feat: add approximate elements in bbox detection (#6727)

Co-authored-by: dwelle <luzar.david@gmail.com>
This commit is contained in:
Are 2023-10-26 23:33:00 +02:00 committed by GitHub
parent dcf4592e79
commit d5e3f436dc
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
14 changed files with 597 additions and 153 deletions

View file

@ -22,6 +22,7 @@ import { isFrameElement } from "./element";
import { getElementsInGroup, selectGroupsFromGivenElements } from "./groups";
import Scene, { ExcalidrawElementsIncludingDeleted } from "./scene/Scene";
import { getElementLineSegments } from "./element/bounds";
import { doLineSegmentsIntersect } from "./packages/utils";
// --------------------------- Frame State ------------------------------------
export const bindElementsToFramesAfterDuplication = (
@ -55,130 +56,21 @@ export const bindElementsToFramesAfterDuplication = (
}
};
// --------------------------- Frame Geometry ---------------------------------
class Point {
x: number;
y: number;
export function isElementIntersectingFrame(
element: ExcalidrawElement,
frame: ExcalidrawFrameElement,
) {
const frameLineSegments = getElementLineSegments(frame);
constructor(x: number, y: number) {
this.x = x;
this.y = y;
}
}
const elementLineSegments = getElementLineSegments(element);
class LineSegment {
first: Point;
second: Point;
const intersecting = frameLineSegments.some((frameLineSegment) =>
elementLineSegments.some((elementLineSegment) =>
doLineSegmentsIntersect(frameLineSegment, elementLineSegment),
),
);
constructor(pointA: Point, pointB: Point) {
this.first = pointA;
this.second = pointB;
}
public getBoundingBox(): [Point, Point] {
return [
new Point(
Math.min(this.first.x, this.second.x),
Math.min(this.first.y, this.second.y),
),
new Point(
Math.max(this.first.x, this.second.x),
Math.max(this.first.y, this.second.y),
),
];
}
}
// https://martin-thoma.com/how-to-check-if-two-line-segments-intersect/
class FrameGeometry {
private static EPSILON = 0.000001;
private static crossProduct(a: Point, b: Point) {
return a.x * b.y - b.x * a.y;
}
private static doBoundingBoxesIntersect(
a: [Point, Point],
b: [Point, Point],
) {
return (
a[0].x <= b[1].x &&
a[1].x >= b[0].x &&
a[0].y <= b[1].y &&
a[1].y >= b[0].y
);
}
private static isPointOnLine(a: LineSegment, b: Point) {
const aTmp = new LineSegment(
new Point(0, 0),
new Point(a.second.x - a.first.x, a.second.y - a.first.y),
);
const bTmp = new Point(b.x - a.first.x, b.y - a.first.y);
const r = this.crossProduct(aTmp.second, bTmp);
return Math.abs(r) < this.EPSILON;
}
private static isPointRightOfLine(a: LineSegment, b: Point) {
const aTmp = new LineSegment(
new Point(0, 0),
new Point(a.second.x - a.first.x, a.second.y - a.first.y),
);
const bTmp = new Point(b.x - a.first.x, b.y - a.first.y);
return this.crossProduct(aTmp.second, bTmp) < 0;
}
private static lineSegmentTouchesOrCrossesLine(
a: LineSegment,
b: LineSegment,
) {
return (
this.isPointOnLine(a, b.first) ||
this.isPointOnLine(a, b.second) ||
(this.isPointRightOfLine(a, b.first)
? !this.isPointRightOfLine(a, b.second)
: this.isPointRightOfLine(a, b.second))
);
}
private static doLineSegmentsIntersect(
a: [readonly [number, number], readonly [number, number]],
b: [readonly [number, number], readonly [number, number]],
) {
const aSegment = new LineSegment(
new Point(a[0][0], a[0][1]),
new Point(a[1][0], a[1][1]),
);
const bSegment = new LineSegment(
new Point(b[0][0], b[0][1]),
new Point(b[1][0], b[1][1]),
);
const box1 = aSegment.getBoundingBox();
const box2 = bSegment.getBoundingBox();
return (
this.doBoundingBoxesIntersect(box1, box2) &&
this.lineSegmentTouchesOrCrossesLine(aSegment, bSegment) &&
this.lineSegmentTouchesOrCrossesLine(bSegment, aSegment)
);
}
public static isElementIntersectingFrame(
element: ExcalidrawElement,
frame: ExcalidrawFrameElement,
) {
const frameLineSegments = getElementLineSegments(frame);
const elementLineSegments = getElementLineSegments(element);
const intersecting = frameLineSegments.some((frameLineSegment) =>
elementLineSegments.some((elementLineSegment) =>
this.doLineSegmentsIntersect(frameLineSegment, elementLineSegment),
),
);
return intersecting;
}
return intersecting;
}
export const getElementsCompletelyInFrame = (
@ -206,10 +98,7 @@ export const isElementContainingFrame = (
export const getElementsIntersectingFrame = (
elements: readonly ExcalidrawElement[],
frame: ExcalidrawFrameElement,
) =>
elements.filter((element) =>
FrameGeometry.isElementIntersectingFrame(element, frame),
);
) => elements.filter((element) => isElementIntersectingFrame(element, frame));
export const elementsAreInFrameBounds = (
elements: readonly ExcalidrawElement[],
@ -235,7 +124,7 @@ export const elementOverlapsWithFrame = (
) => {
return (
elementsAreInFrameBounds([element], frame) ||
FrameGeometry.isElementIntersectingFrame(element, frame) ||
isElementIntersectingFrame(element, frame) ||
isElementContainingFrame([frame], element, frame)
);
};
@ -272,7 +161,7 @@ export const groupsAreAtLeastIntersectingTheFrame = (
return !!elementsInGroup.find(
(element) =>
elementsAreInFrameBounds([element], frame) ||
FrameGeometry.isElementIntersectingFrame(element, frame),
isElementIntersectingFrame(element, frame),
);
};
@ -293,7 +182,7 @@ export const groupsAreCompletelyOutOfFrame = (
elementsInGroup.find(
(element) =>
elementsAreInFrameBounds([element], frame) ||
FrameGeometry.isElementIntersectingFrame(element, frame),
isElementIntersectingFrame(element, frame),
) === undefined
);
};
@ -353,7 +242,7 @@ export const getElementsInResizingFrame = (
);
for (const element of elementsNotCompletelyInFrame) {
if (!FrameGeometry.isElementIntersectingFrame(element, frame)) {
if (!isElementIntersectingFrame(element, frame)) {
if (element.groupIds.length === 0) {
nextElementsInFrame.delete(element);
}