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fix: deselected hit element being duplicated + incorrect re-seeding (#9333)
* fix: deselected hit element being duplicated + incorrect re-seeding * snapshots * Fix alt-drag binding Signed-off-by: Mark Tolmacs <mark@lazycat.hu> * Add alt-drag bound arrow test Signed-off-by: Mark Tolmacs <mark@lazycat.hu> --------- Signed-off-by: Mark Tolmacs <mark@lazycat.hu> Co-authored-by: Mark Tolmacs <mark@lazycat.hu>
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5 changed files with 259 additions and 12 deletions
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@ -55,6 +55,7 @@ import { getBoundTextElement, handleBindTextResize } from "./textElement";
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import {
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isArrowElement,
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isBindableElement,
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isBindingElement,
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isBoundToContainer,
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isElbowArrow,
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isFixedPointBinding,
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@ -1422,7 +1423,7 @@ const getLinearElementEdgeCoors = (
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);
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};
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export const fixBindingsAfterDuplication = (
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export const fixDuplicatedBindingsAfterDuplication = (
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newElements: ExcalidrawElement[],
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oldIdToDuplicatedId: Map<ExcalidrawElement["id"], ExcalidrawElement["id"]>,
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duplicatedElementsMap: NonDeletedSceneElementsMap,
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@ -1493,6 +1494,196 @@ export const fixBindingsAfterDuplication = (
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}
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};
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const fixReversedBindingsForBindables = (
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original: ExcalidrawBindableElement,
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duplicate: ExcalidrawBindableElement,
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originalElements: Map<string, ExcalidrawElement>,
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elementsWithClones: ExcalidrawElement[],
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oldIdToDuplicatedId: Map<ExcalidrawElement["id"], ExcalidrawElement["id"]>,
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) => {
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original.boundElements?.forEach((binding, idx) => {
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if (binding.type !== "arrow") {
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return;
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}
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const oldArrow = elementsWithClones.find((el) => el.id === binding.id);
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if (!isBindingElement(oldArrow)) {
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return;
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}
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if (originalElements.has(binding.id)) {
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// Linked arrow is in the selection, so find the duplicate pair
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const newArrowId = oldIdToDuplicatedId.get(binding.id) ?? binding.id;
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const newArrow = elementsWithClones.find(
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(el) => el.id === newArrowId,
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)! as ExcalidrawArrowElement;
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mutateElement(newArrow, {
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startBinding:
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oldArrow.startBinding?.elementId === binding.id
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? {
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...oldArrow.startBinding,
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elementId: duplicate.id,
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}
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: newArrow.startBinding,
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endBinding:
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oldArrow.endBinding?.elementId === binding.id
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? {
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...oldArrow.endBinding,
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elementId: duplicate.id,
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}
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: newArrow.endBinding,
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});
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mutateElement(duplicate, {
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boundElements: [
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...(duplicate.boundElements ?? []).filter(
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(el) => el.id !== binding.id && el.id !== newArrowId,
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),
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{
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type: "arrow",
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id: newArrowId,
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},
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],
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});
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} else {
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// Linked arrow is outside the selection,
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// so we move the binding to the duplicate
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mutateElement(oldArrow, {
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startBinding:
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oldArrow.startBinding?.elementId === original.id
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? {
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...oldArrow.startBinding,
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elementId: duplicate.id,
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}
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: oldArrow.startBinding,
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endBinding:
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oldArrow.endBinding?.elementId === original.id
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? {
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...oldArrow.endBinding,
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elementId: duplicate.id,
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}
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: oldArrow.endBinding,
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});
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mutateElement(duplicate, {
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boundElements: [
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...(duplicate.boundElements ?? []),
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{
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type: "arrow",
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id: oldArrow.id,
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},
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],
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});
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mutateElement(original, {
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boundElements:
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original.boundElements?.filter((_, i) => i !== idx) ?? null,
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});
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}
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});
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};
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const fixReversedBindingsForArrows = (
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original: ExcalidrawArrowElement,
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duplicate: ExcalidrawArrowElement,
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originalElements: Map<string, ExcalidrawElement>,
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bindingProp: "startBinding" | "endBinding",
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oldIdToDuplicatedId: Map<ExcalidrawElement["id"], ExcalidrawElement["id"]>,
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elementsWithClones: ExcalidrawElement[],
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) => {
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const oldBindableId = original[bindingProp]?.elementId;
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if (oldBindableId) {
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if (originalElements.has(oldBindableId)) {
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// Linked element is in the selection
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const newBindableId =
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oldIdToDuplicatedId.get(oldBindableId) ?? oldBindableId;
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const newBindable = elementsWithClones.find(
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(el) => el.id === newBindableId,
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) as ExcalidrawBindableElement;
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mutateElement(duplicate, {
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[bindingProp]: {
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...original[bindingProp],
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elementId: newBindableId,
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},
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});
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mutateElement(newBindable, {
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boundElements: [
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...(newBindable.boundElements ?? []).filter(
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(el) => el.id !== original.id && el.id !== duplicate.id,
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),
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{
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id: duplicate.id,
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type: "arrow",
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},
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],
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});
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} else {
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// Linked element is outside the selection
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const originalBindable = elementsWithClones.find(
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(el) => el.id === oldBindableId,
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);
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if (originalBindable) {
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mutateElement(duplicate, {
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[bindingProp]: original[bindingProp],
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});
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mutateElement(original, {
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[bindingProp]: null,
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});
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mutateElement(originalBindable, {
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boundElements: [
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...(originalBindable.boundElements?.filter(
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(el) => el.id !== original.id,
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) ?? []),
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{
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id: duplicate.id,
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type: "arrow",
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},
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],
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});
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}
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}
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}
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};
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export const fixReversedBindings = (
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originalElements: Map<string, ExcalidrawElement>,
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elementsWithClones: ExcalidrawElement[],
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oldIdToDuplicatedId: Map<ExcalidrawElement["id"], ExcalidrawElement["id"]>,
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) => {
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for (const original of originalElements.values()) {
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const duplicate = elementsWithClones.find(
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(el) => el.id === oldIdToDuplicatedId.get(original.id),
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)!;
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if (isBindableElement(original) && isBindableElement(duplicate)) {
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fixReversedBindingsForBindables(
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original,
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duplicate,
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originalElements,
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elementsWithClones,
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oldIdToDuplicatedId,
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);
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} else if (isArrowElement(original) && isArrowElement(duplicate)) {
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fixReversedBindingsForArrows(
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original,
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duplicate,
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originalElements,
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"startBinding",
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oldIdToDuplicatedId,
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elementsWithClones,
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);
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fixReversedBindingsForArrows(
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original,
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duplicate,
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originalElements,
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"endBinding",
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oldIdToDuplicatedId,
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elementsWithClones,
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);
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}
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}
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};
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export const fixBindingsAfterDeletion = (
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sceneElements: readonly ExcalidrawElement[],
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deletedElements: readonly ExcalidrawElement[],
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