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feat: Calculate width/height
of canvas based on container dimensions (".excalidraw" selector) & remove props width & height (#3379)
* Remove width/height from the ".excalidraw" container so it will sized automatically. * updated all ref calculation to ".excalidraw" instead of parent since now ".excalidraw" will get resized * Remove props width/height as its not needed anymore. * Resize handler is also not needed anymore. * Position absolute canvas due to #3379 (comment) * move css to style and remove one extra rerendering * factor out mock logic for test * set height, width so as to avoid unnecessary updates of regression snap * better mock * better type checking and omit width,height from getDefaultAppState and also restore * revert * default to window dimensions in constructor * update docs * update * update * tweaks
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parent
3b976613ba
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24 changed files with 243 additions and 258 deletions
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@ -32,7 +32,6 @@ Object {
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"exportWithDarkMode": false,
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"fileHandle": null,
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"gridSize": null,
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"height": 768,
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"isBindingEnabled": true,
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"isLibraryOpen": false,
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"isLoading": false,
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@ -42,8 +41,6 @@ Object {
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"metadata": undefined,
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"multiElement": null,
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"name": "name",
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"offsetLeft": 0,
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"offsetTop": 0,
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"openMenu": null,
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"pasteDialog": Object {
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"data": null,
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@ -67,7 +64,6 @@ Object {
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"toastMessage": null,
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"viewBackgroundColor": "#ffffff",
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"viewModeEnabled": false,
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"width": 1024,
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"zenModeEnabled": false,
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"zoom": Object {
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"translation": Object {
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