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https://github.com/excalidraw/excalidraw.git
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feat: Add option to flip single element on the context menu (#2520)
Co-authored-by: dwelle <luzar.david@gmail.com>
This commit is contained in:
parent
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12 changed files with 872 additions and 4 deletions
615
src/tests/flip.test.tsx
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615
src/tests/flip.test.tsx
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import React from "react";
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import ReactDOM from "react-dom";
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import { render } from "./test-utils";
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import App from "../components/App";
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import { defaultLang, setLanguage } from "../i18n";
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import { UI, Pointer } from "./helpers/ui";
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import { API } from "./helpers/api";
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import { actionFlipHorizontal, actionFlipVertical } from "../actions";
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const { h } = window;
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const mouse = new Pointer("mouse");
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beforeEach(async () => {
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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mouse.reset();
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await setLanguage(defaultLang);
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render(<App />);
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});
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const createAndSelectOneRectangle = (angle: number = 0) => {
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UI.createElement("rectangle", {
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x: 0,
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y: 0,
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width: 100,
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height: 50,
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angle,
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});
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};
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const createAndSelectOneDiamond = (angle: number = 0) => {
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UI.createElement("diamond", {
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x: 0,
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y: 0,
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width: 100,
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height: 50,
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angle,
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});
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};
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const createAndSelectOneEllipse = (angle: number = 0) => {
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UI.createElement("ellipse", {
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x: 0,
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y: 0,
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width: 100,
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height: 50,
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angle,
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});
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};
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const createAndSelectOneArrow = (angle: number = 0) => {
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UI.createElement("arrow", {
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x: 0,
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y: 0,
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width: 100,
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height: 50,
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angle,
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});
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};
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const createAndSelectOneLine = (angle: number = 0) => {
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UI.createElement("line", {
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x: 0,
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y: 0,
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width: 100,
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height: 50,
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angle,
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});
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};
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const createAndReturnOneDraw = (angle: number = 0) => {
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return UI.createElement("draw", {
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x: 0,
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y: 0,
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width: 50,
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height: 100,
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angle,
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});
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};
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// Rectangle element
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it("flips an unrotated rectangle horizontally correctly", () => {
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createAndSelectOneRectangle();
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips an unrotated rectangle vertically correctly", () => {
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createAndSelectOneRectangle();
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips a rotated rectangle horizontally correctly", () => {
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const originalAngle = (3 * Math.PI) / 4;
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const expectedAngle = (5 * Math.PI) / 4;
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createAndSelectOneRectangle(originalAngle);
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
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});
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it("flips a rotated rectangle vertically correctly", () => {
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const originalAngle = (3 * Math.PI) / 4;
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const expectedAgnle = Math.PI / 4;
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createAndSelectOneRectangle(originalAngle);
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAgnle);
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});
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// Diamond element
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it("flips an unrotated diamond horizontally correctly", () => {
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createAndSelectOneDiamond();
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips an unrotated diamond vertically correctly", () => {
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createAndSelectOneDiamond();
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips a rotated diamond horizontally correctly", () => {
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const originalAngle = (5 * Math.PI) / 4;
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const expectedAngle = (3 * Math.PI) / 4;
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createAndSelectOneDiamond(originalAngle);
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
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});
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it("flips a rotated diamond vertically correctly", () => {
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const originalAngle = (5 * Math.PI) / 4;
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const expectedAngle = (7 * Math.PI) / 4;
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createAndSelectOneDiamond(originalAngle);
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
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});
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// Ellipse element
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it("flips an unrotated ellipse horizontally correctly", () => {
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createAndSelectOneEllipse();
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips an unrotated ellipse vertically correctly", () => {
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createAndSelectOneEllipse();
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips a rotated ellipse horizontally correctly", () => {
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const originalAngle = (7 * Math.PI) / 4;
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const expectedAngle = Math.PI / 4;
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createAndSelectOneEllipse(originalAngle);
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
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});
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it("flips a rotated ellipse vertically correctly", () => {
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const originalAngle = (7 * Math.PI) / 4;
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const expectedAngle = (5 * Math.PI) / 4;
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createAndSelectOneEllipse(originalAngle);
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if x position did not change
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expect(API.getSelectedElements()[0].x).toEqual(0);
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expect(API.getSelectedElements()[0].y).toEqual(0);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
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});
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// Arrow element
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it("flips an unrotated arrow horizontally correctly", () => {
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createAndSelectOneArrow();
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips an unrotated arrow vertically correctly", () => {
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createAndSelectOneArrow();
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips a rotated arrow horizontally correctly", () => {
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const originalAngle = Math.PI / 4;
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const expectedAngle = (7 * Math.PI) / 4;
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createAndSelectOneArrow(originalAngle);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
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});
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it("flips a rotated arrow vertically correctly", () => {
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const originalAngle = Math.PI / 4;
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const expectedAngle = (3 * Math.PI) / 4;
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createAndSelectOneArrow(originalAngle);
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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// Check angle
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expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
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});
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// Line element
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it("flips an unrotated line horizontally correctly", () => {
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createAndSelectOneLine();
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipHorizontal);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips an unrotated line vertically correctly", () => {
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createAndSelectOneLine();
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const originalWidth = API.getSelectedElements()[0].width;
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const originalHeight = API.getSelectedElements()[0].height;
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h.app.actionManager.executeAction(actionFlipVertical);
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// Check if width and height did not change
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expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
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expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
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});
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it("flips a rotated line horizontally correctly", () => {
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const originalAngle = Math.PI / 4;
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const expectedAngle = (7 * Math.PI) / 4;
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createAndSelectOneLine(originalAngle);
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|
||||
const originalWidth = API.getSelectedElements()[0].width;
|
||||
const originalHeight = API.getSelectedElements()[0].height;
|
||||
|
||||
h.app.actionManager.executeAction(actionFlipHorizontal);
|
||||
|
||||
// Check if width and height did not change
|
||||
expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
|
||||
|
||||
expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
|
||||
|
||||
// Check angle
|
||||
expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
|
||||
});
|
||||
|
||||
it("flips a rotated line vertically correctly", () => {
|
||||
const originalAngle = Math.PI / 4;
|
||||
const expectedAngle = (3 * Math.PI) / 4;
|
||||
|
||||
createAndSelectOneLine(originalAngle);
|
||||
|
||||
const originalWidth = API.getSelectedElements()[0].width;
|
||||
const originalHeight = API.getSelectedElements()[0].height;
|
||||
|
||||
h.app.actionManager.executeAction(actionFlipVertical);
|
||||
|
||||
// Check if width and height did not change
|
||||
expect(API.getSelectedElements()[0].width).toEqual(originalWidth);
|
||||
|
||||
expect(API.getSelectedElements()[0].height).toEqual(originalHeight);
|
||||
|
||||
// Check angle
|
||||
expect(API.getSelectedElements()[0].angle).toBeCloseTo(expectedAngle);
|
||||
});
|
||||
|
||||
// Draw element
|
||||
|
||||
it("flips an unrotated drawing horizontally correctly", () => {
|
||||
const draw = createAndReturnOneDraw();
|
||||
// select draw, since not done automatically
|
||||
h.state.selectedElementIds[draw.id] = true;
|
||||
|
||||
const originalWidth = draw.width;
|
||||
const originalHeight = draw.height;
|
||||
|
||||
h.app.actionManager.executeAction(actionFlipHorizontal);
|
||||
|
||||
// Check if width and height did not change
|
||||
expect(draw.width).toEqual(originalWidth);
|
||||
|
||||
expect(draw.height).toEqual(originalHeight);
|
||||
});
|
||||
|
||||
it("flips an unrotated drawing vertically correctly", () => {
|
||||
const draw = createAndReturnOneDraw();
|
||||
// select draw, since not done automatically
|
||||
h.state.selectedElementIds[draw.id] = true;
|
||||
|
||||
const originalWidth = draw.width;
|
||||
const originalHeight = draw.height;
|
||||
|
||||
h.app.actionManager.executeAction(actionFlipVertical);
|
||||
|
||||
// Check if width and height did not change
|
||||
expect(draw.width).toEqual(originalWidth);
|
||||
|
||||
expect(draw.height).toEqual(originalHeight);
|
||||
});
|
||||
|
||||
it("flips a rotated drawing horizontally correctly", () => {
|
||||
const originalAngle = Math.PI / 4;
|
||||
const expectedAngle = (7 * Math.PI) / 4;
|
||||
|
||||
const draw = createAndReturnOneDraw(originalAngle);
|
||||
// select draw, since not done automatically
|
||||
h.state.selectedElementIds[draw.id] = true;
|
||||
|
||||
const originalWidth = draw.width;
|
||||
const originalHeight = draw.height;
|
||||
|
||||
h.app.actionManager.executeAction(actionFlipHorizontal);
|
||||
|
||||
// Check if width and height did not change
|
||||
expect(draw.width).toEqual(originalWidth);
|
||||
|
||||
expect(draw.height).toEqual(originalHeight);
|
||||
|
||||
// Check angle
|
||||
expect(draw.angle).toBeCloseTo(expectedAngle);
|
||||
});
|
||||
|
||||
it("flips a rotated drawing vertically correctly", () => {
|
||||
const originalAngle = Math.PI / 4;
|
||||
const expectedAngle = (3 * Math.PI) / 4;
|
||||
|
||||
const draw = createAndReturnOneDraw(originalAngle);
|
||||
// select draw, since not done automatically
|
||||
h.state.selectedElementIds[draw.id] = true;
|
||||
|
||||
const originalWidth = draw.width;
|
||||
const originalHeight = draw.height;
|
||||
|
||||
h.app.actionManager.executeAction(actionFlipVertical);
|
||||
|
||||
// Check if width and height did not change
|
||||
expect(API.getSelectedElement().width).toEqual(originalWidth);
|
||||
|
||||
expect(API.getSelectedElement().height).toEqual(originalHeight);
|
||||
|
||||
// Check angle
|
||||
expect(API.getSelectedElement().angle).toBeCloseTo(expectedAngle);
|
||||
});
|
Loading…
Add table
Add a link
Reference in a new issue