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https://github.com/excalidraw/excalidraw.git
synced 2025-05-03 10:00:07 -04:00
Fix arc line intersection, add tests to element line intersections
This commit is contained in:
parent
a50ac0ebff
commit
c53c37ba69
11 changed files with 292 additions and 589 deletions
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@ -34,6 +34,9 @@ import {
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ellipse,
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arc,
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radians,
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cartesian2Polar,
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normalizeRadians,
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radiansToDegrees,
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} from "../../math";
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import type { Mutable } from "../utility-types";
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import { getCurvePathOps } from "../../utils/geometry/shape";
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@ -694,17 +697,18 @@ export const createDiamondSide = (
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export const createDiamondArc = (
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start: GlobalPoint,
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end: GlobalPoint,
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c: GlobalPoint,
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r: number,
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) => {
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const c = pointFrom<GlobalPoint>(
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(start[0] + end[0]) / 2,
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(start[1] + end[1]) / 2,
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const [, startAngle] = cartesian2Polar(
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pointFrom(start[0] - c[0], start[1] - c[1]),
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);
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const [, endAngle] = cartesian2Polar(pointFrom(end[0] - c[0], end[1] - c[1]));
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return arc(
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c,
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r,
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radians(Math.asin((start[1] - c[1]) / r)),
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radians(Math.asin((end[1] - c[1]) / r)),
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normalizeRadians(startAngle), // normalizeRadians(radians(startAngle - Math.PI / 2)),
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normalizeRadians(endAngle), // normalizeRadians(radians(endAngle - Math.PI / 2)),
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);
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};
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179
packages/excalidraw/element/collision.test.tsx
Normal file
179
packages/excalidraw/element/collision.test.tsx
Normal file
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@ -0,0 +1,179 @@
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import { intersectElementWithLine } from "./collision";
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import { newElement } from "./newElement";
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import { pointFrom } from "../../math";
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import { ROUNDNESS } from "..";
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describe("intersection with element", () => {
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// it("intersect with rectangle", () => {
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// expect(
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// intersectElementWithLine(
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// newElement({
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// type: "rectangle",
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// x: -5,
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// y: -5,
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// width: 10,
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// height: 10,
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// roundness: null,
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// }),
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// pointFrom(1, 1),
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// pointFrom(10, 10),
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// ),
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// ).toEqual([pointFrom(5, 5), pointFrom(-5, -5)]);
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// expect(
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// intersectElementWithLine(
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// newElement({
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// type: "rectangle",
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// x: -5,
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// y: -5,
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// width: 10,
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// height: 10,
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// roundness: null,
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// }),
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// pointFrom(-1, -1),
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// pointFrom(-10, -10),
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// ),
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// ).toEqual([pointFrom(-5, -5), pointFrom(5, 5)]);
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// expect(
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// intersectElementWithLine(
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// newElement({
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// type: "rectangle",
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// x: -5,
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// y: -5,
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// width: 10,
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// height: 10,
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// roundness: {
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// type: ROUNDNESS.ADAPTIVE_RADIUS,
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// },
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// }),
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// pointFrom(1, 1),
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// pointFrom(10, 10),
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// ).map((p) =>
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// pointFrom(Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100),
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// ),
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// ).toEqual([pointFrom(4.27, 4.27), pointFrom(-4.27, -4.27)]);
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// expect(
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// intersectElementWithLine(
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// newElement({
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// type: "rectangle",
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// x: -5,
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// y: -5,
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// width: 10,
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// height: 10,
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// roundness: {
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// type: ROUNDNESS.ADAPTIVE_RADIUS,
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// },
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// }),
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// pointFrom(-1, -1),
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// pointFrom(-10, -10),
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// ).map((p) =>
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// pointFrom(Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100),
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// ),
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// ).toEqual([pointFrom(-4.27, -4.27), pointFrom(4.27, 4.27)]);
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// });
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it("intersect with diamond", () => {
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// expect(
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// intersectElementWithLine(
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// newElement({
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// type: "diamond",
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// x: -20,
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// y: -20,
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// width: 40,
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// height: 40,
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// roundness: null,
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// }),
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// pointFrom(-30, 0),
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// pointFrom(-25, 0),
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// ),
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// ).toEqual([pointFrom(-20, 0), pointFrom(20, 0)]);
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// expect(
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// intersectElementWithLine(
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// newElement({
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// type: "diamond",
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// x: -20,
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// y: -20,
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// width: 40,
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// height: 40,
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// roundness: null,
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// }),
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// pointFrom(0, -30),
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// pointFrom(0, -25),
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// ),
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// ).toEqual([pointFrom(0, -20), pointFrom(0, 20)]);
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// expect(
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// intersectElementWithLine(
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// newElement({
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// type: "diamond",
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// x: -20,
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// y: -20,
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// width: 40,
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// height: 40,
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// roundness: {
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// type: ROUNDNESS.PROPORTIONAL_RADIUS,
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// },
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// }),
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// pointFrom(-30, 0),
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// pointFrom(-25, 0),
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// ).map((p) =>
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// pointFrom(Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100),
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// ),
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// ).toEqual([pointFrom(-21.46, 0), pointFrom(21.46, 0)]);
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// console.log(
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// intersectElementWithLine(
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// newElement({
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// type: "diamond",
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// x: -20,
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// y: -20,
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// width: 40,
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// height: 40,
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// roundness: {
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// type: ROUNDNESS.PROPORTIONAL_RADIUS,
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// },
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// }),
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// pointFrom(0, -30),
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// pointFrom(0, -25),
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// ).map((p) =>
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// pointFrom(Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100),
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// ),
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// );
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expect(
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intersectElementWithLine(
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newElement({
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type: "diamond",
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x: -20,
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y: -20,
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width: 40,
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height: 40,
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roundness: {
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type: ROUNDNESS.PROPORTIONAL_RADIUS,
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},
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}),
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pointFrom(0, -30),
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pointFrom(0, -25),
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).map((p) =>
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pointFrom(Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100),
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),
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).toEqual([pointFrom(0, -17.93), pointFrom(0, 17.93)]);
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expect(
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intersectElementWithLine(
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newElement({
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type: "diamond",
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x: -20,
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y: -20,
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width: 40,
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height: 40,
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roundness: {
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type: ROUNDNESS.PROPORTIONAL_RADIUS,
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},
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}),
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pointFrom(-30, 0),
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pointFrom(-25, 0),
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).map((p) =>
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pointFrom(Math.round(p[0] * 100) / 100, Math.round(p[1] * 100) / 100),
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),
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).toEqual([pointFrom(-17.93, 0), pointFrom(17.93, 0)]);
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});
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});
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@ -22,11 +22,7 @@ import {
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isImageElement,
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isTextElement,
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} from "./typeChecks";
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import {
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getBoundTextShape,
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getCornerRadius,
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getDiamondPoints,
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} from "../shapes";
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import { getBoundTextShape, getCornerRadius } from "../shapes";
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import type { Arc, GlobalPoint, Polygon } from "../../math";
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import {
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pathIsALoop,
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@ -43,6 +39,7 @@ import {
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pointDistanceSq,
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ellipse,
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ellipseLineIntersectionPoints,
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pointsEqual,
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} from "../../math";
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import { LINE_CONFIRM_THRESHOLD } from "../constants";
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@ -152,7 +149,7 @@ export const intersectElementWithLine = (
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element: ExcalidrawElement,
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a: GlobalPoint,
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b: GlobalPoint,
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offset: number,
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offset: number = 0,
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): GlobalPoint[] => {
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switch (element.type) {
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case "rectangle":
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@ -172,7 +169,7 @@ export const intersectElementWithLine = (
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}
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};
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export const intersectRectanguloidWithLine = (
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const intersectRectanguloidWithLine = (
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element: ExcalidrawRectanguloidElement,
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a: GlobalPoint,
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b: GlobalPoint,
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@ -234,8 +231,8 @@ export const intersectRectanguloidWithLine = (
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arc<GlobalPoint>(
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pointFrom(r[0][0] + roundness, r[0][1] + roundness),
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roundness,
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radians(Math.PI),
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radians((3 / 4) * Math.PI),
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radians(0),
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),
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arc<GlobalPoint>(
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pointFrom(r[1][0] - roundness, r[0][1] + roundness),
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@ -261,8 +258,13 @@ export const intersectRectanguloidWithLine = (
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.map((j) => pointRotateRads(j, center, element.angle))
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: [];
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return [...sideIntersections, ...cornerIntersections].sort(
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(g, h) => pointDistanceSq(g!, b) - pointDistanceSq(h!, b),
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return (
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[...sideIntersections, ...cornerIntersections]
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// Remove duplicates
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.filter(
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(p, idx, points) => points.findIndex((d) => pointsEqual(p, d)) === idx,
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)
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.sort((g, h) => pointDistanceSq(g!, b) - pointDistanceSq(h!, b))
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);
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};
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@ -273,31 +275,39 @@ export const intersectRectanguloidWithLine = (
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* @param b
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* @returns
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*/
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export const intersectDiamondWithLine = (
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const intersectDiamondWithLine = (
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element: ExcalidrawDiamondElement,
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a: GlobalPoint,
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b: GlobalPoint,
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offset: number = 0,
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): GlobalPoint[] => {
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const [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY] =
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getDiamondPoints(element, offset);
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const center = pointFrom<GlobalPoint>(
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(topX + bottomX) / 2,
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(topY + bottomY) / 2,
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const top = pointFrom<GlobalPoint>(element.x + element.width / 2, element.y);
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const right = pointFrom<GlobalPoint>(
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element.x + element.width,
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element.y + element.height / 2,
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);
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const bottom = pointFrom<GlobalPoint>(
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element.x + element.width / 2,
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element.y + element.height,
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);
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const left = pointFrom<GlobalPoint>(
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element.x,
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element.y + element.height / 2,
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);
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const center = pointFrom<GlobalPoint>(
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element.x + element.width / 2,
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element.y + element.height / 2,
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);
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const verticalRadius = getCornerRadius(Math.abs(top[0] - left[0]), element);
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const horizontalRadius = getCornerRadius(
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Math.abs(right[1] - top[1]),
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element,
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);
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const verticalRadius = getCornerRadius(Math.abs(topX - leftX), element);
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const horizontalRadius = getCornerRadius(Math.abs(rightY - topY), element);
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// Rotate the point to the inverse direction to simulate the rotated diamond
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// points. It's all the same distance-wise.
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const rotatedA = pointRotateRads(a, center, radians(-element.angle));
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const rotatedB = pointRotateRads(b, center, radians(-element.angle));
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const [top, right, bottom, left]: GlobalPoint[] = [
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pointFrom(element.x + topX, element.y + topY),
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pointFrom(element.x + rightX, element.y + rightY),
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pointFrom(element.x + bottomX, element.y + bottomY),
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pointFrom(element.x + leftX, element.y + leftY),
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];
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const topRight = createDiamondSide(
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segment<GlobalPoint>(top, right),
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@ -322,10 +332,42 @@ export const intersectDiamondWithLine = (
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const arcs: Arc<GlobalPoint>[] = element.roundness
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? [
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createDiamondArc(topLeft[0], topRight[0], verticalRadius), // TOP
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createDiamondArc(topRight[1], bottomRight[1], horizontalRadius), // RIGHT
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createDiamondArc(bottomRight[0], bottomLeft[0], verticalRadius), // BOTTOM
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createDiamondArc(bottomLeft[1], topLeft[1], horizontalRadius), // LEFT
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createDiamondArc(
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topLeft[0],
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topRight[0],
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pointFrom(
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top[0],
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top[1] + Math.sqrt(2 * Math.pow(verticalRadius, 2)),
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),
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verticalRadius,
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), // TOP
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createDiamondArc(
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topRight[1],
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bottomRight[1],
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pointFrom(
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right[0] - Math.sqrt(2 * Math.pow(horizontalRadius, 2)),
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right[1],
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),
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horizontalRadius,
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), // RIGHT
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createDiamondArc(
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bottomRight[0],
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bottomLeft[0],
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pointFrom(
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bottom[0],
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bottom[1] - Math.sqrt(2 * Math.pow(verticalRadius, 2)),
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),
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verticalRadius,
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), // BOTTOM
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createDiamondArc(
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bottomLeft[1],
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topLeft[1],
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pointFrom(
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left[0] + Math.sqrt(2 * Math.pow(horizontalRadius, 2)),
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left[1],
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),
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horizontalRadius,
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), // LEFT
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]
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: [];
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@ -342,8 +384,13 @@ export const intersectDiamondWithLine = (
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// Rotate back intersection points
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.map((p) => pointRotateRads(p, center, element.angle));
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return [...sides, ...corners].sort(
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(g, h) => pointDistanceSq(g!, b) - pointDistanceSq(h!, b),
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return (
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[...sides, ...corners]
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// Remove duplicates
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.filter(
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(p, idx, points) => points.findIndex((d) => pointsEqual(p, d)) === idx,
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)
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.sort((g, h) => pointDistanceSq(g!, b) - pointDistanceSq(h!, b))
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);
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};
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@ -354,7 +401,7 @@ export const intersectDiamondWithLine = (
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* @param b
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* @returns
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*/
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export const intersectEllipseWithLine = (
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const intersectEllipseWithLine = (
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element: ExcalidrawEllipseElement,
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a: GlobalPoint,
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b: GlobalPoint,
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|
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@ -172,10 +172,30 @@ export const distanceToDiamondElement = (
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const arcs = element.roundness
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? [
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createDiamondArc(topLeft[0], topRight[0], verticalRadius), // TOP
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createDiamondArc(topRight[1], bottomRight[1], horizontalRadius), // RIGHT
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createDiamondArc(bottomRight[0], bottomLeft[0], verticalRadius), // BOTTOM
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createDiamondArc(bottomLeft[1], topLeft[1], horizontalRadius), // LEFT
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createDiamondArc(
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topLeft[0],
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topRight[0],
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pointFrom(top[0], top[1] + verticalRadius),
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verticalRadius,
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), // TOP
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createDiamondArc(
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topRight[1],
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bottomRight[1],
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pointFrom(right[0] - horizontalRadius, right[1]),
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horizontalRadius,
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), // RIGHT
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createDiamondArc(
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bottomRight[0],
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bottomLeft[0],
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pointFrom(bottom[0], bottom[1] - verticalRadius),
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verticalRadius,
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), // BOTTOM
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createDiamondArc(
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bottomLeft[1],
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topLeft[1],
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pointFrom(right[0] + horizontalRadius, right[1]),
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horizontalRadius,
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), // LEFT
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]
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: [];
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|
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