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https://github.com/excalidraw/excalidraw.git
synced 2025-05-03 10:00:07 -04:00
Custom room, various fixes
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parent
e72d83541a
commit
c57249481e
3 changed files with 44 additions and 38 deletions
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@ -856,7 +856,7 @@ const ExcalidrawWrapper = () => {
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excalidrawAPI?.updateScene({
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appState: {
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...excalidrawAPI?.getAppState(),
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viewModeEnabled: value !== acknowledgedIncrements.length,
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viewModeEnabled: value !== -1,
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},
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elements: Array.from(elements.values()),
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storeAction: StoreAction.UPDATE,
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@ -865,7 +865,7 @@ const ExcalidrawWrapper = () => {
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currentVersion.current = value;
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}, 0);
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const latestVersion = acknowledgedIncrements.length - 1;
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const latestVersion = acknowledgedIncrements.length;
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return (
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<div
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@ -885,24 +885,24 @@ const ExcalidrawWrapper = () => {
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step={1}
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min={0}
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max={latestVersion}
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value={
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nextVersion === -1 || nextVersion === latestVersion
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? latestVersion
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: nextVersion
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}
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value={nextVersion === -1 ? latestVersion : nextVersion}
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onChange={(value) => {
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let nextValue: number;
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// CFDO: should be disabled when offline! (later we could have speculative changes in the versioning log as well)
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// CFDO: in safari the whole canvas gets selected when dragging
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if (value !== acknowledgedIncrements.length) {
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// don't listen to updates in the detached mode
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syncAPI?.disconnect();
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nextValue = value as number;
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} else {
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// reconnect once we're back to the latest version
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syncAPI?.connect();
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nextValue = -1;
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}
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setNextVersion(value as number);
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debouncedTimeTravel(value as number);
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setNextVersion(nextValue);
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debouncedTimeTravel(nextValue);
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}}
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/>
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<Excalidraw
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@ -1,6 +1,9 @@
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/* eslint-disable no-console */
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import throttle from "lodash.throttle";
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import ReconnectingWebSocket, { type Event } from "reconnecting-websocket";
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import ReconnectingWebSocket, {
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type Event,
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type CloseEvent,
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} from "reconnecting-websocket";
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import { Utils } from "./utils";
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import {
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SyncQueue,
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@ -76,7 +79,7 @@ class SocketClient {
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window.addEventListener("online", this.onOnline);
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window.addEventListener("offline", this.onOffline);
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console.debug("Connecting to the sync server...");
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console.debug(`Connecting to the room "${this.roomId}"...`);
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this.socket = new ReconnectingWebSocket(
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`${this.host}/connect?roomId=${this.roomId}`,
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[],
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@ -95,16 +98,15 @@ class SocketClient {
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);
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this.socket.addEventListener("message", this.onMessage);
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this.socket.addEventListener("open", this.onOpen);
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this.socket.addEventListener("close", this.onClose);
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this.socket.addEventListener("error", this.onError);
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},
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1000,
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{ leading: true, trailing: false },
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);
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// CFDO: the connections seem to keep hanging for some reason
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public disconnect(
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code: number = SocketClient.NORMAL_CLOSURE_CODE,
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reason?: string,
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) {
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public disconnect() {
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if (this.isDisconnected) {
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return;
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}
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@ -113,25 +115,13 @@ class SocketClient {
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window.removeEventListener("online", this.onOnline);
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window.removeEventListener("offline", this.onOffline);
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console.debug(
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`Disconnecting from the sync server with code "${code}"${
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reason ? ` and reason "${reason}".` : "."
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}`,
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);
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this.socket?.removeEventListener("message", this.onMessage);
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this.socket?.removeEventListener("open", this.onOpen);
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this.socket?.removeEventListener("close", this.onClose);
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this.socket?.removeEventListener("error", this.onError);
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this.socket?.close();
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let remappedCode = code;
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switch (code) {
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case 1009: {
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// remapping the code, otherwise getting "The close code must be either 1000, or between 3000 and 4999. 1009 is neither."
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remappedCode = SocketClient.MESSAGE_IS_TOO_LARGE_ERROR_CODE;
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break;
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}
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}
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this.socket?.close(remappedCode, reason);
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console.debug(`Disconnected from the room "${this.roomId}".`);
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} finally {
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this.socket = null;
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}
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@ -186,9 +176,21 @@ class SocketClient {
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};
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private onOpen = (event: Event) => {
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console.debug(`Connection to the room "${this.roomId}" opened.`);
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this.isOffline = false;
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this.handlers.onOpen(event);
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};
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private onClose = (event: CloseEvent) => {
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console.debug(`Connection to the room "${this.roomId}" closed.`, event);
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};
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private onError = (event: Event) => {
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console.debug(
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`Connection to the room "${this.roomId}" returned an error.`,
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event,
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);
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};
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}
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interface AcknowledgedIncrement {
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@ -258,9 +260,12 @@ export class SyncClient {
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repository: IncrementsRepository & MetadataRepository,
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) {
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const queue = await SyncQueue.create(repository);
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// CFDO: temporary for custom roomId (though E+ will be similar)
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const roomId = window.location.pathname.split("/").at(-1);
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return new SyncClient(api, repository, queue, {
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host: SyncClient.HOST_URL,
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roomId: SyncClient.ROOM_ID,
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roomId: roomId ?? SyncClient.ROOM_ID,
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// CFDO: temporary, so that all increments are loaded and applied on init
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lastAcknowledgedVersion: 0,
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});
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@ -64,6 +64,12 @@ const checkpoint = (name: string) => {
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...strippedAppState
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} = h.state;
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expect(strippedAppState).toMatchSnapshot(`[${name}] appState`);
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expect(h.elements.length).toMatchSnapshot(`[${name}] number of elements`);
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h.elements
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.map(({ seed, versionNonce, ...strippedElement }) => strippedElement)
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.forEach((element, i) =>
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expect(element).toMatchSnapshot(`[${name}] element ${i}`),
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);
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const stripSeed = (deltas: Record<string, { deleted: any; inserted: any }>) =>
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Object.entries(deltas).reduce((acc, curr) => {
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@ -92,6 +98,7 @@ const checkpoint = (name: string) => {
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},
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})),
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).toMatchSnapshot(`[${name}] undo stack`);
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expect(
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h.history.redoStack.map((x) => ({
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...x,
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},
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})),
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).toMatchSnapshot(`[${name}] redo stack`);
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expect(h.elements.length).toMatchSnapshot(`[${name}] number of elements`);
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h.elements
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.map(({ seed, versionNonce, ...strippedElement }) => strippedElement)
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.forEach((element, i) =>
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expect(element).toMatchSnapshot(`[${name}] element ${i}`),
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);
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};
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const renderStaticScene = vi.spyOn(StaticScene, "renderStaticScene");
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