mirror of
https://github.com/excalidraw/excalidraw.git
synced 2025-05-03 10:00:07 -04:00
Add NonDeleted<ExcalidrawElement> (#1068)
* add NonDeleted * make test:all script run tests without prompt * rename helper * replace with helper * make element contructors return nonDeleted elements * cache filtered elements where appliacable for better perf * rename manager element getter * remove unnecessary assertion * fix test * make element types in resizeElement into nonDeleted Co-authored-by: dwelle <luzar.david@gmail.com>
This commit is contained in:
parent
c714c778ab
commit
df0613d8ac
29 changed files with 260 additions and 189 deletions
|
@ -4,7 +4,7 @@ import { calculateScrollCenter } from "../scene";
|
|||
import { exportCanvas } from "../data";
|
||||
|
||||
import { AppState } from "../types";
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
import { NonDeletedExcalidrawElement } from "../element/types";
|
||||
|
||||
import { ActionManager } from "../actions/manager";
|
||||
import { Island } from "./Island";
|
||||
|
@ -31,8 +31,7 @@ interface LayerUIProps {
|
|||
appState: AppState;
|
||||
canvas: HTMLCanvasElement | null;
|
||||
setAppState: any;
|
||||
elements: readonly ExcalidrawElement[];
|
||||
setElements: (elements: readonly ExcalidrawElement[]) => void;
|
||||
elements: readonly NonDeletedExcalidrawElement[];
|
||||
onRoomCreate: () => void;
|
||||
onRoomDestroy: () => void;
|
||||
onLockToggle: () => void;
|
||||
|
@ -45,7 +44,6 @@ export const LayerUI = React.memo(
|
|||
setAppState,
|
||||
canvas,
|
||||
elements,
|
||||
setElements,
|
||||
onRoomCreate,
|
||||
onRoomDestroy,
|
||||
onLockToggle,
|
||||
|
@ -96,7 +94,6 @@ export const LayerUI = React.memo(
|
|||
<MobileMenu
|
||||
appState={appState}
|
||||
elements={elements}
|
||||
setElements={setElements}
|
||||
actionManager={actionManager}
|
||||
exportButton={renderExportDialog()}
|
||||
setAppState={setAppState}
|
||||
|
@ -170,8 +167,6 @@ export const LayerUI = React.memo(
|
|||
<ShapesSwitcher
|
||||
elementType={appState.elementType}
|
||||
setAppState={setAppState}
|
||||
setElements={setElements}
|
||||
elements={elements}
|
||||
/>
|
||||
</Stack.Row>
|
||||
</Island>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue