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feat: render frames on export (#7210)
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30 changed files with 989 additions and 332 deletions
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@ -4,7 +4,11 @@ import {
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} from "../scene/export";
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import { getDefaultAppState } from "../appState";
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import { AppState, BinaryFiles } from "../types";
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import { ExcalidrawElement, NonDeleted } from "../element/types";
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import {
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ExcalidrawElement,
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ExcalidrawFrameElement,
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NonDeleted,
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} from "../element/types";
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import { restore } from "../data/restore";
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import { MIME_TYPES } from "../constants";
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import { encodePngMetadata } from "../data/image";
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@ -14,24 +18,6 @@ import {
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copyTextToSystemClipboard,
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copyToClipboard,
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} from "../clipboard";
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import Scene from "../scene/Scene";
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import { duplicateElements } from "../element/newElement";
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// getContainerElement and getBoundTextElement and potentially other helpers
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// depend on `Scene` which will not be available when these pure utils are
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// called outside initialized Excalidraw editor instance or even if called
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// from inside Excalidraw if the elements were never cached by Scene (e.g.
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// for library elements).
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//
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// As such, before passing the elements down, we need to initialize a custom
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// Scene instance and assign them to it.
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//
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// FIXME This is a super hacky workaround and we'll need to rewrite this soon.
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const passElementsSafely = (elements: readonly ExcalidrawElement[]) => {
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const scene = new Scene();
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scene.replaceAllElements(duplicateElements(elements));
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return scene.getNonDeletedElements();
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};
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export { MIME_TYPES };
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@ -40,6 +26,7 @@ type ExportOpts = {
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appState?: Partial<Omit<AppState, "offsetTop" | "offsetLeft">>;
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files: BinaryFiles | null;
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maxWidthOrHeight?: number;
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exportingFrame?: ExcalidrawFrameElement | null;
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getDimensions?: (
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width: number,
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height: number,
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@ -53,6 +40,7 @@ export const exportToCanvas = ({
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maxWidthOrHeight,
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getDimensions,
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exportPadding,
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exportingFrame,
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}: ExportOpts & {
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exportPadding?: number;
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}) => {
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@ -63,10 +51,10 @@ export const exportToCanvas = ({
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);
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const { exportBackground, viewBackgroundColor } = restoredAppState;
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return _exportToCanvas(
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passElementsSafely(restoredElements),
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restoredElements,
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{ ...restoredAppState, offsetTop: 0, offsetLeft: 0, width: 0, height: 0 },
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files || {},
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{ exportBackground, exportPadding, viewBackgroundColor },
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{ exportBackground, exportPadding, viewBackgroundColor, exportingFrame },
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(width: number, height: number) => {
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const canvas = document.createElement("canvas");
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@ -135,10 +123,8 @@ export const exportToBlob = async (
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};
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}
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const canvas = await exportToCanvas({
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...opts,
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elements: passElementsSafely(opts.elements),
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});
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const canvas = await exportToCanvas(opts);
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quality = quality ? quality : /image\/jpe?g/.test(mimeType) ? 0.92 : 0.8;
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return new Promise((resolve, reject) => {
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@ -179,6 +165,7 @@ export const exportToSvg = async ({
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files = {},
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exportPadding,
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renderEmbeddables,
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exportingFrame,
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}: Omit<ExportOpts, "getDimensions"> & {
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exportPadding?: number;
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renderEmbeddables?: boolean;
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@ -194,20 +181,10 @@ export const exportToSvg = async ({
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exportPadding,
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};
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return _exportToSvg(
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passElementsSafely(restoredElements),
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exportAppState,
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files,
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{
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renderEmbeddables,
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// NOTE as long as we're using the Scene hack, we need to ensure
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// we pass the original, uncloned elements when serializing
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// so that we keep ids stable. Hence adding the serializeAsJSON helper
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// support into the downstream exportToSvg function.
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serializeAsJSON: () =>
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serializeAsJSON(restoredElements, exportAppState, files || {}, "local"),
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},
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);
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return _exportToSvg(restoredElements, exportAppState, files, {
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exportingFrame,
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renderEmbeddables,
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});
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};
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export const exportToClipboard = async (
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@ -6,13 +6,14 @@ import type {
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} from "../element/types";
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import {
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isArrowElement,
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isExcalidrawElement,
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isFreeDrawElement,
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isLinearElement,
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isTextElement,
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} from "../element/typeChecks";
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import { isValueInRange, rotatePoint } from "../math";
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import type { Point } from "../types";
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import { Bounds } from "../element/bounds";
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import { Bounds, getElementBounds } from "../element/bounds";
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type Element = NonDeletedExcalidrawElement;
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type Elements = readonly NonDeletedExcalidrawElement[];
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@ -146,7 +147,7 @@ export const elementsOverlappingBBox = ({
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errorMargin = 0,
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}: {
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elements: Elements;
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bounds: Bounds;
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bounds: Bounds | ExcalidrawElement;
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/** safety offset. Defaults to 0. */
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errorMargin?: number;
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/**
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@ -156,6 +157,9 @@ export const elementsOverlappingBBox = ({
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**/
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type: "overlap" | "contain" | "inside";
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}) => {
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if (isExcalidrawElement(bounds)) {
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bounds = getElementBounds(bounds);
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}
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const adjustedBBox: Bounds = [
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bounds[0] - errorMargin,
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bounds[1] - errorMargin,
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