Draw horizontal/vertical lines/arrows when shift pressed (#430)

* Draw horizontal/vertical lines/arrows when shift pressed

* Refactor resizing with delta

* Resize arrows/lines perfectly when shift pressed
This commit is contained in:
Günay Mert Karadoğan 2020-01-23 09:21:04 +00:00 committed by David Luzar
parent dfb7c2b744
commit 926b4f24e6
4 changed files with 129 additions and 42 deletions

View file

@ -12,4 +12,8 @@ export { resizeTest, getCursorForResizingElement } from "./resizeTest";
export { isTextElement } from "./typeChecks";
export { textWysiwyg } from "./textWysiwyg";
export { redrawTextBoundingBox } from "./textElement";
export { isInvisiblySmallElement } from "./sizeChecks";
export {
getPerfectElementSize,
isInvisiblySmallElement,
resizePerfectLineForNWHandler
} from "./sizeHelpers";

View file

@ -1,5 +0,0 @@
import { ExcalidrawElement } from "./types";
export function isInvisiblySmallElement(element: ExcalidrawElement): boolean {
return element.width === 0 && element.height === 0;
}

View file

@ -0,0 +1,59 @@
import { ExcalidrawElement } from "./types";
export function isInvisiblySmallElement(element: ExcalidrawElement): boolean {
return element.width === 0 && element.height === 0;
}
/**
* Makes a perfect shape or diagonal/horizontal/vertical line
*/
export function getPerfectElementSize(
elementType: string,
width: number,
height: number
): { width: number; height: number } {
const absWidth = Math.abs(width);
const absHeight = Math.abs(height);
if (elementType === "line" || elementType === "arrow") {
if (absHeight < absWidth / 2) {
height = 0;
} else if (absWidth < absHeight / 2) {
width = 0;
} else {
height = absWidth * Math.sign(height);
}
} else if (elementType !== "selection") {
height = absWidth * Math.sign(height);
}
return { width, height };
}
export function resizePerfectLineForNWHandler(
element: ExcalidrawElement,
x: number,
y: number
) {
const anchorX = element.x + element.width;
const anchorY = element.y + element.height;
const distanceToAnchorX = x - anchorX;
const distanceToAnchorY = y - anchorY;
if (Math.abs(distanceToAnchorX) < Math.abs(distanceToAnchorY) / 2) {
element.x = anchorX;
element.width = 0;
element.y = y;
element.height = -distanceToAnchorY;
} else if (Math.abs(distanceToAnchorY) < Math.abs(element.width) / 2) {
element.y = anchorY;
element.height = 0;
} else {
element.x = x;
element.width = -distanceToAnchorX;
element.height =
Math.sign(distanceToAnchorY) *
Math.sign(distanceToAnchorX) *
element.width;
element.y = anchorY - element.height;
}
}