mirror of
https://github.com/excalidraw/excalidraw.git
synced 2025-05-03 10:00:07 -04:00
Refactor (#862)
* Initial factoring out of parts of the LayerUI component 2360 → 2224 LOC * Create a Section component * Break up src/index.tsx * Refactor actions to reduce duplication, fix CSS Also consolidate icons * Move scene/data.ts to its own directory * Fix accidental reverts, banish further single-character variables * ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR * Further refactoring the icons file * Log all errors * Pointer Event polyfill to make the tests work * add test hooks & fix tests Co-authored-by: dwelle <luzar.david@gmail.com>
This commit is contained in:
parent
1a6431a04a
commit
c6a0cfc2b1
49 changed files with 3498 additions and 3372 deletions
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@ -1,473 +0,0 @@
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import { ExcalidrawElement } from "../element/types";
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import {
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getDefaultAppState,
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cleanAppStateForExport,
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clearAppStateForLocalStorage,
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} from "../appState";
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import { AppState, FlooredNumber } from "../types";
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import { ExportType } from "./types";
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import { exportToCanvas, exportToSvg } from "./export";
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import nanoid from "nanoid";
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import { fileOpen, fileSave } from "browser-nativefs";
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import {
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getCommonBounds,
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normalizeDimensions,
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isInvisiblySmallElement,
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} from "../element";
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import { Point } from "roughjs/bin/geometry";
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import { t } from "../i18n";
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import { copyCanvasToClipboardAsPng } from "../clipboard";
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const LOCAL_STORAGE_KEY = "excalidraw";
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const LOCAL_STORAGE_KEY_STATE = "excalidraw-state";
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const BACKEND_GET = "https://json.excalidraw.com/api/v1/";
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const BACKEND_V2_POST = "https://json.excalidraw.com/api/v2/post/";
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const BACKEND_V2_GET = "https://json.excalidraw.com/api/v2/";
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// TODO: Defined globally, since file handles aren't yet serializable.
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// Once `FileSystemFileHandle` can be serialized, make this
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// part of `AppState`.
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(window as any).handle = null;
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interface DataState {
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type?: string;
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version?: string;
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source?: string;
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elements: readonly ExcalidrawElement[];
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appState: AppState | null;
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selectedId?: number;
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}
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export function serializeAsJSON(
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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): string {
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return JSON.stringify(
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{
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type: "excalidraw",
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version: 1,
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source: window.location.origin,
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elements: elements.map(({ shape, canvas, isSelected, ...el }) => el),
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appState: cleanAppStateForExport(appState),
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},
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null,
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2,
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);
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}
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export function normalizeScroll(pos: number) {
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return Math.floor(pos) as FlooredNumber;
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}
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export function calculateScrollCenter(
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elements: readonly ExcalidrawElement[],
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): { scrollX: FlooredNumber; scrollY: FlooredNumber } {
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const [x1, y1, x2, y2] = getCommonBounds(elements);
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const centerX = (x1 + x2) / 2;
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const centerY = (y1 + y2) / 2;
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return {
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scrollX: normalizeScroll(window.innerWidth / 2 - centerX),
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scrollY: normalizeScroll(window.innerHeight / 2 - centerY),
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};
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}
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export async function saveAsJSON(
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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) {
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const serialized = serializeAsJSON(elements, appState);
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const name = `${appState.name}.excalidraw`;
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await fileSave(
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new Blob([serialized], { type: "application/json" }),
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{
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fileName: name,
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description: "Excalidraw file",
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},
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(window as any).handle,
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);
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}
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export async function loadFromJSON() {
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const blob = await fileOpen({
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description: "Excalidraw files",
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extensions: ["json", "excalidraw"],
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mimeTypes: ["application/json"],
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});
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return loadFromBlob(blob);
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}
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export async function loadFromBlob(blob: any) {
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const updateAppState = (contents: string) => {
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const defaultAppState = getDefaultAppState();
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let elements = [];
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let appState = defaultAppState;
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try {
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const data = JSON.parse(contents);
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if (data.type !== "excalidraw") {
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throw new Error("Cannot load invalid json");
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}
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elements = data.elements || [];
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appState = { ...defaultAppState, ...data.appState };
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} catch (error) {
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// Do nothing because elements array is already empty
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}
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return { elements, appState };
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};
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if (blob.handle) {
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(window as any).handle = blob.handle;
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}
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let contents;
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if ("text" in Blob) {
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contents = await blob.text();
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} else {
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contents = await new Promise(resolve => {
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const reader = new FileReader();
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reader.readAsText(blob, "utf8");
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reader.onloadend = () => {
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if (reader.readyState === FileReader.DONE) {
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resolve(reader.result as string);
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}
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};
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});
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}
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const { elements, appState } = updateAppState(contents);
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if (!elements.length) {
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return Promise.reject("Cannot load invalid json");
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}
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return new Promise<DataState>(resolve => {
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resolve(restore(elements, appState, { scrollToContent: true }));
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});
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}
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export async function exportToBackend(
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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) {
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const json = serializeAsJSON(elements, appState);
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const encoded = new TextEncoder().encode(json);
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const key = await window.crypto.subtle.generateKey(
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{
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name: "AES-GCM",
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length: 128,
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},
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true, // extractable
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["encrypt", "decrypt"],
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);
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// The iv is set to 0. We are never going to reuse the same key so we don't
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// need to have an iv. (I hope that's correct...)
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const iv = new Uint8Array(12);
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// We use symmetric encryption. AES-GCM is the recommended algorithm and
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// includes checks that the ciphertext has not been modified by an attacker.
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const encrypted = await window.crypto.subtle.encrypt(
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{
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name: "AES-GCM",
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iv: iv,
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},
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key,
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encoded,
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);
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// We use jwk encoding to be able to extract just the base64 encoded key.
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// We will hardcode the rest of the attributes when importing back the key.
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const exportedKey = await window.crypto.subtle.exportKey("jwk", key);
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try {
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const response = await fetch(BACKEND_V2_POST, {
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method: "POST",
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body: encrypted,
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});
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const json = await response.json();
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if (json.id) {
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const url = new URL(window.location.href);
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// We need to store the key (and less importantly the id) as hash instead
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// of queryParam in order to never send it to the server
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url.hash = `json=${json.id},${exportedKey.k!}`;
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const urlString = url.toString();
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window.prompt(`🔒${t("alerts.uploadedSecurly")}`, urlString);
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} else {
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window.alert(t("alerts.couldNotCreateShareableLink"));
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}
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} catch (error) {
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console.error(error);
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window.alert(t("alerts.couldNotCreateShareableLink"));
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}
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}
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export async function importFromBackend(
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id: string | null,
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k: string | undefined,
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) {
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let elements: readonly ExcalidrawElement[] = [];
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let appState: AppState = getDefaultAppState();
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try {
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const response = await fetch(
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k ? `${BACKEND_V2_GET}${id}` : `${BACKEND_GET}${id}.json`,
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);
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if (!response.ok) {
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window.alert(t("alerts.importBackendFailed"));
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return restore(elements, appState, { scrollToContent: true });
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}
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let data;
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if (k) {
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const buffer = await response.arrayBuffer();
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const key = await window.crypto.subtle.importKey(
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"jwk",
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{
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alg: "A128GCM",
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ext: true,
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k: k,
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key_ops: ["encrypt", "decrypt"],
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kty: "oct",
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},
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{
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name: "AES-GCM",
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length: 128,
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},
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false, // extractable
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["decrypt"],
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);
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const iv = new Uint8Array(12);
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const decrypted = await window.crypto.subtle.decrypt(
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{
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name: "AES-GCM",
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iv: iv,
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},
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key,
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buffer,
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);
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// We need to convert the decrypted array buffer to a string
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const string = new window.TextDecoder("utf-8").decode(
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new Uint8Array(decrypted) as any,
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);
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data = JSON.parse(string);
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} else {
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// Legacy format
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data = await response.json();
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}
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elements = data.elements || elements;
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appState = data.appState || appState;
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} catch (error) {
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window.alert(t("alerts.importBackendFailed"));
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console.error(error);
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} finally {
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return restore(elements, appState, { scrollToContent: true });
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}
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}
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export async function exportCanvas(
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type: ExportType,
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elements: readonly ExcalidrawElement[],
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canvas: HTMLCanvasElement,
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{
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exportBackground,
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exportPadding = 10,
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viewBackgroundColor,
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name,
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scale = 1,
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}: {
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exportBackground: boolean;
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exportPadding?: number;
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viewBackgroundColor: string;
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name: string;
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scale?: number;
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},
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) {
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if (!elements.length) {
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return window.alert(t("alerts.cannotExportEmptyCanvas"));
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}
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// calculate smallest area to fit the contents in
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if (type === "svg") {
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const tempSvg = exportToSvg(elements, {
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exportBackground,
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viewBackgroundColor,
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exportPadding,
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});
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await fileSave(new Blob([tempSvg.outerHTML], { type: "image/svg+xml" }), {
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fileName: `${name}.svg`,
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});
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return;
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}
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const tempCanvas = exportToCanvas(elements, {
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exportBackground,
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viewBackgroundColor,
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exportPadding,
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scale,
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});
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tempCanvas.style.display = "none";
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document.body.appendChild(tempCanvas);
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if (type === "png") {
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const fileName = `${name}.png`;
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tempCanvas.toBlob(async (blob: any) => {
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if (blob) {
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await fileSave(blob, {
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fileName: fileName,
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});
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}
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});
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} else if (type === "clipboard") {
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try {
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copyCanvasToClipboardAsPng(tempCanvas);
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} catch (error) {
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window.alert(t("alerts.couldNotCopyToClipboard"));
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}
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} else if (type === "backend") {
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const appState = getDefaultAppState();
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if (exportBackground) {
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appState.viewBackgroundColor = viewBackgroundColor;
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}
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exportToBackend(elements, appState);
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}
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// clean up the DOM
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if (tempCanvas !== canvas) {
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tempCanvas.remove();
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}
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}
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function restore(
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savedElements: readonly ExcalidrawElement[],
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savedState: AppState | null,
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opts?: { scrollToContent: boolean },
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): DataState {
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const elements = savedElements
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.map(element => {
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let points: Point[] = [];
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if (element.type === "arrow") {
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if (Array.isArray(element.points)) {
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// if point array is empty, add one point to the arrow
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// this is used as fail safe to convert incoming data to a valid
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// arrow. In the new arrow, width and height are not being usde
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points = element.points.length > 0 ? element.points : [[0, 0]];
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} else {
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// convert old arrow type to a new one
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// old arrow spec used width and height
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// to determine the endpoints
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points = [
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[0, 0],
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[element.width, element.height],
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];
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}
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} else if (element.type === "line") {
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// old spec, pre-arrows
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// old spec, post-arrows
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if (!Array.isArray(element.points) || element.points.length === 0) {
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points = [
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[0, 0],
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[element.width, element.height],
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];
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} else {
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points = element.points;
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}
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} else {
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normalizeDimensions(element);
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}
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return {
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...element,
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id: element.id || nanoid(),
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fillStyle: element.fillStyle || "hachure",
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strokeWidth: element.strokeWidth || 1,
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roughness: element.roughness || 1,
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opacity:
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element.opacity === null || element.opacity === undefined
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? 100
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: element.opacity,
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points,
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shape: null,
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canvas: null,
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canvasOffsetX: element.canvasOffsetX || 0,
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canvasOffsetY: element.canvasOffsetY || 0,
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};
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})
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.filter(el => !isInvisiblySmallElement(el));
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|
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if (opts?.scrollToContent && savedState) {
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savedState = { ...savedState, ...calculateScrollCenter(elements) };
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}
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|
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if (savedState) {
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savedState.zoom = savedState.zoom || getDefaultAppState().zoom;
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}
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|
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return {
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elements: elements,
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appState: savedState,
|
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};
|
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}
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export function restoreFromLocalStorage() {
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const savedElements = localStorage.getItem(LOCAL_STORAGE_KEY);
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const savedState = localStorage.getItem(LOCAL_STORAGE_KEY_STATE);
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let elements = [];
|
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if (savedElements) {
|
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try {
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elements = JSON.parse(savedElements).map(
|
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({ shape, ...element }: ExcalidrawElement) => element,
|
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);
|
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} catch (error) {
|
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// Do nothing because elements array is already empty
|
||||
}
|
||||
}
|
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|
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let appState = null;
|
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if (savedState) {
|
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try {
|
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appState = JSON.parse(savedState) as AppState;
|
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} catch (error) {
|
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// Do nothing because appState is already null
|
||||
}
|
||||
}
|
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|
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return restore(elements, appState);
|
||||
}
|
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|
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export function saveToLocalStorage(
|
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elements: readonly ExcalidrawElement[],
|
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appState: AppState,
|
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) {
|
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localStorage.setItem(
|
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LOCAL_STORAGE_KEY,
|
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JSON.stringify(
|
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elements.map(
|
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({ shape, canvas, ...element }: ExcalidrawElement) => element,
|
||||
),
|
||||
),
|
||||
);
|
||||
localStorage.setItem(
|
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LOCAL_STORAGE_KEY_STATE,
|
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JSON.stringify(clearAppStateForLocalStorage(appState)),
|
||||
);
|
||||
}
|
||||
|
||||
export async function loadScene(id: string | null, k?: string) {
|
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let data;
|
||||
let selectedId;
|
||||
if (id != null) {
|
||||
// k is the private key used to decrypt the content from the server, take
|
||||
// extra care not to leak it
|
||||
data = await importFromBackend(id, k);
|
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selectedId = id;
|
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window.history.replaceState({}, "Excalidraw", window.location.origin);
|
||||
} else {
|
||||
data = restoreFromLocalStorage();
|
||||
}
|
||||
|
||||
return {
|
||||
elements: data.elements,
|
||||
appState: data.appState && { ...data.appState, selectedId },
|
||||
};
|
||||
}
|
|
@ -3,7 +3,7 @@ import { ExcalidrawElement } from "../element/types";
|
|||
import { getCommonBounds } from "../element/bounds";
|
||||
import { renderScene, renderSceneToSvg } from "../renderer/renderScene";
|
||||
import { distance, SVG_NS } from "../utils";
|
||||
import { normalizeScroll } from "./data";
|
||||
import { normalizeScroll } from "./scroll";
|
||||
|
||||
export function exportToCanvas(
|
||||
elements: readonly ExcalidrawElement[],
|
||||
|
|
|
@ -7,19 +7,9 @@ export {
|
|||
getElementsWithinSelection,
|
||||
getCommonAttributeOfSelectedElements,
|
||||
getSelectedElements,
|
||||
getTargetElement,
|
||||
} from "./selection";
|
||||
export {
|
||||
exportCanvas,
|
||||
loadFromJSON,
|
||||
loadFromBlob,
|
||||
saveAsJSON,
|
||||
restoreFromLocalStorage,
|
||||
saveToLocalStorage,
|
||||
exportToBackend,
|
||||
importFromBackend,
|
||||
loadScene,
|
||||
calculateScrollCenter,
|
||||
} from "./data";
|
||||
export { normalizeScroll, calculateScrollCenter } from "./scroll";
|
||||
export {
|
||||
hasBackground,
|
||||
hasStroke,
|
||||
|
|
21
src/scene/scroll.ts
Normal file
21
src/scene/scroll.ts
Normal file
|
@ -0,0 +1,21 @@
|
|||
import { FlooredNumber } from "../types";
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
import { getCommonBounds } from "../element";
|
||||
|
||||
export function normalizeScroll(pos: number) {
|
||||
return Math.floor(pos) as FlooredNumber;
|
||||
}
|
||||
|
||||
export function calculateScrollCenter(
|
||||
elements: readonly ExcalidrawElement[],
|
||||
): { scrollX: FlooredNumber; scrollY: FlooredNumber } {
|
||||
const [x1, y1, x2, y2] = getCommonBounds(elements);
|
||||
|
||||
const centerX = (x1 + x2) / 2;
|
||||
const centerY = (y1 + y2) / 2;
|
||||
|
||||
return {
|
||||
scrollX: normalizeScroll(window.innerWidth / 2 - centerX),
|
||||
scrollY: normalizeScroll(window.innerHeight / 2 - centerY),
|
||||
};
|
||||
}
|
|
@ -82,3 +82,10 @@ export function getSelectedElements(
|
|||
): readonly ExcalidrawElement[] {
|
||||
return elements.filter(element => element.isSelected);
|
||||
}
|
||||
|
||||
export function getTargetElement(
|
||||
editingElement: ExcalidrawElement | null,
|
||||
elements: readonly ExcalidrawElement[],
|
||||
) {
|
||||
return editingElement ? [editingElement] : getSelectedElements(elements);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue