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chore: Unify math types, utils and functions (#8389)
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
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98 changed files with 4291 additions and 3661 deletions
87
packages/utils/collision.test.ts
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87
packages/utils/collision.test.ts
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import type { Curve, Degrees, GlobalPoint } from "../math";
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import {
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curve,
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degreesToRadians,
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lineSegment,
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lineSegmentRotate,
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point,
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pointRotateDegs,
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} from "../math";
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import { pointOnCurve, pointOnPolyline } from "./collision";
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import type { Polyline } from "./geometry/shape";
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describe("point and curve", () => {
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const c: Curve<GlobalPoint> = curve(
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point(1.4, 1.65),
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point(1.9, 7.9),
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point(5.9, 1.65),
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point(6.44, 4.84),
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);
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it("point on curve", () => {
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expect(pointOnCurve(c[0], c, 10e-5)).toBe(true);
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expect(pointOnCurve(c[3], c, 10e-5)).toBe(true);
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expect(pointOnCurve(point(2, 4), c, 0.1)).toBe(true);
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expect(pointOnCurve(point(4, 4.4), c, 0.1)).toBe(true);
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expect(pointOnCurve(point(5.6, 3.85), c, 0.1)).toBe(true);
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expect(pointOnCurve(point(5.6, 4), c, 0.1)).toBe(false);
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expect(pointOnCurve(c[1], c, 0.1)).toBe(false);
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expect(pointOnCurve(c[2], c, 0.1)).toBe(false);
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});
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});
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describe("point and polylines", () => {
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const polyline: Polyline<GlobalPoint> = [
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lineSegment(point(1, 0), point(1, 2)),
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lineSegment(point(1, 2), point(2, 2)),
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lineSegment(point(2, 2), point(2, 1)),
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lineSegment(point(2, 1), point(3, 1)),
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];
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it("point on the line", () => {
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expect(pointOnPolyline(point(1, 0), polyline)).toBe(true);
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expect(pointOnPolyline(point(1, 2), polyline)).toBe(true);
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expect(pointOnPolyline(point(2, 2), polyline)).toBe(true);
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expect(pointOnPolyline(point(2, 1), polyline)).toBe(true);
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expect(pointOnPolyline(point(3, 1), polyline)).toBe(true);
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expect(pointOnPolyline(point(1, 1), polyline)).toBe(true);
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expect(pointOnPolyline(point(2, 1.5), polyline)).toBe(true);
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expect(pointOnPolyline(point(2.5, 1), polyline)).toBe(true);
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expect(pointOnPolyline(point(0, 1), polyline)).toBe(false);
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expect(pointOnPolyline(point(2.1, 1.5), polyline)).toBe(false);
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});
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it("point on the line with rotation", () => {
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const truePoints = [
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point(1, 0),
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point(1, 2),
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point(2, 2),
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point(2, 1),
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point(3, 1),
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];
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truePoints.forEach((p) => {
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const rotation = (Math.random() * 360) as Degrees;
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const rotatedPoint = pointRotateDegs(p, point(0, 0), rotation);
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const rotatedPolyline = polyline.map((line) =>
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lineSegmentRotate(line, degreesToRadians(rotation), point(0, 0)),
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);
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expect(pointOnPolyline(rotatedPoint, rotatedPolyline)).toBe(true);
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});
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const falsePoints = [point(0, 1), point(2.1, 1.5)];
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falsePoints.forEach((p) => {
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const rotation = (Math.random() * 360) as Degrees;
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const rotatedPoint = pointRotateDegs(p, point(0, 0), rotation);
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const rotatedPolyline = polyline.map((line) =>
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lineSegmentRotate(line, degreesToRadians(rotation), point(0, 0)),
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);
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expect(pointOnPolyline(rotatedPoint, rotatedPolyline)).toBe(false);
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});
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});
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});
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