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Refactor (#862)
* Initial factoring out of parts of the LayerUI component 2360 → 2224 LOC * Create a Section component * Break up src/index.tsx * Refactor actions to reduce duplication, fix CSS Also consolidate icons * Move scene/data.ts to its own directory * Fix accidental reverts, banish further single-character variables * ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR * Further refactoring the icons file * Log all errors * Pointer Event polyfill to make the tests work * add test hooks & fix tests Co-authored-by: dwelle <luzar.david@gmail.com>
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49 changed files with 3498 additions and 3372 deletions
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@ -81,13 +81,13 @@ function _duplicateElement(val: any, depth: number = 0) {
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typeof val.constructor === "function"
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? Object.create(Object.getPrototypeOf(val))
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: {};
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for (const k in val) {
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if (val.hasOwnProperty(k)) {
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for (const key in val) {
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if (val.hasOwnProperty(key)) {
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// don't copy top-level shape property, which we want to regenerate
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if (depth === 0 && (k === "shape" || k === "canvas")) {
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if (depth === 0 && (key === "shape" || key === "canvas")) {
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continue;
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}
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tmp[k] = _duplicateElement(val[k], depth + 1);
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tmp[key] = _duplicateElement(val[key], depth + 1);
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}
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}
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return tmp;
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