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feat: Calculate width/height
of canvas based on container dimensions (".excalidraw" selector) & remove props width & height (#3379)
* Remove width/height from the ".excalidraw" container so it will sized automatically. * updated all ref calculation to ".excalidraw" instead of parent since now ".excalidraw" will get resized * Remove props width/height as its not needed anymore. * Resize handler is also not needed anymore. * Position absolute canvas due to #3379 (comment) * move css to style and remove one extra rerendering * factor out mock logic for test * set height, width so as to avoid unnecessary updates of regression snap * better mock * better type checking and omit width,height from getDefaultAppState and also restore * revert * default to window dimensions in constructor * update docs * update * update * tweaks
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24 changed files with 243 additions and 258 deletions
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@ -36,8 +36,8 @@ Object {
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"version": 3,
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"versionNonce": 449462985,
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"width": 30,
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"x": 30,
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"y": 20,
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"x": 10,
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"y": 10,
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}
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`;
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@ -77,8 +77,8 @@ Object {
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"version": 3,
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"versionNonce": 449462985,
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"width": 30,
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"x": 30,
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"y": 20,
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"x": 10,
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"y": 10,
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}
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`;
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@ -103,8 +103,8 @@ Object {
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"version": 2,
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"versionNonce": 1278240551,
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"width": 30,
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"x": 30,
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"y": 20,
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"x": 10,
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"y": 10,
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}
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`;
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@ -129,8 +129,8 @@ Object {
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"version": 2,
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"versionNonce": 1278240551,
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"width": 30,
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"x": 30,
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"y": 20,
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"x": 10,
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"y": 10,
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}
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@ -155,7 +155,7 @@ Object {
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"version": 2,
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"versionNonce": 1278240551,
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"width": 30,
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"x": 30,
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"y": 20,
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"x": 10,
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"y": 10,
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}
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`;
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