Attempting to deal with snapshot jitter

This commit is contained in:
Mark Tolmacs 2025-04-16 18:06:56 +02:00
parent 7225e761c4
commit d68ea479da

View file

@ -780,7 +780,7 @@ exports[`history > multiplayer undo/redo > conflicts in arrows and their bindabl
"fillStyle": "solid",
"frameId": null,
"groupIds": [],
"height": "0.00000",
"height": 0,
"id": "id167",
"index": "a2",
"isDeleted": false,
@ -859,14 +859,14 @@ History {
],
[
100,
"-0.00000",
0,
],
],
},
"inserted": {
"endBinding": {
"elementId": "id166",
"focus": "0.00000",
"focus": -0,
"gap": 1,
},
"points": [
@ -921,7 +921,6 @@ History {
],
],
"startBinding": null,
"y": 0,
},
"inserted": {
"points": [
@ -931,15 +930,14 @@ History {
],
[
100,
"-0.00000",
0,
],
],
"startBinding": {
"elementId": "id165",
"focus": "-0.00000",
"focus": 0,
"gap": 1,
},
"y": "0.00000",
},
},
},