Add NonDeleted<ExcalidrawElement> (#1068)

* add NonDeleted

* make test:all script run tests without prompt

* rename helper

* replace with helper

* make element contructors return nonDeleted elements

* cache filtered elements where appliacable for better perf

* rename manager element getter

* remove unnecessary assertion

* fix test

* make element types in resizeElement into nonDeleted

Co-authored-by: dwelle <luzar.david@gmail.com>
This commit is contained in:
Pete Hunt 2020-04-08 09:49:52 -07:00 committed by GitHub
parent c714c778ab
commit df0613d8ac
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GPG key ID: 4AEE18F83AFDEB23
29 changed files with 260 additions and 189 deletions

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@ -1,4 +1,8 @@
import { ExcalidrawElement } from "../element/types";
import {
ExcalidrawElement,
NonDeletedExcalidrawElement,
} from "../element/types";
import { getNonDeletedElements } from "../element";
export interface SceneStateCallback {
(): void;
@ -8,15 +12,19 @@ export interface SceneStateCallbackRemover {
(): void;
}
class SceneState {
class GlobalScene {
private callbacks: Set<SceneStateCallback> = new Set();
constructor(private _elements: readonly ExcalidrawElement[] = []) {}
getAllElements() {
getElementsIncludingDeleted() {
return this._elements;
}
getElements(): readonly NonDeletedExcalidrawElement[] {
return getNonDeletedElements(this._elements);
}
replaceAllElements(nextElements: readonly ExcalidrawElement[]) {
this._elements = nextElements;
this.informMutation();
@ -44,4 +52,4 @@ class SceneState {
}
}
export const globalSceneState = new SceneState();
export const globalSceneState = new GlobalScene();