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Add NonDeleted<ExcalidrawElement> (#1068)
* add NonDeleted * make test:all script run tests without prompt * rename helper * replace with helper * make element contructors return nonDeleted elements * cache filtered elements where appliacable for better perf * rename manager element getter * remove unnecessary assertion * fix test * make element types in resizeElement into nonDeleted Co-authored-by: dwelle <luzar.david@gmail.com>
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29 changed files with 260 additions and 189 deletions
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@ -1,4 +1,7 @@
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import { ExcalidrawElement } from "../element/types";
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import {
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ExcalidrawElement,
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NonDeletedExcalidrawElement,
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} from "../element/types";
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import { getDefaultAppState } from "../appState";
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@ -16,7 +19,6 @@ import { serializeAsJSON } from "./json";
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import { ExportType } from "../scene/types";
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import { restore } from "./restore";
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import { restoreFromLocalStorage } from "./localStorage";
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import { hasNonDeletedElements } from "../element";
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export { loadFromBlob } from "./blob";
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export { saveAsJSON, loadFromJSON } from "./json";
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@ -283,7 +285,7 @@ export async function importFromBackend(
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export async function exportCanvas(
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type: ExportType,
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elements: readonly ExcalidrawElement[],
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elements: readonly NonDeletedExcalidrawElement[],
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appState: AppState,
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canvas: HTMLCanvasElement,
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{
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@ -300,7 +302,7 @@ export async function exportCanvas(
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scale?: number;
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},
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) {
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if (!hasNonDeletedElements(elements)) {
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if (elements.length === 0) {
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return window.alert(t("alerts.cannotExportEmptyCanvas"));
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}
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if (type === "svg" || type === "clipboard-svg") {
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