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New Crowdin translations (Greek) (#1118)
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14 changed files with 341 additions and 90 deletions
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@ -43,7 +43,7 @@
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"drawingCanvas": "Lerret",
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"layers": "Lag",
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"language": "Språk",
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"createRoom": "Share a live-collaboration session",
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"createRoom": "",
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"duplicateSelection": "Dupliser valgte elementer"
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},
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"buttons": {
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@ -67,7 +67,7 @@
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"edit": "Rediger",
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"undo": "Angre",
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"redo": "Gjør om",
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"roomDialog": "Start live collaboration",
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"roomDialog": "",
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"createNewRoom": "Opprett et nytt rom"
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},
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"alerts": {
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@ -105,21 +105,21 @@
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"clearCanvasMessage": "Om ny sidelasting ikke fungerer, prøv ",
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"clearCanvasMessage_button": "å tømme lerretet.",
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"clearCanvasCaveat": " Dette vil føre til tap av arbeid ",
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"openIssueMessage_pre": "Before doing so, we'd appreciate if you opened an issue on our ",
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"openIssueMessage_button": "bug tracker.",
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"openIssueMessage_post": " Please include the following error stack trace (and if it's not private, also the scene content):",
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"errorStack": "Error stack trace:",
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"openIssueMessage_pre": "",
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"openIssueMessage_button": "",
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"openIssueMessage_post": "",
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"errorStack": "",
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"errorStack_loading": "Laster inn, vennligst vent...",
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"sceneContent": "Scene content:"
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"sceneContent": ""
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},
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"roomDialog": {
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"desc_intro": "Du kan invitere personer til scenen din for å samarbeide med deg.",
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"desc_privacy": "Ta det med ro, sesjonen bruker ende-til-ende-kryptering, så alt du tegner forblir privat. Ikke en gang serveren vår kan se hva du lager.",
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"button_startSession": "Start sesjon",
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"button_stopSession": "Stopp sesjon",
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"desc_inProgressIntro": "Live-collaboration session is now in progress.",
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"desc_persistenceWarning": "Note that the scene data is shared across collaborators in a P2P fashion, and not persisted to our server. Thus, if all of you disconnect, you will loose the data unless you export it to a file or a shareable link.",
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"desc_inProgressIntro": "",
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"desc_persistenceWarning": "",
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"desc_shareLink": "Del denne linken med de du vil samarbeide med:",
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"desc_exitSession": "Stopping the session will disconnect your from the room, but you'll be able to continue working with the scene, locally. Note that this won't affect other people, and they'll still be able to collaborate on their version."
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"desc_exitSession": ""
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}
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}
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