mirror of
https://github.com/excalidraw/excalidraw.git
synced 2025-05-03 10:00:07 -04:00
Merge branch 'master' of github.com:excalidraw/excalibur
This commit is contained in:
commit
f4940bfaef
28 changed files with 1438 additions and 1192 deletions
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -17,3 +17,4 @@ yarn.lock
|
||||||
# Editors
|
# Editors
|
||||||
.vscode/
|
.vscode/
|
||||||
|
|
||||||
|
.DS_Store
|
25
src/components/ButtonSelect.tsx
Normal file
25
src/components/ButtonSelect.tsx
Normal file
|
@ -0,0 +1,25 @@
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||||||
|
import React from "react";
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||||||
|
|
||||||
|
export function ButtonSelect<T>({
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|
options,
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|
value,
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|
onChange
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||||||
|
}: {
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||||||
|
options: { value: T; text: string }[];
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||||||
|
value: T | null;
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||||||
|
onChange: (value: T) => void;
|
||||||
|
}) {
|
||||||
|
return (
|
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|
<div className="buttonList">
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|
{options.map(option => (
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|
<button
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|
key={option.text}
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||||||
|
onClick={() => onChange(option.value)}
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|
className={value === option.value ? "active" : ""}
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|
>
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|
{option.text}
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||||||
|
</button>
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||||||
|
))}
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|
</div>
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||||||
|
);
|
||||||
|
}
|
52
src/components/ColorPicker.tsx
Normal file
52
src/components/ColorPicker.tsx
Normal file
|
@ -0,0 +1,52 @@
|
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|
import React from "react";
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|
import { TwitterPicker } from "react-color";
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|
|
||||||
|
export function ColorPicker({
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|
color,
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|
onChange
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|
}: {
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||||||
|
color: string | null;
|
||||||
|
onChange: (color: string) => void;
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||||||
|
}) {
|
||||||
|
const [isActive, setActive] = React.useState(false);
|
||||||
|
return (
|
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|
<div>
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||||||
|
<button
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||||||
|
className="swatch"
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|
style={color ? { backgroundColor: color } : undefined}
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|
onClick={() => setActive(!isActive)}
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||||||
|
/>
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|
{isActive ? (
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|
<div className="popover">
|
||||||
|
<div className="cover" onClick={() => setActive(false)} />
|
||||||
|
<TwitterPicker
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|
colors={[
|
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|
"#000000",
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||||||
|
"#ABB8C3",
|
||||||
|
"#FFFFFF",
|
||||||
|
"#FF6900",
|
||||||
|
"#FCB900",
|
||||||
|
"#00D084",
|
||||||
|
"#8ED1FC",
|
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|
"#0693E3",
|
||||||
|
"#EB144C",
|
||||||
|
"#F78DA7",
|
||||||
|
"#9900EF"
|
||||||
|
]}
|
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|
width="205px"
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|
color={color || undefined}
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|
onChange={changedColor => {
|
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|
onChange(changedColor.hex);
|
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|
}}
|
||||||
|
/>
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|
</div>
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|
) : null}
|
||||||
|
<input
|
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|
type="text"
|
||||||
|
className="swatch-input"
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||||||
|
value={color || ""}
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||||||
|
onChange={e => onChange(e.target.value)}
|
||||||
|
/>
|
||||||
|
</div>
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||||||
|
);
|
||||||
|
}
|
|
@ -10,7 +10,7 @@ type Props = {
|
||||||
onChange: (value: string) => void;
|
onChange: (value: string) => void;
|
||||||
};
|
};
|
||||||
|
|
||||||
export default class EditableText extends Component<Props, InputState> {
|
export class EditableText extends Component<Props, InputState> {
|
||||||
constructor(props: Props) {
|
constructor(props: Props) {
|
||||||
super(props);
|
super(props);
|
||||||
|
|
||||||
|
|
52
src/element/bounds.ts
Normal file
52
src/element/bounds.ts
Normal file
|
@ -0,0 +1,52 @@
|
||||||
|
import { ExcalidrawElement } from "./types";
|
||||||
|
import { rotate } from "../math";
|
||||||
|
|
||||||
|
// If the element is created from right to left, the width is going to be negative
|
||||||
|
// This set of functions retrieves the absolute position of the 4 points.
|
||||||
|
// We can't just always normalize it since we need to remember the fact that an arrow
|
||||||
|
// is pointing left or right.
|
||||||
|
export function getElementAbsoluteX1(element: ExcalidrawElement) {
|
||||||
|
return element.width >= 0 ? element.x : element.x + element.width;
|
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|
}
|
||||||
|
export function getElementAbsoluteX2(element: ExcalidrawElement) {
|
||||||
|
return element.width >= 0 ? element.x + element.width : element.x;
|
||||||
|
}
|
||||||
|
export function getElementAbsoluteY1(element: ExcalidrawElement) {
|
||||||
|
return element.height >= 0 ? element.y : element.y + element.height;
|
||||||
|
}
|
||||||
|
export function getElementAbsoluteY2(element: ExcalidrawElement) {
|
||||||
|
return element.height >= 0 ? element.y + element.height : element.y;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getDiamondPoints(element: ExcalidrawElement) {
|
||||||
|
const topX = Math.floor(element.width / 2) + 1;
|
||||||
|
const topY = 0;
|
||||||
|
const rightX = element.width;
|
||||||
|
const rightY = Math.floor(element.height / 2) + 1;
|
||||||
|
const bottomX = topX;
|
||||||
|
const bottomY = element.height;
|
||||||
|
const leftX = topY;
|
||||||
|
const leftY = rightY;
|
||||||
|
|
||||||
|
return [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY];
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|
}
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||||||
|
|
||||||
|
export function getArrowPoints(element: ExcalidrawElement) {
|
||||||
|
const x1 = 0;
|
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|
const y1 = 0;
|
||||||
|
const x2 = element.width;
|
||||||
|
const y2 = element.height;
|
||||||
|
|
||||||
|
const size = 30; // pixels
|
||||||
|
const distance = Math.hypot(x2 - x1, y2 - y1);
|
||||||
|
// Scale down the arrow until we hit a certain size so that it doesn't look weird
|
||||||
|
const minSize = Math.min(size, distance / 2);
|
||||||
|
const xs = x2 - ((x2 - x1) / distance) * minSize;
|
||||||
|
const ys = y2 - ((y2 - y1) / distance) * minSize;
|
||||||
|
|
||||||
|
const angle = 20; // degrees
|
||||||
|
const [x3, y3] = rotate(xs, ys, x2, y2, (-angle * Math.PI) / 180);
|
||||||
|
const [x4, y4] = rotate(xs, ys, x2, y2, (angle * Math.PI) / 180);
|
||||||
|
|
||||||
|
return [x1, y1, x2, y2, x3, y3, x4, y4];
|
||||||
|
}
|
124
src/element/collision.ts
Normal file
124
src/element/collision.ts
Normal file
|
@ -0,0 +1,124 @@
|
||||||
|
import { distanceBetweenPointAndSegment } from "../math";
|
||||||
|
|
||||||
|
import { ExcalidrawElement } from "./types";
|
||||||
|
import {
|
||||||
|
getElementAbsoluteX1,
|
||||||
|
getElementAbsoluteX2,
|
||||||
|
getElementAbsoluteY1,
|
||||||
|
getElementAbsoluteY2,
|
||||||
|
getArrowPoints,
|
||||||
|
getDiamondPoints
|
||||||
|
} from "./bounds";
|
||||||
|
|
||||||
|
export function hitTest(
|
||||||
|
element: ExcalidrawElement,
|
||||||
|
x: number,
|
||||||
|
y: number
|
||||||
|
): boolean {
|
||||||
|
// For shapes that are composed of lines, we only enable point-selection when the distance
|
||||||
|
// of the click is less than x pixels of any of the lines that the shape is composed of
|
||||||
|
const lineThreshold = 10;
|
||||||
|
|
||||||
|
if (element.type === "ellipse") {
|
||||||
|
// https://stackoverflow.com/a/46007540/232122
|
||||||
|
const px = Math.abs(x - element.x - element.width / 2);
|
||||||
|
const py = Math.abs(y - element.y - element.height / 2);
|
||||||
|
|
||||||
|
let tx = 0.707;
|
||||||
|
let ty = 0.707;
|
||||||
|
|
||||||
|
const a = Math.abs(element.width) / 2;
|
||||||
|
const b = Math.abs(element.height) / 2;
|
||||||
|
|
||||||
|
[0, 1, 2, 3].forEach(x => {
|
||||||
|
const xx = a * tx;
|
||||||
|
const yy = b * ty;
|
||||||
|
|
||||||
|
const ex = ((a * a - b * b) * tx ** 3) / a;
|
||||||
|
const ey = ((b * b - a * a) * ty ** 3) / b;
|
||||||
|
|
||||||
|
const rx = xx - ex;
|
||||||
|
const ry = yy - ey;
|
||||||
|
|
||||||
|
const qx = px - ex;
|
||||||
|
const qy = py - ey;
|
||||||
|
|
||||||
|
const r = Math.hypot(ry, rx);
|
||||||
|
const q = Math.hypot(qy, qx);
|
||||||
|
|
||||||
|
tx = Math.min(1, Math.max(0, ((qx * r) / q + ex) / a));
|
||||||
|
ty = Math.min(1, Math.max(0, ((qy * r) / q + ey) / b));
|
||||||
|
const t = Math.hypot(ty, tx);
|
||||||
|
tx /= t;
|
||||||
|
ty /= t;
|
||||||
|
});
|
||||||
|
|
||||||
|
return Math.hypot(a * tx - px, b * ty - py) < lineThreshold;
|
||||||
|
} else if (element.type === "rectangle") {
|
||||||
|
const x1 = getElementAbsoluteX1(element);
|
||||||
|
const x2 = getElementAbsoluteX2(element);
|
||||||
|
const y1 = getElementAbsoluteY1(element);
|
||||||
|
const y2 = getElementAbsoluteY2(element);
|
||||||
|
|
||||||
|
// (x1, y1) --A-- (x2, y1)
|
||||||
|
// |D |B
|
||||||
|
// (x1, y2) --C-- (x2, y2)
|
||||||
|
return (
|
||||||
|
distanceBetweenPointAndSegment(x, y, x1, y1, x2, y1) < lineThreshold || // A
|
||||||
|
distanceBetweenPointAndSegment(x, y, x2, y1, x2, y2) < lineThreshold || // B
|
||||||
|
distanceBetweenPointAndSegment(x, y, x2, y2, x1, y2) < lineThreshold || // C
|
||||||
|
distanceBetweenPointAndSegment(x, y, x1, y2, x1, y1) < lineThreshold // D
|
||||||
|
);
|
||||||
|
} else if (element.type === "diamond") {
|
||||||
|
x -= element.x;
|
||||||
|
y -= element.y;
|
||||||
|
|
||||||
|
const [
|
||||||
|
topX,
|
||||||
|
topY,
|
||||||
|
rightX,
|
||||||
|
rightY,
|
||||||
|
bottomX,
|
||||||
|
bottomY,
|
||||||
|
leftX,
|
||||||
|
leftY
|
||||||
|
] = getDiamondPoints(element);
|
||||||
|
|
||||||
|
return (
|
||||||
|
distanceBetweenPointAndSegment(x, y, topX, topY, rightX, rightY) <
|
||||||
|
lineThreshold ||
|
||||||
|
distanceBetweenPointAndSegment(x, y, rightX, rightY, bottomX, bottomY) <
|
||||||
|
lineThreshold ||
|
||||||
|
distanceBetweenPointAndSegment(x, y, bottomX, bottomY, leftX, leftY) <
|
||||||
|
lineThreshold ||
|
||||||
|
distanceBetweenPointAndSegment(x, y, leftX, leftY, topX, topY) <
|
||||||
|
lineThreshold
|
||||||
|
);
|
||||||
|
} else if (element.type === "arrow") {
|
||||||
|
let [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
||||||
|
// The computation is done at the origin, we need to add a translation
|
||||||
|
x -= element.x;
|
||||||
|
y -= element.y;
|
||||||
|
|
||||||
|
return (
|
||||||
|
// \
|
||||||
|
distanceBetweenPointAndSegment(x, y, x3, y3, x2, y2) < lineThreshold ||
|
||||||
|
// -----
|
||||||
|
distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold ||
|
||||||
|
// /
|
||||||
|
distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
|
||||||
|
);
|
||||||
|
} else if (element.type === "text") {
|
||||||
|
const x1 = getElementAbsoluteX1(element);
|
||||||
|
const x2 = getElementAbsoluteX2(element);
|
||||||
|
const y1 = getElementAbsoluteY1(element);
|
||||||
|
const y2 = getElementAbsoluteY2(element);
|
||||||
|
|
||||||
|
return x >= x1 && x <= x2 && y >= y1 && y <= y2;
|
||||||
|
} else if (element.type === "selection") {
|
||||||
|
console.warn("This should not happen, we need to investigate why it does.");
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
throw new Error("Unimplemented type " + element.type);
|
||||||
|
}
|
||||||
|
}
|
145
src/element/generateDraw.ts
Normal file
145
src/element/generateDraw.ts
Normal file
|
@ -0,0 +1,145 @@
|
||||||
|
import rough from "roughjs/bin/wrappers/rough";
|
||||||
|
|
||||||
|
import { withCustomMathRandom } from "../random";
|
||||||
|
|
||||||
|
import { ExcalidrawElement } from "./types";
|
||||||
|
import { isTextElement } from "./typeChecks";
|
||||||
|
import { getDiamondPoints, getArrowPoints } from "./bounds";
|
||||||
|
|
||||||
|
// Casting second argument (DrawingSurface) to any,
|
||||||
|
// because it is requred by TS definitions and not required at runtime
|
||||||
|
const generator = rough.generator(null, null as any);
|
||||||
|
|
||||||
|
export function generateDraw(element: ExcalidrawElement) {
|
||||||
|
if (element.type === "selection") {
|
||||||
|
element.draw = (rc, context, { scrollX, scrollY }) => {
|
||||||
|
const fillStyle = context.fillStyle;
|
||||||
|
context.fillStyle = "rgba(0, 0, 255, 0.10)";
|
||||||
|
context.fillRect(
|
||||||
|
element.x + scrollX,
|
||||||
|
element.y + scrollY,
|
||||||
|
element.width,
|
||||||
|
element.height
|
||||||
|
);
|
||||||
|
context.fillStyle = fillStyle;
|
||||||
|
};
|
||||||
|
} else if (element.type === "rectangle") {
|
||||||
|
const shape = withCustomMathRandom(element.seed, () => {
|
||||||
|
return generator.rectangle(0, 0, element.width, element.height, {
|
||||||
|
stroke: element.strokeColor,
|
||||||
|
fill: element.backgroundColor,
|
||||||
|
fillStyle: element.fillStyle,
|
||||||
|
strokeWidth: element.strokeWidth,
|
||||||
|
roughness: element.roughness
|
||||||
|
});
|
||||||
|
});
|
||||||
|
element.draw = (rc, context, { scrollX, scrollY }) => {
|
||||||
|
context.globalAlpha = element.opacity / 100;
|
||||||
|
context.translate(element.x + scrollX, element.y + scrollY);
|
||||||
|
rc.draw(shape);
|
||||||
|
context.translate(-element.x - scrollX, -element.y - scrollY);
|
||||||
|
context.globalAlpha = 1;
|
||||||
|
};
|
||||||
|
} else if (element.type === "diamond") {
|
||||||
|
const shape = withCustomMathRandom(element.seed, () => {
|
||||||
|
const [
|
||||||
|
topX,
|
||||||
|
topY,
|
||||||
|
rightX,
|
||||||
|
rightY,
|
||||||
|
bottomX,
|
||||||
|
bottomY,
|
||||||
|
leftX,
|
||||||
|
leftY
|
||||||
|
] = getDiamondPoints(element);
|
||||||
|
return generator.polygon(
|
||||||
|
[
|
||||||
|
[topX, topY],
|
||||||
|
[rightX, rightY],
|
||||||
|
[bottomX, bottomY],
|
||||||
|
[leftX, leftY]
|
||||||
|
],
|
||||||
|
{
|
||||||
|
stroke: element.strokeColor,
|
||||||
|
fill: element.backgroundColor,
|
||||||
|
fillStyle: element.fillStyle,
|
||||||
|
strokeWidth: element.strokeWidth,
|
||||||
|
roughness: element.roughness
|
||||||
|
}
|
||||||
|
);
|
||||||
|
});
|
||||||
|
element.draw = (rc, context, { scrollX, scrollY }) => {
|
||||||
|
context.globalAlpha = element.opacity / 100;
|
||||||
|
context.translate(element.x + scrollX, element.y + scrollY);
|
||||||
|
rc.draw(shape);
|
||||||
|
context.translate(-element.x - scrollX, -element.y - scrollY);
|
||||||
|
context.globalAlpha = 1;
|
||||||
|
};
|
||||||
|
} else if (element.type === "ellipse") {
|
||||||
|
const shape = withCustomMathRandom(element.seed, () =>
|
||||||
|
generator.ellipse(
|
||||||
|
element.width / 2,
|
||||||
|
element.height / 2,
|
||||||
|
element.width,
|
||||||
|
element.height,
|
||||||
|
{
|
||||||
|
stroke: element.strokeColor,
|
||||||
|
fill: element.backgroundColor,
|
||||||
|
fillStyle: element.fillStyle,
|
||||||
|
strokeWidth: element.strokeWidth,
|
||||||
|
roughness: element.roughness
|
||||||
|
}
|
||||||
|
)
|
||||||
|
);
|
||||||
|
element.draw = (rc, context, { scrollX, scrollY }) => {
|
||||||
|
context.globalAlpha = element.opacity / 100;
|
||||||
|
context.translate(element.x + scrollX, element.y + scrollY);
|
||||||
|
rc.draw(shape);
|
||||||
|
context.translate(-element.x - scrollX, -element.y - scrollY);
|
||||||
|
context.globalAlpha = 1;
|
||||||
|
};
|
||||||
|
} else if (element.type === "arrow") {
|
||||||
|
const [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
|
||||||
|
const options = {
|
||||||
|
stroke: element.strokeColor,
|
||||||
|
strokeWidth: element.strokeWidth,
|
||||||
|
roughness: element.roughness
|
||||||
|
};
|
||||||
|
|
||||||
|
const shapes = withCustomMathRandom(element.seed, () => [
|
||||||
|
// \
|
||||||
|
generator.line(x3, y3, x2, y2, options),
|
||||||
|
// -----
|
||||||
|
generator.line(x1, y1, x2, y2, options),
|
||||||
|
// /
|
||||||
|
generator.line(x4, y4, x2, y2, options)
|
||||||
|
]);
|
||||||
|
|
||||||
|
element.draw = (rc, context, { scrollX, scrollY }) => {
|
||||||
|
context.globalAlpha = element.opacity / 100;
|
||||||
|
context.translate(element.x + scrollX, element.y + scrollY);
|
||||||
|
shapes.forEach(shape => rc.draw(shape));
|
||||||
|
context.translate(-element.x - scrollX, -element.y - scrollY);
|
||||||
|
context.globalAlpha = 1;
|
||||||
|
};
|
||||||
|
return;
|
||||||
|
} else if (isTextElement(element)) {
|
||||||
|
element.draw = (rc, context, { scrollX, scrollY }) => {
|
||||||
|
context.globalAlpha = element.opacity / 100;
|
||||||
|
const font = context.font;
|
||||||
|
context.font = element.font;
|
||||||
|
const fillStyle = context.fillStyle;
|
||||||
|
context.fillStyle = element.strokeColor;
|
||||||
|
context.fillText(
|
||||||
|
element.text,
|
||||||
|
element.x + scrollX,
|
||||||
|
element.y + element.actualBoundingBoxAscent + scrollY
|
||||||
|
);
|
||||||
|
context.fillStyle = fillStyle;
|
||||||
|
context.font = font;
|
||||||
|
context.globalAlpha = 1;
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
throw new Error("Unimplemented type " + element.type);
|
||||||
|
}
|
||||||
|
}
|
85
src/element/handlerRectangles.ts
Normal file
85
src/element/handlerRectangles.ts
Normal file
|
@ -0,0 +1,85 @@
|
||||||
|
import { SceneState } from "../scene/types";
|
||||||
|
import { ExcalidrawElement } from "./types";
|
||||||
|
|
||||||
|
export function handlerRectangles(
|
||||||
|
element: ExcalidrawElement,
|
||||||
|
sceneState: SceneState
|
||||||
|
) {
|
||||||
|
const elementX1 = element.x;
|
||||||
|
const elementX2 = element.x + element.width;
|
||||||
|
const elementY1 = element.y;
|
||||||
|
const elementY2 = element.y + element.height;
|
||||||
|
|
||||||
|
const margin = 4;
|
||||||
|
const minimumSize = 40;
|
||||||
|
const handlers: { [handler: string]: number[] } = {};
|
||||||
|
|
||||||
|
const marginX = element.width < 0 ? 8 : -8;
|
||||||
|
const marginY = element.height < 0 ? 8 : -8;
|
||||||
|
|
||||||
|
if (Math.abs(elementX2 - elementX1) > minimumSize) {
|
||||||
|
handlers["n"] = [
|
||||||
|
elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
|
||||||
|
elementY1 - margin + sceneState.scrollY + marginY,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
];
|
||||||
|
|
||||||
|
handlers["s"] = [
|
||||||
|
elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
|
||||||
|
elementY2 - margin + sceneState.scrollY - marginY,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Math.abs(elementY2 - elementY1) > minimumSize) {
|
||||||
|
handlers["w"] = [
|
||||||
|
elementX1 - margin + sceneState.scrollX + marginX,
|
||||||
|
elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
];
|
||||||
|
|
||||||
|
handlers["e"] = [
|
||||||
|
elementX2 - margin + sceneState.scrollX - marginX,
|
||||||
|
elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
handlers["nw"] = [
|
||||||
|
elementX1 - margin + sceneState.scrollX + marginX,
|
||||||
|
elementY1 - margin + sceneState.scrollY + marginY,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
]; // nw
|
||||||
|
handlers["ne"] = [
|
||||||
|
elementX2 - margin + sceneState.scrollX - marginX,
|
||||||
|
elementY1 - margin + sceneState.scrollY + marginY,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
]; // ne
|
||||||
|
handlers["sw"] = [
|
||||||
|
elementX1 - margin + sceneState.scrollX + marginX,
|
||||||
|
elementY2 - margin + sceneState.scrollY - marginY,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
]; // sw
|
||||||
|
handlers["se"] = [
|
||||||
|
elementX2 - margin + sceneState.scrollX - marginX,
|
||||||
|
elementY2 - margin + sceneState.scrollY - marginY,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
]; // se
|
||||||
|
|
||||||
|
if (element.type === "arrow") {
|
||||||
|
return {
|
||||||
|
nw: handlers.nw,
|
||||||
|
se: handlers.se
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return handlers;
|
||||||
|
}
|
15
src/element/index.ts
Normal file
15
src/element/index.ts
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
export { newElement } from "./newElement";
|
||||||
|
export {
|
||||||
|
getElementAbsoluteX1,
|
||||||
|
getElementAbsoluteX2,
|
||||||
|
getElementAbsoluteY1,
|
||||||
|
getElementAbsoluteY2,
|
||||||
|
getDiamondPoints,
|
||||||
|
getArrowPoints
|
||||||
|
} from "./bounds";
|
||||||
|
|
||||||
|
export { handlerRectangles } from "./handlerRectangles";
|
||||||
|
export { hitTest } from "./collision";
|
||||||
|
export { resizeTest } from "./resizeTest";
|
||||||
|
export { generateDraw } from "./generateDraw";
|
||||||
|
export { isTextElement } from "./typeChecks";
|
40
src/element/newElement.ts
Normal file
40
src/element/newElement.ts
Normal file
|
@ -0,0 +1,40 @@
|
||||||
|
import { RoughCanvas } from "roughjs/bin/canvas";
|
||||||
|
|
||||||
|
import { SceneState } from "../scene/types";
|
||||||
|
import { randomSeed } from "../random";
|
||||||
|
|
||||||
|
export function newElement(
|
||||||
|
type: string,
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
strokeColor: string,
|
||||||
|
backgroundColor: string,
|
||||||
|
fillStyle: string,
|
||||||
|
strokeWidth: number,
|
||||||
|
roughness: number,
|
||||||
|
opacity: number,
|
||||||
|
width = 0,
|
||||||
|
height = 0
|
||||||
|
) {
|
||||||
|
const element = {
|
||||||
|
type: type,
|
||||||
|
x: x,
|
||||||
|
y: y,
|
||||||
|
width: width,
|
||||||
|
height: height,
|
||||||
|
isSelected: false,
|
||||||
|
strokeColor: strokeColor,
|
||||||
|
backgroundColor: backgroundColor,
|
||||||
|
fillStyle: fillStyle,
|
||||||
|
strokeWidth: strokeWidth,
|
||||||
|
roughness: roughness,
|
||||||
|
opacity: opacity,
|
||||||
|
seed: randomSeed(),
|
||||||
|
draw(
|
||||||
|
rc: RoughCanvas,
|
||||||
|
context: CanvasRenderingContext2D,
|
||||||
|
sceneState: SceneState
|
||||||
|
) {}
|
||||||
|
};
|
||||||
|
return element;
|
||||||
|
}
|
32
src/element/resizeTest.ts
Normal file
32
src/element/resizeTest.ts
Normal file
|
@ -0,0 +1,32 @@
|
||||||
|
import { ExcalidrawElement } from "./types";
|
||||||
|
import { SceneState } from "../scene/types";
|
||||||
|
|
||||||
|
import { handlerRectangles } from "./handlerRectangles";
|
||||||
|
|
||||||
|
export function resizeTest(
|
||||||
|
element: ExcalidrawElement,
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
sceneState: SceneState
|
||||||
|
): string | false {
|
||||||
|
if (element.type === "text") return false;
|
||||||
|
|
||||||
|
const handlers = handlerRectangles(element, sceneState);
|
||||||
|
|
||||||
|
const filter = Object.keys(handlers).filter(key => {
|
||||||
|
const handler = handlers[key];
|
||||||
|
|
||||||
|
return (
|
||||||
|
x + sceneState.scrollX >= handler[0] &&
|
||||||
|
x + sceneState.scrollX <= handler[0] + handler[2] &&
|
||||||
|
y + sceneState.scrollY >= handler[1] &&
|
||||||
|
y + sceneState.scrollY <= handler[1] + handler[3]
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
if (filter.length > 0) {
|
||||||
|
return filter[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
7
src/element/typeChecks.ts
Normal file
7
src/element/typeChecks.ts
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
import { ExcalidrawElement, ExcalidrawTextElement } from "./types";
|
||||||
|
|
||||||
|
export function isTextElement(
|
||||||
|
element: ExcalidrawElement
|
||||||
|
): element is ExcalidrawTextElement {
|
||||||
|
return element.type === "text";
|
||||||
|
}
|
9
src/element/types.ts
Normal file
9
src/element/types.ts
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
import { newElement } from "./newElement";
|
||||||
|
|
||||||
|
export type ExcalidrawElement = ReturnType<typeof newElement>;
|
||||||
|
export type ExcalidrawTextElement = ExcalidrawElement & {
|
||||||
|
type: "text";
|
||||||
|
font: string;
|
||||||
|
text: string;
|
||||||
|
actualBoundingBoxAscent: number;
|
||||||
|
};
|
80
src/history.ts
Normal file
80
src/history.ts
Normal file
|
@ -0,0 +1,80 @@
|
||||||
|
import { ExcalidrawElement } from "./element/types";
|
||||||
|
import { generateDraw } from "./element";
|
||||||
|
|
||||||
|
class SceneHistory {
|
||||||
|
private recording: boolean = true;
|
||||||
|
private stateHistory: string[] = [];
|
||||||
|
private redoStack: string[] = [];
|
||||||
|
|
||||||
|
generateCurrentEntry(elements: ExcalidrawElement[]) {
|
||||||
|
return JSON.stringify(
|
||||||
|
elements.map(element => ({ ...element, isSelected: false }))
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
pushEntry(newEntry: string) {
|
||||||
|
if (
|
||||||
|
this.stateHistory.length > 0 &&
|
||||||
|
this.stateHistory[this.stateHistory.length - 1] === newEntry
|
||||||
|
) {
|
||||||
|
// If the last entry is the same as this one, ignore it
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.stateHistory.push(newEntry);
|
||||||
|
}
|
||||||
|
|
||||||
|
restoreEntry(elements: ExcalidrawElement[], entry: string) {
|
||||||
|
const newElements = JSON.parse(entry);
|
||||||
|
elements.splice(0, elements.length);
|
||||||
|
newElements.forEach((newElement: ExcalidrawElement) => {
|
||||||
|
generateDraw(newElement);
|
||||||
|
elements.push(newElement);
|
||||||
|
});
|
||||||
|
// When restoring, we shouldn't add an history entry otherwise we'll be stuck with it and can't go back
|
||||||
|
this.skipRecording();
|
||||||
|
}
|
||||||
|
|
||||||
|
clearRedoStack() {
|
||||||
|
this.redoStack.splice(0, this.redoStack.length);
|
||||||
|
}
|
||||||
|
|
||||||
|
redoOnce(elements: ExcalidrawElement[]) {
|
||||||
|
const currentEntry = this.generateCurrentEntry(elements);
|
||||||
|
const entryToRestore = this.redoStack.pop();
|
||||||
|
if (entryToRestore !== undefined) {
|
||||||
|
this.restoreEntry(elements, entryToRestore);
|
||||||
|
this.stateHistory.push(currentEntry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
undoOnce(elements: ExcalidrawElement[]) {
|
||||||
|
const currentEntry = this.generateCurrentEntry(elements);
|
||||||
|
let entryToRestore = this.stateHistory.pop();
|
||||||
|
|
||||||
|
// If nothing was changed since last, take the previous one
|
||||||
|
if (currentEntry === entryToRestore) {
|
||||||
|
entryToRestore = this.stateHistory.pop();
|
||||||
|
}
|
||||||
|
if (entryToRestore !== undefined) {
|
||||||
|
this.restoreEntry(elements, entryToRestore);
|
||||||
|
this.redoStack.push(currentEntry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
isRecording() {
|
||||||
|
return this.recording;
|
||||||
|
}
|
||||||
|
|
||||||
|
skipRecording() {
|
||||||
|
this.recording = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
resumeRecording() {
|
||||||
|
this.recording = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export const createHistory: () => { history: SceneHistory } = () => {
|
||||||
|
const history = new SceneHistory();
|
||||||
|
return { history };
|
||||||
|
};
|
1284
src/index.tsx
1284
src/index.tsx
File diff suppressed because it is too large
Load diff
16
src/math.ts
16
src/math.ts
|
@ -36,3 +36,19 @@ export function distanceBetweenPointAndSegment(
|
||||||
const dy = y - yy;
|
const dy = y - yy;
|
||||||
return Math.hypot(dx, dy);
|
return Math.hypot(dx, dy);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export function rotate(
|
||||||
|
x1: number,
|
||||||
|
y1: number,
|
||||||
|
x2: number,
|
||||||
|
y2: number,
|
||||||
|
angle: number
|
||||||
|
) {
|
||||||
|
// 𝑎′𝑥=(𝑎𝑥−𝑐𝑥)cos𝜃−(𝑎𝑦−𝑐𝑦)sin𝜃+𝑐𝑥
|
||||||
|
// 𝑎′𝑦=(𝑎𝑥−𝑐𝑥)sin𝜃+(𝑎𝑦−𝑐𝑦)cos𝜃+𝑐𝑦.
|
||||||
|
// https://math.stackexchange.com/questions/2204520/how-do-i-rotate-a-line-segment-in-a-specific-point-on-the-line
|
||||||
|
return [
|
||||||
|
(x1 - x2) * Math.cos(angle) - (y1 - y2) * Math.sin(angle) + x2,
|
||||||
|
(x1 - x2) * Math.sin(angle) + (y1 - y2) * Math.cos(angle) + y2
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
38
src/scene/comparisons.ts
Normal file
38
src/scene/comparisons.ts
Normal file
|
@ -0,0 +1,38 @@
|
||||||
|
import { ExcalidrawElement } from "../element/types";
|
||||||
|
import { hitTest } from "../element/collision";
|
||||||
|
|
||||||
|
export const hasBackground = (elements: ExcalidrawElement[]) =>
|
||||||
|
elements.some(
|
||||||
|
element =>
|
||||||
|
element.isSelected &&
|
||||||
|
(element.type === "rectangle" ||
|
||||||
|
element.type === "ellipse" ||
|
||||||
|
element.type === "diamond")
|
||||||
|
);
|
||||||
|
|
||||||
|
export const hasStroke = (elements: ExcalidrawElement[]) =>
|
||||||
|
elements.some(
|
||||||
|
element =>
|
||||||
|
element.isSelected &&
|
||||||
|
(element.type === "rectangle" ||
|
||||||
|
element.type === "ellipse" ||
|
||||||
|
element.type === "diamond" ||
|
||||||
|
element.type === "arrow")
|
||||||
|
);
|
||||||
|
|
||||||
|
export function getElementAtPosition(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
x: number,
|
||||||
|
y: number
|
||||||
|
) {
|
||||||
|
let hitElement = null;
|
||||||
|
// We need to to hit testing from front (end of the array) to back (beginning of the array)
|
||||||
|
for (let i = elements.length - 1; i >= 0; --i) {
|
||||||
|
if (hitTest(elements[i], x, y)) {
|
||||||
|
hitElement = elements[i];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return hitElement;
|
||||||
|
}
|
6
src/scene/createScene.ts
Normal file
6
src/scene/createScene.ts
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
import { ExcalidrawElement } from "../element/types";
|
||||||
|
|
||||||
|
export const createScene = () => {
|
||||||
|
const elements = Array.of<ExcalidrawElement>();
|
||||||
|
return { elements };
|
||||||
|
};
|
183
src/scene/data.ts
Normal file
183
src/scene/data.ts
Normal file
|
@ -0,0 +1,183 @@
|
||||||
|
import rough from "roughjs/bin/wrappers/rough";
|
||||||
|
|
||||||
|
import { ExcalidrawElement } from "../element/types";
|
||||||
|
|
||||||
|
import {
|
||||||
|
getElementAbsoluteX1,
|
||||||
|
getElementAbsoluteX2,
|
||||||
|
getElementAbsoluteY1,
|
||||||
|
getElementAbsoluteY2,
|
||||||
|
generateDraw
|
||||||
|
} from "../element";
|
||||||
|
|
||||||
|
import { renderScene } from "./render";
|
||||||
|
import { AppState } from "../types";
|
||||||
|
|
||||||
|
const LOCAL_STORAGE_KEY = "excalidraw";
|
||||||
|
const LOCAL_STORAGE_KEY_STATE = "excalidraw-state";
|
||||||
|
|
||||||
|
function saveFile(name: string, data: string) {
|
||||||
|
// create a temporary <a> elem which we'll use to download the image
|
||||||
|
const link = document.createElement("a");
|
||||||
|
link.setAttribute("download", name);
|
||||||
|
link.setAttribute("href", data);
|
||||||
|
link.click();
|
||||||
|
|
||||||
|
// clean up
|
||||||
|
link.remove();
|
||||||
|
}
|
||||||
|
|
||||||
|
export function saveAsJSON(elements: ExcalidrawElement[], name: string) {
|
||||||
|
const serialized = JSON.stringify({
|
||||||
|
version: 1,
|
||||||
|
source: window.location.origin,
|
||||||
|
elements
|
||||||
|
});
|
||||||
|
|
||||||
|
saveFile(
|
||||||
|
`${name}.json`,
|
||||||
|
"data:text/plain;charset=utf-8," + encodeURIComponent(serialized)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function loadFromJSON(elements: ExcalidrawElement[]) {
|
||||||
|
const input = document.createElement("input");
|
||||||
|
const reader = new FileReader();
|
||||||
|
input.type = "file";
|
||||||
|
input.accept = ".json";
|
||||||
|
|
||||||
|
input.onchange = () => {
|
||||||
|
if (!input.files!.length) {
|
||||||
|
alert("A file was not selected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
reader.readAsText(input.files![0], "utf8");
|
||||||
|
};
|
||||||
|
|
||||||
|
input.click();
|
||||||
|
|
||||||
|
return new Promise(resolve => {
|
||||||
|
reader.onloadend = () => {
|
||||||
|
if (reader.readyState === FileReader.DONE) {
|
||||||
|
const data = JSON.parse(reader.result as string);
|
||||||
|
restore(elements, data.elements, null);
|
||||||
|
resolve();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
export function exportAsPNG(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
canvas: HTMLCanvasElement,
|
||||||
|
{
|
||||||
|
exportBackground,
|
||||||
|
exportPadding = 10,
|
||||||
|
viewBackgroundColor,
|
||||||
|
name
|
||||||
|
}: {
|
||||||
|
exportBackground: boolean;
|
||||||
|
exportPadding?: number;
|
||||||
|
viewBackgroundColor: string;
|
||||||
|
scrollX: number;
|
||||||
|
scrollY: number;
|
||||||
|
name: string;
|
||||||
|
}
|
||||||
|
) {
|
||||||
|
if (!elements.length) return window.alert("Cannot export empty canvas.");
|
||||||
|
// calculate smallest area to fit the contents in
|
||||||
|
|
||||||
|
let subCanvasX1 = Infinity;
|
||||||
|
let subCanvasX2 = 0;
|
||||||
|
let subCanvasY1 = Infinity;
|
||||||
|
let subCanvasY2 = 0;
|
||||||
|
|
||||||
|
elements.forEach(element => {
|
||||||
|
subCanvasX1 = Math.min(subCanvasX1, getElementAbsoluteX1(element));
|
||||||
|
subCanvasX2 = Math.max(subCanvasX2, getElementAbsoluteX2(element));
|
||||||
|
subCanvasY1 = Math.min(subCanvasY1, getElementAbsoluteY1(element));
|
||||||
|
subCanvasY2 = Math.max(subCanvasY2, getElementAbsoluteY2(element));
|
||||||
|
});
|
||||||
|
|
||||||
|
function distance(x: number, y: number) {
|
||||||
|
return Math.abs(x > y ? x - y : y - x);
|
||||||
|
}
|
||||||
|
|
||||||
|
const tempCanvas = document.createElement("canvas");
|
||||||
|
tempCanvas.style.display = "none";
|
||||||
|
document.body.appendChild(tempCanvas);
|
||||||
|
tempCanvas.width = distance(subCanvasX1, subCanvasX2) + exportPadding * 2;
|
||||||
|
tempCanvas.height = distance(subCanvasY1, subCanvasY2) + exportPadding * 2;
|
||||||
|
|
||||||
|
renderScene(
|
||||||
|
elements,
|
||||||
|
rough.canvas(tempCanvas),
|
||||||
|
tempCanvas,
|
||||||
|
{
|
||||||
|
viewBackgroundColor: exportBackground ? viewBackgroundColor : null,
|
||||||
|
scrollX: 0,
|
||||||
|
scrollY: 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
offsetX: -subCanvasX1 + exportPadding,
|
||||||
|
offsetY: -subCanvasY1 + exportPadding,
|
||||||
|
renderScrollbars: false,
|
||||||
|
renderSelection: false
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
saveFile(`${name}.png`, tempCanvas.toDataURL("image/png"));
|
||||||
|
|
||||||
|
// clean up the DOM
|
||||||
|
if (tempCanvas !== canvas) tempCanvas.remove();
|
||||||
|
}
|
||||||
|
|
||||||
|
function restore(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
savedElements: string | ExcalidrawElement[] | null,
|
||||||
|
savedState: string | null
|
||||||
|
) {
|
||||||
|
try {
|
||||||
|
if (savedElements) {
|
||||||
|
elements.splice(
|
||||||
|
0,
|
||||||
|
elements.length,
|
||||||
|
...(typeof savedElements === "string"
|
||||||
|
? JSON.parse(savedElements)
|
||||||
|
: savedElements)
|
||||||
|
);
|
||||||
|
elements.forEach((element: ExcalidrawElement) => {
|
||||||
|
element.fillStyle = element.fillStyle || "hachure";
|
||||||
|
element.strokeWidth = element.strokeWidth || 1;
|
||||||
|
element.roughness = element.roughness || 1;
|
||||||
|
element.opacity =
|
||||||
|
element.opacity === null || element.opacity === undefined
|
||||||
|
? 100
|
||||||
|
: element.opacity;
|
||||||
|
|
||||||
|
generateDraw(element);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return savedState ? JSON.parse(savedState) : null;
|
||||||
|
} catch (e) {
|
||||||
|
elements.splice(0, elements.length);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function restoreFromLocalStorage(elements: ExcalidrawElement[]) {
|
||||||
|
const savedElements = localStorage.getItem(LOCAL_STORAGE_KEY);
|
||||||
|
const savedState = localStorage.getItem(LOCAL_STORAGE_KEY_STATE);
|
||||||
|
|
||||||
|
return restore(elements, savedElements, savedState);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function saveToLocalStorage(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
state: AppState
|
||||||
|
) {
|
||||||
|
localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(elements));
|
||||||
|
localStorage.setItem(LOCAL_STORAGE_KEY_STATE, JSON.stringify(state));
|
||||||
|
}
|
19
src/scene/index.ts
Normal file
19
src/scene/index.ts
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
export { isOverScrollBars } from "./scrollbars";
|
||||||
|
export { renderScene } from "./render";
|
||||||
|
export {
|
||||||
|
clearSelection,
|
||||||
|
getSelectedIndices,
|
||||||
|
deleteSelectedElements,
|
||||||
|
someElementIsSelected,
|
||||||
|
setSelection,
|
||||||
|
getSelectedAttribute
|
||||||
|
} from "./selection";
|
||||||
|
export {
|
||||||
|
exportAsPNG,
|
||||||
|
loadFromJSON,
|
||||||
|
saveAsJSON,
|
||||||
|
restoreFromLocalStorage,
|
||||||
|
saveToLocalStorage
|
||||||
|
} from "./data";
|
||||||
|
export { hasBackground, hasStroke, getElementAtPosition } from "./comparisons";
|
||||||
|
export { createScene } from "./createScene";
|
109
src/scene/render.ts
Normal file
109
src/scene/render.ts
Normal file
|
@ -0,0 +1,109 @@
|
||||||
|
import { RoughCanvas } from "roughjs/bin/canvas";
|
||||||
|
|
||||||
|
import { ExcalidrawElement } from "../element/types";
|
||||||
|
import {
|
||||||
|
getElementAbsoluteX1,
|
||||||
|
getElementAbsoluteX2,
|
||||||
|
getElementAbsoluteY1,
|
||||||
|
getElementAbsoluteY2,
|
||||||
|
handlerRectangles
|
||||||
|
} from "../element";
|
||||||
|
|
||||||
|
import { roundRect } from "./roundRect";
|
||||||
|
import { SceneState } from "./types";
|
||||||
|
import { getScrollBars, SCROLLBAR_COLOR, SCROLLBAR_WIDTH } from "./scrollbars";
|
||||||
|
import { getSelectedIndices } from "./selection";
|
||||||
|
|
||||||
|
export function renderScene(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
rc: RoughCanvas,
|
||||||
|
canvas: HTMLCanvasElement,
|
||||||
|
sceneState: SceneState,
|
||||||
|
// extra options, currently passed by export helper
|
||||||
|
{
|
||||||
|
offsetX,
|
||||||
|
offsetY,
|
||||||
|
renderScrollbars = true,
|
||||||
|
renderSelection = true
|
||||||
|
}: {
|
||||||
|
offsetX?: number;
|
||||||
|
offsetY?: number;
|
||||||
|
renderScrollbars?: boolean;
|
||||||
|
renderSelection?: boolean;
|
||||||
|
} = {}
|
||||||
|
) {
|
||||||
|
if (!canvas) return;
|
||||||
|
const context = canvas.getContext("2d")!;
|
||||||
|
|
||||||
|
const fillStyle = context.fillStyle;
|
||||||
|
if (typeof sceneState.viewBackgroundColor === "string") {
|
||||||
|
context.fillStyle = sceneState.viewBackgroundColor;
|
||||||
|
context.fillRect(0, 0, canvas.width, canvas.height);
|
||||||
|
} else {
|
||||||
|
context.clearRect(0, 0, canvas.width, canvas.height);
|
||||||
|
}
|
||||||
|
context.fillStyle = fillStyle;
|
||||||
|
|
||||||
|
const selectedIndices = getSelectedIndices(elements);
|
||||||
|
|
||||||
|
sceneState = {
|
||||||
|
...sceneState,
|
||||||
|
scrollX: typeof offsetX === "number" ? offsetX : sceneState.scrollX,
|
||||||
|
scrollY: typeof offsetY === "number" ? offsetY : sceneState.scrollY
|
||||||
|
};
|
||||||
|
|
||||||
|
elements.forEach(element => {
|
||||||
|
element.draw(rc, context, sceneState);
|
||||||
|
if (renderSelection && element.isSelected) {
|
||||||
|
const margin = 4;
|
||||||
|
|
||||||
|
const elementX1 = getElementAbsoluteX1(element);
|
||||||
|
const elementX2 = getElementAbsoluteX2(element);
|
||||||
|
const elementY1 = getElementAbsoluteY1(element);
|
||||||
|
const elementY2 = getElementAbsoluteY2(element);
|
||||||
|
const lineDash = context.getLineDash();
|
||||||
|
context.setLineDash([8, 4]);
|
||||||
|
context.strokeRect(
|
||||||
|
elementX1 - margin + sceneState.scrollX,
|
||||||
|
elementY1 - margin + sceneState.scrollY,
|
||||||
|
elementX2 - elementX1 + margin * 2,
|
||||||
|
elementY2 - elementY1 + margin * 2
|
||||||
|
);
|
||||||
|
context.setLineDash(lineDash);
|
||||||
|
|
||||||
|
if (element.type !== "text" && selectedIndices.length === 1) {
|
||||||
|
const handlers = handlerRectangles(element, sceneState);
|
||||||
|
Object.values(handlers).forEach(handler => {
|
||||||
|
context.strokeRect(handler[0], handler[1], handler[2], handler[3]);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
if (renderScrollbars) {
|
||||||
|
const scrollBars = getScrollBars(
|
||||||
|
elements,
|
||||||
|
context.canvas.width / window.devicePixelRatio,
|
||||||
|
context.canvas.height / window.devicePixelRatio,
|
||||||
|
sceneState.scrollX,
|
||||||
|
sceneState.scrollY
|
||||||
|
);
|
||||||
|
|
||||||
|
const strokeStyle = context.strokeStyle;
|
||||||
|
context.fillStyle = SCROLLBAR_COLOR;
|
||||||
|
context.strokeStyle = "rgba(255,255,255,0.8)";
|
||||||
|
[scrollBars.horizontal, scrollBars.vertical].forEach(scrollBar => {
|
||||||
|
if (scrollBar)
|
||||||
|
roundRect(
|
||||||
|
context,
|
||||||
|
scrollBar.x,
|
||||||
|
scrollBar.y,
|
||||||
|
scrollBar.width,
|
||||||
|
scrollBar.height,
|
||||||
|
SCROLLBAR_WIDTH / 2
|
||||||
|
);
|
||||||
|
});
|
||||||
|
context.strokeStyle = strokeStyle;
|
||||||
|
context.fillStyle = fillStyle;
|
||||||
|
}
|
||||||
|
}
|
115
src/scene/scrollbars.ts
Normal file
115
src/scene/scrollbars.ts
Normal file
|
@ -0,0 +1,115 @@
|
||||||
|
import { ExcalidrawElement } from "../element/types";
|
||||||
|
import {
|
||||||
|
getElementAbsoluteX1,
|
||||||
|
getElementAbsoluteX2,
|
||||||
|
getElementAbsoluteY1,
|
||||||
|
getElementAbsoluteY2
|
||||||
|
} from "../element";
|
||||||
|
|
||||||
|
const SCROLLBAR_MIN_SIZE = 15;
|
||||||
|
const SCROLLBAR_MARGIN = 4;
|
||||||
|
export const SCROLLBAR_WIDTH = 6;
|
||||||
|
export const SCROLLBAR_COLOR = "rgba(0,0,0,0.3)";
|
||||||
|
|
||||||
|
export function getScrollBars(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
canvasWidth: number,
|
||||||
|
canvasHeight: number,
|
||||||
|
scrollX: number,
|
||||||
|
scrollY: number
|
||||||
|
) {
|
||||||
|
let minX = Infinity;
|
||||||
|
let maxX = 0;
|
||||||
|
let minY = Infinity;
|
||||||
|
let maxY = 0;
|
||||||
|
|
||||||
|
elements.forEach(element => {
|
||||||
|
minX = Math.min(minX, getElementAbsoluteX1(element));
|
||||||
|
maxX = Math.max(maxX, getElementAbsoluteX2(element));
|
||||||
|
minY = Math.min(minY, getElementAbsoluteY1(element));
|
||||||
|
maxY = Math.max(maxY, getElementAbsoluteY2(element));
|
||||||
|
});
|
||||||
|
|
||||||
|
minX += scrollX;
|
||||||
|
maxX += scrollX;
|
||||||
|
minY += scrollY;
|
||||||
|
maxY += scrollY;
|
||||||
|
const leftOverflow = Math.max(-minX, 0);
|
||||||
|
const rightOverflow = Math.max(-(canvasWidth - maxX), 0);
|
||||||
|
const topOverflow = Math.max(-minY, 0);
|
||||||
|
const bottomOverflow = Math.max(-(canvasHeight - maxY), 0);
|
||||||
|
|
||||||
|
// horizontal scrollbar
|
||||||
|
let horizontalScrollBar = null;
|
||||||
|
if (leftOverflow || rightOverflow) {
|
||||||
|
horizontalScrollBar = {
|
||||||
|
x: Math.min(
|
||||||
|
leftOverflow + SCROLLBAR_MARGIN,
|
||||||
|
canvasWidth - SCROLLBAR_MIN_SIZE - SCROLLBAR_MARGIN
|
||||||
|
),
|
||||||
|
y: canvasHeight - SCROLLBAR_WIDTH - SCROLLBAR_MARGIN,
|
||||||
|
width: Math.max(
|
||||||
|
canvasWidth - rightOverflow - leftOverflow - SCROLLBAR_MARGIN * 2,
|
||||||
|
SCROLLBAR_MIN_SIZE
|
||||||
|
),
|
||||||
|
height: SCROLLBAR_WIDTH
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
// vertical scrollbar
|
||||||
|
let verticalScrollBar = null;
|
||||||
|
if (topOverflow || bottomOverflow) {
|
||||||
|
verticalScrollBar = {
|
||||||
|
x: canvasWidth - SCROLLBAR_WIDTH - SCROLLBAR_MARGIN,
|
||||||
|
y: Math.min(
|
||||||
|
topOverflow + SCROLLBAR_MARGIN,
|
||||||
|
canvasHeight - SCROLLBAR_MIN_SIZE - SCROLLBAR_MARGIN
|
||||||
|
),
|
||||||
|
width: SCROLLBAR_WIDTH,
|
||||||
|
height: Math.max(
|
||||||
|
canvasHeight - bottomOverflow - topOverflow - SCROLLBAR_WIDTH * 2,
|
||||||
|
SCROLLBAR_MIN_SIZE
|
||||||
|
)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return {
|
||||||
|
horizontal: horizontalScrollBar,
|
||||||
|
vertical: verticalScrollBar
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
export function isOverScrollBars(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
canvasWidth: number,
|
||||||
|
canvasHeight: number,
|
||||||
|
scrollX: number,
|
||||||
|
scrollY: number
|
||||||
|
) {
|
||||||
|
const scrollBars = getScrollBars(
|
||||||
|
elements,
|
||||||
|
canvasWidth,
|
||||||
|
canvasHeight,
|
||||||
|
scrollX,
|
||||||
|
scrollY
|
||||||
|
);
|
||||||
|
|
||||||
|
const [isOverHorizontalScrollBar, isOverVerticalScrollBar] = [
|
||||||
|
scrollBars.horizontal,
|
||||||
|
scrollBars.vertical
|
||||||
|
].map(
|
||||||
|
scrollBar =>
|
||||||
|
scrollBar &&
|
||||||
|
scrollBar.x <= x &&
|
||||||
|
x <= scrollBar.x + scrollBar.width &&
|
||||||
|
scrollBar.y <= y &&
|
||||||
|
y <= scrollBar.y + scrollBar.height
|
||||||
|
);
|
||||||
|
|
||||||
|
return {
|
||||||
|
isOverHorizontalScrollBar,
|
||||||
|
isOverVerticalScrollBar
|
||||||
|
};
|
||||||
|
}
|
70
src/scene/selection.ts
Normal file
70
src/scene/selection.ts
Normal file
|
@ -0,0 +1,70 @@
|
||||||
|
import { ExcalidrawElement } from "../element/types";
|
||||||
|
import {
|
||||||
|
getElementAbsoluteX1,
|
||||||
|
getElementAbsoluteX2,
|
||||||
|
getElementAbsoluteY1,
|
||||||
|
getElementAbsoluteY2
|
||||||
|
} from "../element";
|
||||||
|
|
||||||
|
export function setSelection(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
selection: ExcalidrawElement
|
||||||
|
) {
|
||||||
|
const selectionX1 = getElementAbsoluteX1(selection);
|
||||||
|
const selectionX2 = getElementAbsoluteX2(selection);
|
||||||
|
const selectionY1 = getElementAbsoluteY1(selection);
|
||||||
|
const selectionY2 = getElementAbsoluteY2(selection);
|
||||||
|
elements.forEach(element => {
|
||||||
|
const elementX1 = getElementAbsoluteX1(element);
|
||||||
|
const elementX2 = getElementAbsoluteX2(element);
|
||||||
|
const elementY1 = getElementAbsoluteY1(element);
|
||||||
|
const elementY2 = getElementAbsoluteY2(element);
|
||||||
|
element.isSelected =
|
||||||
|
element.type !== "selection" &&
|
||||||
|
selectionX1 <= elementX1 &&
|
||||||
|
selectionY1 <= elementY1 &&
|
||||||
|
selectionX2 >= elementX2 &&
|
||||||
|
selectionY2 >= elementY2;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
export function clearSelection(elements: ExcalidrawElement[]) {
|
||||||
|
elements.forEach(element => {
|
||||||
|
element.isSelected = false;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
export function deleteSelectedElements(elements: ExcalidrawElement[]) {
|
||||||
|
for (let i = elements.length - 1; i >= 0; --i) {
|
||||||
|
if (elements[i].isSelected) {
|
||||||
|
elements.splice(i, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export function getSelectedIndices(elements: ExcalidrawElement[]) {
|
||||||
|
const selectedIndices: number[] = [];
|
||||||
|
elements.forEach((element, index) => {
|
||||||
|
if (element.isSelected) {
|
||||||
|
selectedIndices.push(index);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
return selectedIndices;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const someElementIsSelected = (elements: ExcalidrawElement[]) =>
|
||||||
|
elements.some(element => element.isSelected);
|
||||||
|
|
||||||
|
export function getSelectedAttribute<T>(
|
||||||
|
elements: ExcalidrawElement[],
|
||||||
|
getAttribute: (element: ExcalidrawElement) => T
|
||||||
|
): T | null {
|
||||||
|
const attributes = Array.from(
|
||||||
|
new Set(
|
||||||
|
elements
|
||||||
|
.filter(element => element.isSelected)
|
||||||
|
.map(element => getAttribute(element))
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return attributes.length === 1 ? attributes[0] : null;
|
||||||
|
}
|
12
src/scene/types.ts
Normal file
12
src/scene/types.ts
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
import { ExcalidrawTextElement } from "../element/types";
|
||||||
|
|
||||||
|
export type SceneState = {
|
||||||
|
scrollX: number;
|
||||||
|
scrollY: number;
|
||||||
|
// null indicates transparent bg
|
||||||
|
viewBackgroundColor: string | null;
|
||||||
|
};
|
||||||
|
|
||||||
|
export interface Scene {
|
||||||
|
elements: ExcalidrawTextElement[];
|
||||||
|
}
|
70
src/shapes.tsx
Normal file
70
src/shapes.tsx
Normal file
|
@ -0,0 +1,70 @@
|
||||||
|
import React from "react";
|
||||||
|
|
||||||
|
// We inline font-awesome icons in order to save on js size rather than including the font awesome react library
|
||||||
|
export const SHAPES = [
|
||||||
|
{
|
||||||
|
icon: (
|
||||||
|
// fa-mouse-pointer
|
||||||
|
<svg viewBox="0 0 320 512">
|
||||||
|
<path d="M302.189 329.126H196.105l55.831 135.993c3.889 9.428-.555 19.999-9.444 23.999l-49.165 21.427c-9.165 4-19.443-.571-23.332-9.714l-53.053-129.136-86.664 89.138C18.729 472.71 0 463.554 0 447.977V18.299C0 1.899 19.921-6.096 30.277 5.443l284.412 292.542c11.472 11.179 3.007 31.141-12.5 31.141z" />
|
||||||
|
</svg>
|
||||||
|
),
|
||||||
|
value: "selection"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
icon: (
|
||||||
|
// fa-square
|
||||||
|
<svg viewBox="0 0 448 512">
|
||||||
|
<path d="M400 32H48C21.5 32 0 53.5 0 80v352c0 26.5 21.5 48 48 48h352c26.5 0 48-21.5 48-48V80c0-26.5-21.5-48-48-48z" />
|
||||||
|
</svg>
|
||||||
|
),
|
||||||
|
value: "rectangle"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
icon: (
|
||||||
|
// custom
|
||||||
|
<svg viewBox="0 0 223.646 223.646">
|
||||||
|
<path d="M111.823 0L16.622 111.823 111.823 223.646 207.025 111.823z" />
|
||||||
|
</svg>
|
||||||
|
),
|
||||||
|
value: "diamond"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
icon: (
|
||||||
|
// fa-circle
|
||||||
|
<svg viewBox="0 0 512 512">
|
||||||
|
<path d="M256 8C119 8 8 119 8 256s111 248 248 248 248-111 248-248S393 8 256 8z" />
|
||||||
|
</svg>
|
||||||
|
),
|
||||||
|
value: "ellipse"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
icon: (
|
||||||
|
// fa-long-arrow-alt-right
|
||||||
|
<svg viewBox="0 0 448 512">
|
||||||
|
<path d="M313.941 216H12c-6.627 0-12 5.373-12 12v56c0 6.627 5.373 12 12 12h301.941v46.059c0 21.382 25.851 32.09 40.971 16.971l86.059-86.059c9.373-9.373 9.373-24.569 0-33.941l-86.059-86.059c-15.119-15.119-40.971-4.411-40.971 16.971V216z" />
|
||||||
|
</svg>
|
||||||
|
),
|
||||||
|
value: "arrow"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
icon: (
|
||||||
|
// fa-font
|
||||||
|
<svg viewBox="0 0 448 512">
|
||||||
|
<path d="M432 416h-23.41L277.88 53.69A32 32 0 0 0 247.58 32h-47.16a32 32 0 0 0-30.3 21.69L39.41 416H16a16 16 0 0 0-16 16v32a16 16 0 0 0 16 16h128a16 16 0 0 0 16-16v-32a16 16 0 0 0-16-16h-19.58l23.3-64h152.56l23.3 64H304a16 16 0 0 0-16 16v32a16 16 0 0 0 16 16h128a16 16 0 0 0 16-16v-32a16 16 0 0 0-16-16zM176.85 272L224 142.51 271.15 272z" />
|
||||||
|
</svg>
|
||||||
|
),
|
||||||
|
value: "text"
|
||||||
|
}
|
||||||
|
];
|
||||||
|
|
||||||
|
export const shapesShortcutKeys = SHAPES.map(shape => shape.value[0]);
|
||||||
|
|
||||||
|
export function findShapeByKey(key: string) {
|
||||||
|
const defaultElement = "selection";
|
||||||
|
return SHAPES.reduce((element, shape) => {
|
||||||
|
if (shape.value[0] !== key) return element;
|
||||||
|
|
||||||
|
return shape.value;
|
||||||
|
}, defaultElement);
|
||||||
|
}
|
14
src/types.ts
Normal file
14
src/types.ts
Normal file
|
@ -0,0 +1,14 @@
|
||||||
|
import { ExcalidrawElement } from "./element/types";
|
||||||
|
|
||||||
|
export type AppState = {
|
||||||
|
draggingElement: ExcalidrawElement | null;
|
||||||
|
resizingElement: ExcalidrawElement | null;
|
||||||
|
elementType: string;
|
||||||
|
exportBackground: boolean;
|
||||||
|
currentItemStrokeColor: string;
|
||||||
|
currentItemBackgroundColor: string;
|
||||||
|
viewBackgroundColor: string;
|
||||||
|
scrollX: number;
|
||||||
|
scrollY: number;
|
||||||
|
name: string;
|
||||||
|
};
|
25
src/utils.ts
Normal file
25
src/utils.ts
Normal file
|
@ -0,0 +1,25 @@
|
||||||
|
export function getDateTime() {
|
||||||
|
const date = new Date();
|
||||||
|
const year = date.getFullYear();
|
||||||
|
const month = date.getMonth() + 1;
|
||||||
|
const day = date.getDate();
|
||||||
|
const hr = date.getHours();
|
||||||
|
const min = date.getMinutes();
|
||||||
|
const secs = date.getSeconds();
|
||||||
|
|
||||||
|
return `${year}${month}${day}${hr}${min}${secs}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function capitalizeString(str: string) {
|
||||||
|
return str.charAt(0).toUpperCase() + str.slice(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function isInputLike(
|
||||||
|
target: Element | EventTarget | null
|
||||||
|
): target is HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement {
|
||||||
|
return (
|
||||||
|
target instanceof HTMLInputElement ||
|
||||||
|
target instanceof HTMLTextAreaElement ||
|
||||||
|
target instanceof HTMLSelectElement
|
||||||
|
);
|
||||||
|
}
|
Loading…
Add table
Add a link
Reference in a new issue