fix: make LinearElementEditor independent of scene (#7670)

* fix: make LinearElementEditor independent of scene

* more fixes

* pass elements and elementsMap to maybeBindBindableElement,getHoveredElementForBinding,bindingBorderTest,getElligibleElementsForBindableElementAndWhere,isLinearElementEligibleForNewBindingByBindable

* replace `ElementsMap` with `NonDeletedSceneElementsMap` & remove unused params

* fix lint

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
This commit is contained in:
Aakansha Doshi 2024-02-19 11:49:01 +05:30 committed by GitHub
parent 47f87f4ecb
commit 9013c84524
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13 changed files with 172 additions and 123 deletions

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@ -24,7 +24,7 @@ export const actionToggleLinearEditor = register({
const editingLinearElement =
appState.editingLinearElement?.elementId === selectedElement.id
? null
: new LinearElementEditor(selectedElement, app.scene);
: new LinearElementEditor(selectedElement);
return {
appState: {
...appState,