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feat: Add Eraser 🎉 (#4887)
* feat: Add Eraser 🎉
* Eraser working
* remove unused state
* fix
* toggle eraser
* Support deselect with Alt/Option
* rename actionDelete -> actionErase
* Add util isEraserActive
* show eraser in mobile
* render eraser conditionally in mobile
* use selection if eraser in local storage state
* Add sampling to erase accurately
* use pointerDownState
* set eraser to false in AllowedExcalidrawElementTypes
* rename/reword fixes
* don't use updateScene
* handle bound text when erasing
* fix hover state in mobile
* consider all hitElements instead of a single
* code improvements
* revert to select if eraser active and elements selected
* show eraser in zenmode
* erase element when clicked on element while eraser active
* set groupIds to empty when eraser active
* fix test
* remove dragged distance
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18 changed files with 233 additions and 32 deletions
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@ -224,6 +224,9 @@ export const setCursorForShape = (
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}
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if (shape === "selection") {
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resetCursor(canvas);
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} else if (shape === "eraser") {
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resetCursor(canvas);
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// do nothing if image tool is selected which suggests there's
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// a image-preview set as the cursor
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} else if (shape !== "image") {
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