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feat: working export with pngjs
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2b19d53549
commit
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4 changed files with 72 additions and 57 deletions
111
src/data/blob.ts
111
src/data/blob.ts
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@ -13,6 +13,7 @@ import { FileSystemHandle, nativeFileSystemSupported } from "./filesystem";
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import { isValidExcalidrawData, isValidLibrary } from "./json";
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import { restore, restoreLibraryItems } from "./restore";
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import { ImportedLibraryData } from "./types";
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import { PNG } from "pngjs/browser";
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const parseFileContents = async (blob: Blob | File) => {
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let contents: string;
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@ -233,75 +234,71 @@ const _canvasToBlob = async (canvas: HTMLCanvasElement): Promise<Blob> => {
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export const canvasToBlob = async (
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canvas: HTMLCanvasElement,
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): Promise<Blob> => {
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const chunkSize = 8000; // Adjust the chunk size according to your requirements
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const tileWidth = 1000;
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const tileHeight = 1000;
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const tileDataArray: Uint8ClampedArray[][] = []; // Two-dimensional array to store tile data
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const chunkBlobs: Blob[] = []; // Array to hold the generated image chunk Blobs
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const { width: canvasWidth, height: canvasHeight } = canvas;
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console.log("canvas", canvas.width, canvas.height);
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const ctx = canvas.getContext("2d");
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// Split the canvas into chunks and generate the image chunks
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for (let x = 0; x < canvas.width; x += chunkSize) {
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for (let y = 0; y < canvas.height; y += chunkSize) {
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const chunkCanvas = document.createElement("canvas");
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chunkCanvas.width = chunkSize;
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chunkCanvas.height = chunkSize;
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const chunkContext = chunkCanvas.getContext("2d");
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if (!ctx) {
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throw new Error("No canvas context");
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}
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if (!chunkContext) {
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throw new Error("Could not get context");
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}
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// Function to process each tile
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function processTile(tileX: number, tileY: number) {
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// Calculate the starting and ending coordinates for the tile
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const startX = tileX * tileWidth;
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const startY = tileY * tileHeight;
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const endX = Math.min(startX + tileWidth, canvasWidth);
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const endY = Math.min(startY + tileHeight, canvasHeight);
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// Copy the portion of the main canvas into the chunk canvas
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chunkContext.drawImage(
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canvas,
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x,
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y,
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chunkSize,
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chunkSize,
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0,
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0,
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chunkSize,
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chunkSize,
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);
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// Get the image data for the tile directly from the main canvas
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const imageData = ctx!.getImageData(
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startX,
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startY,
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endX - startX,
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endY - startY,
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).data;
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console.log(x, y, chunkSize);
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// Store the tile data in the two-dimensional array
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tileDataArray[tileY] = tileDataArray[tileY] || [];
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tileDataArray[tileY][tileX] = imageData;
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}
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// Convert the chunk canvas to a Blob
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const blob = await _canvasToBlob(chunkCanvas);
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chunkBlobs.push(blob);
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chunkCanvas.remove();
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// Iterate over the tiles and process each one
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for (let tileY = 0; tileY < canvasHeight / tileHeight; tileY++) {
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for (let tileX = 0; tileX < canvasWidth / tileWidth; tileX++) {
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processTile(tileX, tileY);
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}
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}
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// Convert each Blob into an ArrayBuffer and concatenate them
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const arrayBuffers = await Promise.all(
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chunkBlobs.map((blob) => {
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return new Promise<ArrayBuffer>((resolve) => {
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const reader = new FileReader();
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reader.onloadend = () => {
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if (reader.result instanceof ArrayBuffer) {
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resolve(reader.result);
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} else {
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throw new Error("Failed to read ArrayBuffer");
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}
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};
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reader.readAsArrayBuffer(blob);
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});
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}),
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);
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const totalLength = arrayBuffers.reduce(
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(length, buffer) => length + buffer.byteLength,
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0,
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);
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const concatenatedBuffer = new Uint8Array(totalLength);
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let offset = 0;
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for (const buffer of arrayBuffers) {
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concatenatedBuffer.set(new Uint8Array(buffer), offset);
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offset += buffer.byteLength;
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// Create a new PNG image with the final dimensions
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const finalImage = new PNG({ width: canvasWidth, height: canvasHeight });
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// Merge the tiles into the final image
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for (let tileY = 0; tileY < canvasHeight / tileHeight; tileY++) {
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for (let tileX = 0; tileX < canvasWidth / tileWidth; tileX++) {
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const imageData = tileDataArray[tileY][tileX];
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const destX = tileX * tileWidth;
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const destY = tileY * tileHeight;
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for (let y = 0; y < tileHeight; y++) {
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for (let x = 0; x < tileWidth; x++) {
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const index = (y * tileWidth + x) * 4;
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const destIndex = ((destY + y) * canvasWidth + destX + x) * 4;
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finalImage.data[destIndex] = imageData[index];
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finalImage.data[destIndex + 1] = imageData[index + 1];
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finalImage.data[destIndex + 2] = imageData[index + 2];
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finalImage.data[destIndex + 3] = imageData[index + 3];
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}
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}
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}
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}
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return new Blob([concatenatedBuffer], { type: "image/png" });
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const buffer = PNG.sync.write(finalImage);
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return new Blob([buffer], { type: "image/png" });
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};
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/** generates SHA-1 digest from supplied file (if not supported, falls back
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4
src/global.d.ts
vendored
4
src/global.d.ts
vendored
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@ -120,3 +120,7 @@ declare module "image-blob-reduce" {
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const reduce: ImageBlobReduce.ImageBlobReduceStatic;
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export = reduce;
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}
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declare module "pngjs/browser" {
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export { PNG } from "pngjs";
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}
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