fix: Do not rebind undragged elbow arrow endpoint (#9191)

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Márk Tolmács 2025-03-10 16:25:33 +01:00 committed by GitHub
parent 4ec812bc18
commit d587b8a3de
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5 changed files with 90 additions and 60 deletions

View file

@ -73,6 +73,8 @@ import {
vectorCross,
pointsEqual,
lineSegmentIntersectionPoints,
round,
PRECISION,
} from "@excalidraw/math";
import { intersectElementWithLineSegment } from "./collision";
import { distanceToBindableElement } from "./distance";
@ -272,14 +274,16 @@ const getBindingStrategyForDraggingArrowEndpoints = (
zoom,
)
: null // If binding is disabled and start is dragged, break all binds
: // We have to update the focus and gap of the binding, so let's rebind
: !isElbowArrow(selectedElement)
? // We have to update the focus and gap of the binding, so let's rebind
getElligibleElementForBindingElement(
selectedElement,
"start",
elementsMap,
elements,
zoom,
);
)
: "keep";
const end = endDragged
? isBindingEnabled
? getElligibleElementForBindingElement(
@ -290,14 +294,16 @@ const getBindingStrategyForDraggingArrowEndpoints = (
zoom,
)
: null // If binding is disabled and end is dragged, break all binds
: // We have to update the focus and gap of the binding, so let's rebind
: !isElbowArrow(selectedElement)
? // We have to update the focus and gap of the binding, so let's rebind
getElligibleElementForBindingElement(
selectedElement,
"end",
elementsMap,
elements,
zoom,
);
)
: "keep";
return [start, end];
};
@ -309,6 +315,11 @@ const getBindingStrategyForDraggingArrowOrJoints = (
isBindingEnabled: boolean,
zoom?: AppState["zoom"],
): (NonDeleted<ExcalidrawBindableElement> | null | "keep")[] => {
// Elbow arrows don't bind when dragged as a whole
if (isElbowArrow(selectedElement)) {
return ["keep", "keep"];
}
const [startIsClose, endIsClose] = getOriginalBindingsIfStillCloseToArrowEnds(
selectedElement,
elementsMap,
@ -945,13 +956,17 @@ export const bindPointToSnapToElementOutline = (
const currentDistance = pointDistance(p, center);
const fullDistance = Math.max(
pointDistance(intersection ?? p, center),
1e-5,
PRECISION,
);
const ratio = currentDistance / fullDistance;
const ratio = round(currentDistance / fullDistance, 6);
switch (true) {
case ratio > 0.9:
if (currentDistance - fullDistance > FIXED_BINDING_DISTANCE) {
if (
currentDistance - fullDistance > FIXED_BINDING_DISTANCE ||
// Too close to determine vector from intersection to p
pointDistanceSq(p, intersection) < PRECISION
) {
return p;
}

View file

@ -15,7 +15,7 @@ import {
import BinaryHeap from "../binaryheap";
import { getSizeFromPoints } from "../points";
import { aabbForElement, pointInsideBounds } from "../shapes";
import { invariant, isAnyTrue, toBrandedType, tupleToCoors } from "../utils";
import { invariant, isAnyTrue, tupleToCoors } from "../utils";
import type { AppState } from "../types";
import {
bindPointToSnapToElementOutline,
@ -52,6 +52,7 @@ import type {
ExcalidrawBindableElement,
FixedPointBinding,
FixedSegment,
NonDeletedExcalidrawElement,
} from "./types";
import { distanceToBindableElement } from "./distance";
@ -101,7 +102,7 @@ export const BASE_PADDING = 40;
const handleSegmentRenormalization = (
arrow: ExcalidrawElbowArrowElement,
elementsMap: NonDeletedSceneElementsMap | SceneElementsMap,
elementsMap: NonDeletedSceneElementsMap,
) => {
const nextFixedSegments: FixedSegment[] | null = arrow.fixedSegments
? arrow.fixedSegments.slice()
@ -234,6 +235,16 @@ const handleSegmentRenormalization = (
nextPoints.map((p) =>
pointFrom<LocalPoint>(p[0] - arrow.x, p[1] - arrow.y),
),
arrow.startBinding &&
getBindableElementForId(
arrow.startBinding.elementId,
elementsMap,
),
arrow.endBinding &&
getBindableElementForId(
arrow.endBinding.elementId,
elementsMap,
),
),
) ?? [],
),
@ -271,7 +282,7 @@ const handleSegmentRenormalization = (
const handleSegmentRelease = (
arrow: ExcalidrawElbowArrowElement,
fixedSegments: readonly FixedSegment[],
elementsMap: NonDeletedSceneElementsMap | SceneElementsMap,
elementsMap: NonDeletedSceneElementsMap,
) => {
const newFixedSegmentIndices = fixedSegments.map((segment) => segment.index);
const oldFixedSegmentIndices =
@ -295,6 +306,8 @@ const handleSegmentRelease = (
// We need to render a sub-arrow path to restore deleted segments
const x = arrow.x + (prevSegment ? prevSegment.end[0] : 0);
const y = arrow.y + (prevSegment ? prevSegment.end[1] : 0);
const startBinding = prevSegment ? null : arrow.startBinding;
const endBinding = nextSegment ? null : arrow.endBinding;
const {
startHeading,
endHeading,
@ -307,10 +320,11 @@ const handleSegmentRelease = (
{
x,
y,
startBinding: prevSegment ? null : arrow.startBinding,
endBinding: nextSegment ? null : arrow.endBinding,
startBinding,
endBinding,
startArrowhead: null,
endArrowhead: null,
points: arrow.points,
},
elementsMap,
[
@ -324,6 +338,9 @@ const handleSegmentRelease = (
y,
),
],
startBinding &&
getBindableElementForId(startBinding.elementId, elementsMap),
endBinding && getBindableElementForId(endBinding.elementId, elementsMap),
{ isDragging: false },
);
@ -870,7 +887,7 @@ const MAX_POS = 1e6;
*/
export const updateElbowArrowPoints = (
arrow: Readonly<ExcalidrawElbowArrowElement>,
elementsMap: NonDeletedSceneElementsMap | SceneElementsMap,
elementsMap: NonDeletedSceneElementsMap,
updates: {
points?: readonly LocalPoint[];
fixedSegments?: FixedSegment[] | null;
@ -986,8 +1003,11 @@ export const updateElbowArrowPoints = (
typeof updates.endBinding !== "undefined"
? updates.endBinding
: arrow.endBinding;
const startElement = startBinding && elementsMap.get(startBinding.elementId);
const endElement = endBinding && elementsMap.get(endBinding.elementId);
const startElement =
startBinding &&
getBindableElementForId(startBinding.elementId, elementsMap);
const endElement =
endBinding && getBindableElementForId(endBinding.elementId, elementsMap);
if (
(elementsMap.size === 0 && validateElbowPoints(updatedPoints)) ||
startElement?.id !== startBinding?.elementId ||
@ -1019,9 +1039,12 @@ export const updateElbowArrowPoints = (
endBinding,
startArrowhead: arrow.startArrowhead,
endArrowhead: arrow.endArrowhead,
points: arrow.points,
},
elementsMap,
updatedPoints,
startElement,
endElement,
options,
);
@ -1155,9 +1178,12 @@ const getElbowArrowData = (
endBinding: FixedPointBinding | null;
startArrowhead: Arrowhead | null;
endArrowhead: Arrowhead | null;
points: readonly LocalPoint[];
},
elementsMap: NonDeletedSceneElementsMap | SceneElementsMap,
elementsMap: NonDeletedSceneElementsMap,
nextPoints: readonly LocalPoint[],
startElement: ExcalidrawBindableElement | null,
endElement: ExcalidrawBindableElement | null,
options?: {
isDragging?: boolean;
zoom?: AppState["zoom"];
@ -1171,20 +1197,27 @@ const getElbowArrowData = (
LocalPoint,
GlobalPoint
>(nextPoints[nextPoints.length - 1], vector(arrow.x, arrow.y));
const startElement =
arrow.startBinding &&
getBindableElementForId(arrow.startBinding.elementId, elementsMap);
const endElement =
arrow.endBinding &&
getBindableElementForId(arrow.endBinding.elementId, elementsMap);
const [hoveredStartElement, hoveredEndElement] = options?.isDragging
? getHoveredElements(
let hoveredStartElement = startElement;
let hoveredEndElement = endElement;
if (options?.isDragging) {
const elements = Array.from(elementsMap.values());
hoveredStartElement =
getHoveredElement(
origStartGlobalPoint,
elementsMap,
elements,
options?.zoom,
) || startElement;
hoveredEndElement =
getHoveredElement(
origEndGlobalPoint,
elementsMap,
elements,
options?.zoom,
)
: [startElement, endElement];
) || endElement;
}
const startGlobalPoint = getGlobalPoint(
{
...arrow,
@ -2214,36 +2247,20 @@ const getBindPointHeading = (
origPoint,
);
const getHoveredElements = (
origStartGlobalPoint: GlobalPoint,
origEndGlobalPoint: GlobalPoint,
elementsMap: NonDeletedSceneElementsMap | SceneElementsMap,
const getHoveredElement = (
origPoint: GlobalPoint,
elementsMap: NonDeletedSceneElementsMap,
elements: readonly NonDeletedExcalidrawElement[],
zoom?: AppState["zoom"],
) => {
// TODO: Might be a performance bottleneck and the Map type
// remembers the insertion order anyway...
const nonDeletedSceneElementsMap = toBrandedType<NonDeletedSceneElementsMap>(
new Map([...elementsMap].filter((el) => !el[1].isDeleted)),
return getHoveredElementForBinding(
tupleToCoors(origPoint),
elements,
elementsMap,
zoom,
true,
true,
);
const elements = Array.from(elementsMap.values());
return [
getHoveredElementForBinding(
tupleToCoors(origStartGlobalPoint),
elements,
nonDeletedSceneElementsMap,
zoom,
true,
true,
),
getHoveredElementForBinding(
tupleToCoors(origEndGlobalPoint),
elements,
nonDeletedSceneElementsMap,
zoom,
true,
true,
),
];
};
const gridAddressesEqual = (a: GridAddress, b: GridAddress): boolean =>

View file

@ -10,7 +10,6 @@ import {
import { bindLinearElement } from "./binding";
import { LinearElementEditor } from "./linearElementEditor";
import { newArrowElement, newElement } from "./newElement";
import type { SceneElementsMap } from "./types";
import {
type ElementsMap,
type ExcalidrawBindableElement,
@ -472,7 +471,7 @@ const createBindingArrow = (
const update = updateElbowArrowPoints(
bindingArrow,
toBrandedType<SceneElementsMap>(
toBrandedType<NonDeletedSceneElementsMap>(
new Map([
...elementsMap.entries(),
[startBindingElement.id, startBindingElement],

View file

@ -1,4 +1,4 @@
import type { ExcalidrawElement, SceneElementsMap } from "./types";
import type { ExcalidrawElement, NonDeletedSceneElementsMap } from "./types";
import Scene from "../scene/Scene";
import { getSizeFromPoints } from "../points";
import { randomInteger } from "../random";
@ -44,7 +44,7 @@ export const mutateElement = <TElement extends Mutable<ExcalidrawElement>>(
typeof startBinding !== "undefined" ||
typeof endBinding !== "undefined") // manual binding to element
) {
const elementsMap = toBrandedType<SceneElementsMap>(
const elementsMap = toBrandedType<NonDeletedSceneElementsMap>(
Scene.getScene(element)?.getNonDeletedElementsMap() ?? new Map(),
);

View file

@ -533,9 +533,8 @@ describe("arrow element", () => {
expect(arrow.startBinding?.fixedPoint?.[1]).toBeCloseTo(0.75);
UI.resize([rectangle, arrow], "nw", [300, 350]);
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(-0.13);
expect(arrow.startBinding?.fixedPoint?.[1]).toBeCloseTo(0.11);
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(0);
expect(arrow.startBinding?.fixedPoint?.[1]).toBeCloseTo(0.25);
});
});