDownState.drag.hasOccurred && newElement && !multiElement) {
mutateElement(newElement, {
points: [
...newElement.points,
pointFrom<LocalPoint>(
pointerCoords.x - newElement.x,
pointerCoords.y - newElement.y,
),
],
});
this.setState({
multiElement: newElement,
newElement,
});
} else if (pointerDownState.drag.hasOccurred && !multiElement) {
if (
isBindingEnabled(this.state) &&
isBindingElement(newElement, false)
) {
maybeBindLinearElement(
newElement,
this.state,
this.scene.getNonDeletedElementsMap(),
this.scene.getNonDeletedElements(),
);
}
this.setState({ suggestedBindings: [], startBoundElement: null });
if (!activeTool.locked) {
resetCursor(this.interactiveCanvas);
this.setState((prevState) => ({
newElement: null,
activeTool: updateActiveTool(this.state, {
type: "selection",
}),
selectedElementIds: makeNextSelectedElementIds(
{
...prevState.selectedElementIds,
[newElement.id]: true,
},
prevState,
),
selectedLinearElement: new LinearElementEditor(newElement),
}));
} else {
this.setState((prevState) => ({
newElement: null,
}));
}
// so that the scene gets rendered again to display the newly drawn linear as well
this.scene.triggerUpdate();
}
return;
}
@ -10294,49 +9966,6 @@ class App extends React.Component<AppProps, AppState> {
});
};
private maybeSuggestBindingsForLinearElementAtCoords = (
linearElement: NonDeleted<ExcalidrawLinearElement>,
/** scene coords */
pointerCoords: {
x: number;
y: number;
}[],
// During line creation the start binding hasn't been written yet
// into `linearElement`
oppositeBindingBoundElement?: ExcalidrawBindableElement | null,
): void => {
if (!pointerCoords.length) {
return;
}
const suggestedBindings = pointerCoords.reduce(
(acc: NonDeleted<ExcalidrawBindableElement>[], coords) => {
const hoveredBindableElement = getHoveredElementForBinding(
coords,
this.scene.getNonDeletedElements(),
this.scene.getNonDeletedElementsMap(),
this.state.zoom,
isElbowArrow(linearElement),
isElbowArrow(linearElement),
);
if (
hoveredBindableElement != null &&
!isLinearElementSimpleAndAlreadyBound(
linearElement,
oppositeBindingBoundElement?.id,
hoveredBindableElement,
)
) {
acc.push(hoveredBindableElement);
}
return acc;
},
[],
);
this.setState({ suggestedBindings });
};
private clearSelection(hitElement: ExcalidrawElement | null): void {
this.setState((prevState) => ({
selectedElementIds: makeNextSelectedElementIds({}, prevState),

View file

@ -0,0 +1,457 @@
import {
CURSOR_TYPE,
getGridPoint,
KEYS,
LINE_CONFIRM_THRESHOLD,
shouldRotateWithDiscreteAngle,
updateActiveTool,
viewportCoordsToSceneCoords,
} from "@excalidraw/common";
import { getLockedLinearCursorAlignSize } from "@excalidraw/element/sizeHelpers";
import {
isArrowElement,
isBindingElement,
isElbowArrow,
} from "@excalidraw/element/typeChecks";
import {
getHoveredElementForBinding,
getOutlineAvoidingPoint,
isBindingEnabled,
isLinearElementSimpleAndAlreadyBound,
maybeBindLinearElement,
} from "@excalidraw/element/binding";
import { pointDistance, pointFrom } from "@excalidraw/math";
import { mutateElement } from "@excalidraw/element/mutateElement";
import { LinearElementEditor } from "@excalidraw/element/linearElementEditor";
import { isPathALoop } from "@excalidraw/element/shapes";
import { makeNextSelectedElementIds } from "@excalidraw/element/selection";
import type { GlobalPoint, LocalPoint } from "@excalidraw/math";
import type {
ExcalidrawBindableElement,
ExcalidrawLinearElement,
NonDeleted,
NonDeletedSceneElementsMap,
} from "@excalidraw/element/types";
import { resetCursor, setCursor, setCursorForShape } from "./cursor";
import type App from "./components/App";
import type { ActiveTool, PointerDownState } from "./types";
/**
* This function is called when the user drags the pointer to create a new linear element.
*/
export function onPointerMoveFromPointerDownOnLinearElement(
newElement: ExcalidrawLinearElement,
app: App,
pointerDownState: PointerDownState,
pointerCoords: { x: number; y: number },
event: PointerEvent,
elementsMap: NonDeletedSceneElementsMap,
) {
pointerDownState.drag.hasOccurred = true;
const points = newElement.points;
const [gridX, gridY] = getGridPoint(
pointerCoords.x,
pointerCoords.y,
event[KEYS.CTRL_OR_CMD] ? null : app.getEffectiveGridSize(),
);
let dx = gridX - newElement.x;
let dy = gridY - newElement.y;
if (shouldRotateWithDiscreteAngle(event) && points.length === 2) {
({ width: dx, height: dy } = getLockedLinearCursorAlignSize(
newElement.x,
newElement.y,
pointerCoords.x,
pointerCoords.y,
));
}
if (points.length === 1) {
let x = newElement.x + dx;
let y = newElement.y + dy;
if (isArrowElement(newElement)) {
[x, y] = getOutlineAvoidingPoint(
newElement,
pointFrom<GlobalPoint>(pointerCoords.x, pointerCoords.y),
newElement.points.length - 1,
app.scene,
app.state.zoom,
pointFrom<GlobalPoint>(newElement.x + dx, newElement.y + dy),
);
}
mutateElement(
newElement,
{
points: [
...points,
pointFrom<LocalPoint>(x - newElement.x, y - newElement.y),
],
},
false,
);
} else if (
points.length === 2 ||
(points.length > 1 && isElbowArrow(newElement))
) {
const targets = [];
if (isArrowElement(newElement)) {
const [endX, endY] = getOutlineAvoidingPoint(
newElement,
pointFrom<GlobalPoint>(pointerCoords.x, pointerCoords.y),
points.length - 1,
app.scene,
app.state.zoom,
pointFrom<GlobalPoint>(newElement.x + dx, newElement.y + dy),
);
targets.push({
index: points.length - 1,
isDragging: true,
point: pointFrom<LocalPoint>(endX - newElement.x, endY - newElement.y),
});
} else {
targets.push({
index: points.length - 1,
isDragging: true,
point: pointFrom<LocalPoint>(dx, dy),
});
}
LinearElementEditor.movePoints(newElement, targets);
}
app.setState({
newElement,
});
if (isBindingElement(newElement, false)) {
// When creating a linear element by dragging
maybeSuggestBindingsForLinearElementAtCoords(
newElement,
[pointerCoords],
app,
app.state.startBoundElement,
);
}
}
/**
*
*/
export function handleCanvasPointerMoveForLinearElement(
multiElement: NonDeleted<ExcalidrawLinearElement>,
app: App,
scenePointerX: number,
scenePointerY: number,
event: React.PointerEvent<HTMLCanvasElement>,
triggerRender: (forceUpdate?: boolean) => void,
) {
const { x: rx, y: ry } = multiElement;
const { points, lastCommittedPoint } = multiElement;
const lastPoint = points[points.length - 1];
setCursorForShape(app.interactiveCanvas, app.state);
if (lastPoint === lastCommittedPoint) {
// if we haven't yet created a temp point and we're beyond commit-zone
// threshold, add a point
if (
pointDistance(
pointFrom(scenePointerX - rx, scenePointerY - ry),
lastPoint,
) >= LINE_CONFIRM_THRESHOLD
) {
mutateElement(
multiElement,
{
points: [
...points,
pointFrom<LocalPoint>(scenePointerX - rx, scenePointerY - ry),
],
},
false,
);
} else {
setCursor(app.interactiveCanvas, CURSOR_TYPE.POINTER);
// in this branch, we're inside the commit zone, and no uncommitted
// point exists. Thus do nothing (don't add/remove points).
}
} else if (
points.length > 2 &&
lastCommittedPoint &&
pointDistance(
pointFrom(scenePointerX - rx, scenePointerY - ry),
lastCommittedPoint,
) < LINE_CONFIRM_THRESHOLD
) {
setCursor(app.interactiveCanvas, CURSOR_TYPE.POINTER);
mutateElement(
multiElement,
{
points: points.slice(0, -1),
},
false,
);
} else {
const [gridX, gridY] = getGridPoint(
scenePointerX,
scenePointerY,
event[KEYS.CTRL_OR_CMD] ? null : app.getEffectiveGridSize(),
);
const [lastCommittedX, lastCommittedY] =
multiElement?.lastCommittedPoint ?? [0, 0];
let dxFromLastCommitted = gridX - rx - lastCommittedX;
let dyFromLastCommitted = gridY - ry - lastCommittedY;
if (shouldRotateWithDiscreteAngle(event)) {
({ width: dxFromLastCommitted, height: dyFromLastCommitted } =
getLockedLinearCursorAlignSize(
// actual coordinate of the last committed point
lastCommittedX + rx,
lastCommittedY + ry,
// cursor-grid coordinate
gridX,
gridY,
));
}
if (isPathALoop(points, app.state.zoom.value)) {
setCursor(app.interactiveCanvas, CURSOR_TYPE.POINTER);
}
let x = multiElement.x + lastCommittedX + dxFromLastCommitted;
let y = multiElement.y + lastCommittedY + dyFromLastCommitted;
if (isArrowElement(multiElement)) {
[x, y] = getOutlineAvoidingPoint(
multiElement,
pointFrom<GlobalPoint>(scenePointerX, scenePointerY),
multiElement.points.length - 1,
app.scene,
app.state.zoom,
pointFrom<GlobalPoint>(x, y),
);
}
// update last uncommitted point
LinearElementEditor.movePoints(multiElement, [
{
index: points.length - 1,
point: pointFrom<LocalPoint>(x - multiElement.x, y - multiElement.y),
isDragging: true,
},
]);
// in this path, we're mutating multiElement to reflect
// how it will be after adding pointer position as the next point
// trigger update here so that new element canvas renders again to reflect this
triggerRender(false);
}
}
export function onPointerUpFromPointerDownOnLinearElementHandler(
newElement: ExcalidrawLinearElement,
multiElement: NonDeleted<ExcalidrawLinearElement> | null,
app: App,
store: App["store"],
pointerDownState: PointerDownState,
childEvent: PointerEvent,
activeTool: {
lastActiveTool: ActiveTool | null;
locked: boolean;
fromSelection: boolean;
} & ActiveTool,
) {
if (newElement!.points.length > 1) {
store.shouldCaptureIncrement();
}
const pointerCoords = viewportCoordsToSceneCoords(childEvent, app.state);
if (!pointerDownState.drag.hasOccurred && newElement && !multiElement) {
mutateElement(newElement, {
points: [
...newElement.points,
pointFrom<LocalPoint>(
pointerCoords.x - newElement.x,
pointerCoords.y - newElement.y,
),
],
});
app.setState({
multiElement: newElement,
newElement,
});
} else if (pointerDownState.drag.hasOccurred && !multiElement) {
if (isBindingEnabled(app.state) && isBindingElement(newElement, false)) {
maybeBindLinearElement(
newElement,
app.state,
app.scene.getNonDeletedElementsMap(),
app.scene.getNonDeletedElements(),
);
}
app.setState({ suggestedBindings: [], startBoundElement: null });
if (!activeTool.locked) {
resetCursor(app.interactiveCanvas);
app.setState((prevState) => ({
newElement: null,
activeTool: updateActiveTool(app.state, {
type: "selection",
}),
selectedElementIds: makeNextSelectedElementIds(
{
...prevState.selectedElementIds,
[newElement.id]: true,
},
prevState,
),
selectedLinearElement: new LinearElementEditor(newElement),
}));
} else {
app.setState((prevState) => ({
newElement: null,
}));
}
// so that the scene gets rendered again to display the newly drawn linear as well
app.scene.triggerUpdate();
}
}
/**
* Handles double click on a linear element to edit it or delete a segment
*/
export function handleDoubleClickForLinearElement(
app: App,
store: App["store"],
selectedElement: NonDeleted<ExcalidrawLinearElement>,
event: React.MouseEvent<HTMLCanvasElement>,
sceneX: number,
sceneY: number,
) {
if (
event[KEYS.CTRL_OR_CMD] &&
(!app.state.editingLinearElement ||
app.state.editingLinearElement.elementId !== selectedElement.id) &&
!isElbowArrow(selectedElement)
) {
store.shouldCaptureIncrement();
app.setState({
editingLinearElement: new LinearElementEditor(selectedElement),
});
} else if (app.state.selectedLinearElement && isElbowArrow(selectedElement)) {
const hitCoords = LinearElementEditor.getSegmentMidpointHitCoords(
app.state.selectedLinearElement,
{ x: sceneX, y: sceneY },
app.state,
app.scene.getNonDeletedElementsMap(),
);
const midPoint = hitCoords
? LinearElementEditor.getSegmentMidPointIndex(
app.state.selectedLinearElement,
app.state,
hitCoords,
app.scene.getNonDeletedElementsMap(),
)
: -1;
if (midPoint && midPoint > -1) {
store.shouldCaptureIncrement();
LinearElementEditor.deleteFixedSegment(selectedElement, midPoint);
const nextCoords = LinearElementEditor.getSegmentMidpointHitCoords(
{
...app.state.selectedLinearElement,
segmentMidPointHoveredCoords: null,
},
{ x: sceneX, y: sceneY },
app.state,
app.scene.getNonDeletedElementsMap(),
);
const nextIndex = nextCoords
? LinearElementEditor.getSegmentMidPointIndex(
app.state.selectedLinearElement,
app.state,
nextCoords,
app.scene.getNonDeletedElementsMap(),
)
: null;
app.setState({
selectedLinearElement: {
...app.state.selectedLinearElement,
pointerDownState: {
...app.state.selectedLinearElement.pointerDownState,
segmentMidpoint: {
index: nextIndex,
value: hitCoords,
added: false,
},
},
segmentMidPointHoveredCoords: nextCoords,
},
});
return true;
}
}
}
export function maybeSuggestBindingsForLinearElementAtCoords(
linearElement: NonDeleted<ExcalidrawLinearElement>,
/** scene coords */
pointerCoords: {
x: number;
y: number;
}[],
app: App,
// During line creation the start binding hasn't been written yet
// into `linearElement`
oppositeBindingBoundElement?: ExcalidrawBindableElement | null,
) {
if (!pointerCoords.length) {
return;
}
const suggestedBindings = pointerCoords.reduce(
(acc: NonDeleted<ExcalidrawBindableElement>[], coords) => {
const hoveredBindableElement = getHoveredElementForBinding(
coords,
app.scene.getNonDeletedElements(),
app.scene.getNonDeletedElementsMap(),
app.state.zoom,
isElbowArrow(linearElement),
isElbowArrow(linearElement),
);
if (
hoveredBindableElement != null &&
!isLinearElementSimpleAndAlreadyBound(
linearElement,
oppositeBindingBoundElement?.id,
hoveredBindableElement,
)
) {
acc.push(hoveredBindableElement);
}
return acc;
},
[],
);
app.setState({ suggestedBindings });
}

View file

@ -7500,7 +7500,7 @@ History {
exports[`history > multiplayer undo/redo > should iterate through the history when selected or editing linear element was remotely deleted > [end of test] number of elements 1`] = `1`;
exports[`history > multiplayer undo/redo > should iterate through the history when selected or editing linear element was remotely deleted > [end of test] number of renders 1`] = `10`;
exports[`history > multiplayer undo/redo > should iterate through the history when selected or editing linear element was remotely deleted > [end of test] number of renders 1`] = `11`;
exports[`history > multiplayer undo/redo > should iterate through the history when when element change relates to remotely deleted element > [end of test] appState 1`] = `
{
@ -10571,7 +10571,7 @@ History {
exports[`history > multiplayer undo/redo > should override remotely added points on undo, but restore them on redo > [end of test] number of elements 1`] = `1`;
exports[`history > multiplayer undo/redo > should override remotely added points on undo, but restore them on redo > [end of test] number of renders 1`] = `15`;
exports[`history > multiplayer undo/redo > should override remotely added points on undo, but restore them on redo > [end of test] number of renders 1`] = `16`;
exports[`history > multiplayer undo/redo > should redistribute deltas when element gets removed locally but is restored remotely > [end of test] appState 1`] = `
{
@ -20198,4 +20198,4 @@ History {
exports[`history > singleplayer undo/redo > should support linear element creation and points manipulation through the editor > [end of test] number of elements 1`] = `1`;
exports[`history > singleplayer undo/redo > should support linear element creation and points manipulation through the editor > [end of test] number of renders 1`] = `21`;
exports[`history > singleplayer undo/redo > should support linear element creation and points manipulation through the editor > [end of test] number of renders 1`] = `22`;

View file

@ -50,7 +50,7 @@ exports[`multi point mode in linear elements > arrow 3`] = `
"type": "arrow",
"updated": 1,
"version": 8,
"versionNonce": 1604849351,
"versionNonce": 1505387817,
"width": 70,
"x": 30,
"y": 30,
@ -106,7 +106,7 @@ exports[`multi point mode in linear elements > line 3`] = `
"type": "line",
"updated": 1,
"version": 8,
"versionNonce": 1604849351,
"versionNonce": 1505387817,
"width": 70,
"x": 30,
"y": 30,

View file

@ -6835,7 +6835,7 @@ History {
exports[`regression tests > draw every type of shape > [end of test] number of elements 1`] = `0`;
exports[`regression tests > draw every type of shape > [end of test] number of renders 1`] = `33`;
exports[`regression tests > draw every type of shape > [end of test] number of renders 1`] = `35`;
exports[`regression tests > given a group of selected elements with an element that is not selected inside the group common bounding box when element that is not selected is clicked should switch selection to not selected element on pointer up > [end of test] appState 1`] = `
{
@ -14566,7 +14566,7 @@ History {
exports[`regression tests > undo/redo drawing an element > [end of test] number of elements 1`] = `0`;
exports[`regression tests > undo/redo drawing an element > [end of test] number of renders 1`] = `20`;
exports[`regression tests > undo/redo drawing an element > [end of test] number of renders 1`] = `21`;
exports[`regression tests > updates fontSize & fontFamily appState > [end of test] appState 1`] = `
{

View file

@ -118,8 +118,8 @@ describe("multi point mode in linear elements", () => {
key: KEYS.ENTER,
});
expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(`7`);
expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`7`);
expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(`8`);
expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`8`);
expect(h.elements.length).toEqual(1);
const element = h.elements[0] as ExcalidrawLinearElement;
@ -161,8 +161,8 @@ describe("multi point mode in linear elements", () => {
fireEvent.keyDown(document, {
key: KEYS.ENTER,
});
expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(`7`);
expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`7`);
expect(renderInteractiveScene.mock.calls.length).toMatchInlineSnapshot(`8`);
expect(renderStaticScene.mock.calls.length).toMatchInlineSnapshot(`8`);
expect(h.elements.length).toEqual(1);
const element = h.elements[0] as ExcalidrawLinearElement;