mirror of
https://github.com/excalidraw/excalidraw.git
synced 2025-05-03 10:00:07 -04:00
feat: Visual debugger (#8344)
Add visual debugger to the Excalidraw app (only).
This commit is contained in:
parent
26d2296578
commit
ea7c702cfc
7 changed files with 555 additions and 21 deletions
293
excalidraw-app/components/DebugCanvas.tsx
Normal file
293
excalidraw-app/components/DebugCanvas.tsx
Normal file
|
@ -0,0 +1,293 @@
|
|||
import { forwardRef, useCallback, useImperativeHandle, useRef } from "react";
|
||||
import { type AppState } from "../../packages/excalidraw/types";
|
||||
import { throttleRAF } from "../../packages/excalidraw/utils";
|
||||
import type { LineSegment } from "../../packages/utils";
|
||||
import {
|
||||
bootstrapCanvas,
|
||||
getNormalizedCanvasDimensions,
|
||||
} from "../../packages/excalidraw/renderer/helpers";
|
||||
import type { DebugElement } from "../../packages/excalidraw/visualdebug";
|
||||
import {
|
||||
ArrowheadArrowIcon,
|
||||
CloseIcon,
|
||||
TrashIcon,
|
||||
} from "../../packages/excalidraw/components/icons";
|
||||
import { STORAGE_KEYS } from "../app_constants";
|
||||
import { isLineSegment } from "../../packages/excalidraw/element/typeChecks";
|
||||
|
||||
const renderLine = (
|
||||
context: CanvasRenderingContext2D,
|
||||
zoom: number,
|
||||
segment: LineSegment,
|
||||
color: string,
|
||||
) => {
|
||||
context.save();
|
||||
context.strokeStyle = color;
|
||||
context.beginPath();
|
||||
context.moveTo(segment[0][0] * zoom, segment[0][1] * zoom);
|
||||
context.lineTo(segment[1][0] * zoom, segment[1][1] * zoom);
|
||||
context.stroke();
|
||||
context.restore();
|
||||
};
|
||||
|
||||
const renderOrigin = (context: CanvasRenderingContext2D, zoom: number) => {
|
||||
context.strokeStyle = "#888";
|
||||
context.save();
|
||||
context.beginPath();
|
||||
context.moveTo(-10 * zoom, -10 * zoom);
|
||||
context.lineTo(10 * zoom, 10 * zoom);
|
||||
context.moveTo(10 * zoom, -10 * zoom);
|
||||
context.lineTo(-10 * zoom, 10 * zoom);
|
||||
context.stroke();
|
||||
context.save();
|
||||
};
|
||||
|
||||
const render = (
|
||||
frame: DebugElement[],
|
||||
context: CanvasRenderingContext2D,
|
||||
appState: AppState,
|
||||
) => {
|
||||
frame.forEach((el) => {
|
||||
switch (true) {
|
||||
case isLineSegment(el.data):
|
||||
renderLine(context, appState.zoom.value, el.data, el.color);
|
||||
break;
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
const _debugRenderer = (
|
||||
canvas: HTMLCanvasElement,
|
||||
appState: AppState,
|
||||
scale: number,
|
||||
) => {
|
||||
const [normalizedWidth, normalizedHeight] = getNormalizedCanvasDimensions(
|
||||
canvas,
|
||||
scale,
|
||||
);
|
||||
|
||||
const context = bootstrapCanvas({
|
||||
canvas,
|
||||
scale,
|
||||
normalizedWidth,
|
||||
normalizedHeight,
|
||||
viewBackgroundColor: "transparent",
|
||||
});
|
||||
|
||||
// Apply zoom
|
||||
context.save();
|
||||
context.translate(
|
||||
appState.scrollX * appState.zoom.value,
|
||||
appState.scrollY * appState.zoom.value,
|
||||
);
|
||||
|
||||
renderOrigin(context, appState.zoom.value);
|
||||
|
||||
if (
|
||||
window.visualDebug?.currentFrame &&
|
||||
window.visualDebug?.data &&
|
||||
window.visualDebug.data.length > 0
|
||||
) {
|
||||
// Render only one frame
|
||||
const [idx] = debugFrameData();
|
||||
|
||||
render(window.visualDebug.data[idx], context, appState);
|
||||
} else {
|
||||
// Render all debug frames
|
||||
window.visualDebug?.data.forEach((frame) => {
|
||||
render(frame, context, appState);
|
||||
});
|
||||
}
|
||||
|
||||
if (window.visualDebug) {
|
||||
window.visualDebug!.data =
|
||||
window.visualDebug?.data.map((frame) =>
|
||||
frame.filter((el) => el.permanent),
|
||||
) ?? [];
|
||||
}
|
||||
};
|
||||
|
||||
const debugFrameData = (): [number, number] => {
|
||||
const currentFrame = window.visualDebug?.currentFrame ?? 0;
|
||||
const frameCount = window.visualDebug?.data.length ?? 0;
|
||||
|
||||
if (frameCount > 0) {
|
||||
return [currentFrame % frameCount, window.visualDebug?.currentFrame ?? 0];
|
||||
}
|
||||
|
||||
return [0, 0];
|
||||
};
|
||||
|
||||
export const saveDebugState = (debug: { enabled: boolean }) => {
|
||||
try {
|
||||
localStorage.setItem(
|
||||
STORAGE_KEYS.LOCAL_STORAGE_DEBUG,
|
||||
JSON.stringify(debug),
|
||||
);
|
||||
} catch (error: any) {
|
||||
console.error(error);
|
||||
}
|
||||
};
|
||||
|
||||
export const debugRenderer = throttleRAF(
|
||||
(canvas: HTMLCanvasElement, appState: AppState, scale: number) => {
|
||||
_debugRenderer(canvas, appState, scale);
|
||||
},
|
||||
{ trailing: true },
|
||||
);
|
||||
|
||||
export const loadSavedDebugState = () => {
|
||||
let debug;
|
||||
try {
|
||||
const savedDebugState = localStorage.getItem(
|
||||
STORAGE_KEYS.LOCAL_STORAGE_DEBUG,
|
||||
);
|
||||
if (savedDebugState) {
|
||||
debug = JSON.parse(savedDebugState) as { enabled: boolean };
|
||||
}
|
||||
} catch (error: any) {
|
||||
console.error(error);
|
||||
}
|
||||
|
||||
return debug ?? { enabled: false };
|
||||
};
|
||||
|
||||
export const isVisualDebuggerEnabled = () =>
|
||||
Array.isArray(window.visualDebug?.data);
|
||||
|
||||
export const DebugFooter = ({ onChange }: { onChange: () => void }) => {
|
||||
const moveForward = useCallback(() => {
|
||||
if (
|
||||
!window.visualDebug?.currentFrame ||
|
||||
isNaN(window.visualDebug?.currentFrame ?? -1)
|
||||
) {
|
||||
window.visualDebug!.currentFrame = 0;
|
||||
}
|
||||
window.visualDebug!.currentFrame += 1;
|
||||
onChange();
|
||||
}, [onChange]);
|
||||
const moveBackward = useCallback(() => {
|
||||
if (
|
||||
!window.visualDebug?.currentFrame ||
|
||||
isNaN(window.visualDebug?.currentFrame ?? -1) ||
|
||||
window.visualDebug?.currentFrame < 1
|
||||
) {
|
||||
window.visualDebug!.currentFrame = 1;
|
||||
}
|
||||
window.visualDebug!.currentFrame -= 1;
|
||||
onChange();
|
||||
}, [onChange]);
|
||||
const reset = useCallback(() => {
|
||||
window.visualDebug!.currentFrame = undefined;
|
||||
onChange();
|
||||
}, [onChange]);
|
||||
const trashFrames = useCallback(() => {
|
||||
if (window.visualDebug) {
|
||||
window.visualDebug.currentFrame = undefined;
|
||||
window.visualDebug.data = [];
|
||||
}
|
||||
onChange();
|
||||
}, [onChange]);
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
className="ToolIcon_type_button"
|
||||
data-testid="debug-forward"
|
||||
aria-label="Move forward"
|
||||
type="button"
|
||||
onClick={trashFrames}
|
||||
>
|
||||
<div
|
||||
className="ToolIcon__icon"
|
||||
aria-hidden="true"
|
||||
aria-disabled="false"
|
||||
>
|
||||
{TrashIcon}
|
||||
</div>
|
||||
</button>
|
||||
<button
|
||||
className="ToolIcon_type_button"
|
||||
data-testid="debug-forward"
|
||||
aria-label="Move forward"
|
||||
type="button"
|
||||
onClick={moveBackward}
|
||||
>
|
||||
<div
|
||||
className="ToolIcon__icon"
|
||||
aria-hidden="true"
|
||||
aria-disabled="false"
|
||||
>
|
||||
<ArrowheadArrowIcon flip />
|
||||
</div>
|
||||
</button>
|
||||
<button
|
||||
className="ToolIcon_type_button"
|
||||
data-testid="debug-forward"
|
||||
aria-label="Move forward"
|
||||
type="button"
|
||||
onClick={reset}
|
||||
>
|
||||
<div
|
||||
className="ToolIcon__icon"
|
||||
aria-hidden="true"
|
||||
aria-disabled="false"
|
||||
>
|
||||
{CloseIcon}
|
||||
</div>
|
||||
</button>
|
||||
<button
|
||||
className="ToolIcon_type_button"
|
||||
data-testid="debug-backward"
|
||||
aria-label="Move backward"
|
||||
type="button"
|
||||
onClick={moveForward}
|
||||
>
|
||||
<div
|
||||
className="ToolIcon__icon"
|
||||
aria-hidden="true"
|
||||
aria-disabled="false"
|
||||
>
|
||||
<ArrowheadArrowIcon />
|
||||
</div>
|
||||
</button>
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
interface DebugCanvasProps {
|
||||
appState: AppState;
|
||||
scale: number;
|
||||
}
|
||||
|
||||
const DebugCanvas = forwardRef<HTMLCanvasElement, DebugCanvasProps>(
|
||||
({ appState, scale }, ref) => {
|
||||
const { width, height } = appState;
|
||||
|
||||
const canvasRef = useRef<HTMLCanvasElement>(null);
|
||||
useImperativeHandle<HTMLCanvasElement | null, HTMLCanvasElement | null>(
|
||||
ref,
|
||||
() => canvasRef.current,
|
||||
[canvasRef],
|
||||
);
|
||||
|
||||
return (
|
||||
<canvas
|
||||
style={{
|
||||
width,
|
||||
height,
|
||||
position: "absolute",
|
||||
zIndex: 2,
|
||||
pointerEvents: "none",
|
||||
}}
|
||||
width={width * scale}
|
||||
height={height * scale}
|
||||
ref={canvasRef}
|
||||
>
|
||||
Debug Canvas
|
||||
</canvas>
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
export default DebugCanvas;
|
Loading…
Add table
Add a link
Reference in a new issue