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synced 2025-05-03 10:00:07 -04:00
fix: scrollbar rendering and improve dragging (#9417)
* fix: scrollbar rendering and improve dragging * tweak offsets
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parent
5fc13e4309
commit
8fb2f70414
3 changed files with 60 additions and 23 deletions
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@ -8787,7 +8787,10 @@ class App extends React.Component<AppProps, AppState> {
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const x = event.clientX;
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const dx = x - pointerDownState.lastCoords.x;
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this.translateCanvas({
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scrollX: this.state.scrollX - dx / this.state.zoom.value,
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scrollX:
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this.state.scrollX -
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(dx * (currentScrollBars.horizontal?.deltaMultiplier || 1)) /
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this.state.zoom.value,
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});
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pointerDownState.lastCoords.x = x;
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return true;
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@ -8797,7 +8800,10 @@ class App extends React.Component<AppProps, AppState> {
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const y = event.clientY;
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const dy = y - pointerDownState.lastCoords.y;
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this.translateCanvas({
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scrollY: this.state.scrollY - dy / this.state.zoom.value,
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scrollY:
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this.state.scrollY -
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(dy * (currentScrollBars.vertical?.deltaMultiplier || 1)) /
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this.state.zoom.value,
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});
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pointerDownState.lastCoords.y = y;
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return true;
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@ -11,6 +11,7 @@ export const SCROLLBAR_MARGIN = 4;
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export const SCROLLBAR_WIDTH = 6;
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export const SCROLLBAR_COLOR = "rgba(0,0,0,0.3)";
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// The scrollbar represents where the viewport is in relationship to the scene
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export const getScrollBars = (
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elements: RenderableElementsMap,
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viewportWidth: number,
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@ -31,9 +32,6 @@ export const getScrollBars = (
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const viewportWidthWithZoom = viewportWidth / appState.zoom.value;
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const viewportHeightWithZoom = viewportHeight / appState.zoom.value;
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const viewportWidthDiff = viewportWidth - viewportWidthWithZoom;
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const viewportHeightDiff = viewportHeight - viewportHeightWithZoom;
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const safeArea = {
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top: parseInt(getGlobalCSSVariable("sat")) || 0,
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bottom: parseInt(getGlobalCSSVariable("sab")) || 0,
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@ -44,10 +42,8 @@ export const getScrollBars = (
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const isRTL = getLanguage().rtl;
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// The viewport is the rectangle currently visible for the user
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const viewportMinX =
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-appState.scrollX + viewportWidthDiff / 2 + safeArea.left;
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const viewportMinY =
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-appState.scrollY + viewportHeightDiff / 2 + safeArea.top;
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const viewportMinX = -appState.scrollX + safeArea.left;
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const viewportMinY = -appState.scrollY + safeArea.top;
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const viewportMaxX = viewportMinX + viewportWidthWithZoom - safeArea.right;
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const viewportMaxY = viewportMinY + viewportHeightWithZoom - safeArea.bottom;
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@ -57,8 +53,43 @@ export const getScrollBars = (
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const sceneMaxX = Math.max(elementsMaxX, viewportMaxX);
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const sceneMaxY = Math.max(elementsMaxY, viewportMaxY);
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// The scrollbar represents where the viewport is in relationship to the scene
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// the elements-only bbox
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const sceneWidth = elementsMaxX - elementsMinX;
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const sceneHeight = elementsMaxY - elementsMinY;
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// scene (elements) bbox + the viewport bbox that extends outside of it
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const extendedSceneWidth = sceneMaxX - sceneMinX;
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const extendedSceneHeight = sceneMaxY - sceneMinY;
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const scrollWidthOffset =
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Math.max(SCROLLBAR_MARGIN * 2, safeArea.left + safeArea.right) +
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SCROLLBAR_WIDTH * 2;
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const scrollbarWidth =
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viewportWidth * (viewportWidthWithZoom / extendedSceneWidth) -
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scrollWidthOffset;
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const scrollbarHeightOffset =
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Math.max(SCROLLBAR_MARGIN * 2, safeArea.top + safeArea.bottom) +
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SCROLLBAR_WIDTH * 2;
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const scrollbarHeight =
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viewportHeight * (viewportHeightWithZoom / extendedSceneHeight) -
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scrollbarHeightOffset;
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// NOTE the delta multiplier calculation isn't quite correct when viewport
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// is extended outside the scene (elements) bbox as there's some small
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// accumulation error. I'll let this be an exercise for others to fix. ^^
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const horizontalDeltaMultiplier =
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extendedSceneWidth > sceneWidth
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? (extendedSceneWidth * appState.zoom.value) /
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(scrollbarWidth + scrollWidthOffset)
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: viewportWidth / (scrollbarWidth + scrollWidthOffset);
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const verticalDeltaMultiplier =
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extendedSceneHeight > sceneHeight
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? (extendedSceneHeight * appState.zoom.value) /
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(scrollbarHeight + scrollbarHeightOffset)
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: viewportHeight / (scrollbarHeight + scrollbarHeightOffset);
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return {
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horizontal:
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viewportMinX === sceneMinX && viewportMaxX === sceneMaxX
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@ -66,18 +97,17 @@ export const getScrollBars = (
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: {
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x:
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Math.max(safeArea.left, SCROLLBAR_MARGIN) +
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((viewportMinX - sceneMinX) / (sceneMaxX - sceneMinX)) *
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viewportWidth,
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SCROLLBAR_WIDTH +
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((viewportMinX - sceneMinX) / extendedSceneWidth) * viewportWidth,
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y:
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viewportHeight -
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SCROLLBAR_WIDTH -
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Math.max(SCROLLBAR_MARGIN, safeArea.bottom),
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width:
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((viewportMaxX - viewportMinX) / (sceneMaxX - sceneMinX)) *
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viewportWidth -
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Math.max(SCROLLBAR_MARGIN * 2, safeArea.left + safeArea.right),
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width: scrollbarWidth,
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height: SCROLLBAR_WIDTH,
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deltaMultiplier: horizontalDeltaMultiplier,
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},
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vertical:
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viewportMinY === sceneMinY && viewportMaxY === sceneMaxY
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? null
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@ -88,14 +118,13 @@ export const getScrollBars = (
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SCROLLBAR_WIDTH -
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Math.max(safeArea.right, SCROLLBAR_MARGIN),
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y:
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((viewportMinY - sceneMinY) / (sceneMaxY - sceneMinY)) *
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viewportHeight +
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Math.max(safeArea.top, SCROLLBAR_MARGIN),
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Math.max(safeArea.top, SCROLLBAR_MARGIN) +
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SCROLLBAR_WIDTH +
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((viewportMinY - sceneMinY) / extendedSceneHeight) *
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viewportHeight,
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width: SCROLLBAR_WIDTH,
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height:
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((viewportMaxY - viewportMinY) / (sceneMaxY - sceneMinY)) *
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viewportHeight -
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Math.max(SCROLLBAR_MARGIN * 2, safeArea.top + safeArea.bottom),
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height: scrollbarHeight,
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deltaMultiplier: verticalDeltaMultiplier,
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},
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};
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};
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@ -130,12 +130,14 @@ export type ScrollBars = {
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y: number;
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width: number;
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height: number;
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deltaMultiplier: number;
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} | null;
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vertical: {
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x: number;
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y: number;
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width: number;
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height: number;
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deltaMultiplier: number;
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} | null;
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};
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