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feat: Add Eraser 🎉 (#4887)
* feat: Add Eraser 🎉
* Eraser working
* remove unused state
* fix
* toggle eraser
* Support deselect with Alt/Option
* rename actionDelete -> actionErase
* Add util isEraserActive
* show eraser in mobile
* render eraser conditionally in mobile
* use selection if eraser in local storage state
* Add sampling to erase accurately
* use pointerDownState
* set eraser to false in AllowedExcalidrawElementTypes
* rename/reword fixes
* don't use updateScene
* handle bound text when erasing
* fix hover state in mobile
* consider all hitElements instead of a single
* code improvements
* revert to select if eraser active and elements selected
* show eraser in zenmode
* erase element when clicked on element while eraser active
* set groupIds to empty when eraser active
* fix test
* remove dragged distance
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18 changed files with 233 additions and 32 deletions
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@ -1,4 +1,3 @@
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import { SHAPES } from "../shapes";
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import { updateBoundElements } from "./binding";
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import { getCommonBounds } from "./bounds";
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import { mutateElement } from "./mutateElement";
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@ -93,7 +92,7 @@ export const getDragOffsetXY = (
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export const dragNewElement = (
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draggingElement: NonDeletedExcalidrawElement,
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elementType: typeof SHAPES[number]["value"],
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elementType: AppState["elementType"],
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originX: number,
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originY: number,
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x: number,
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