fix: make bounds independent of scene (#7679)

* fix: make bounds independent of scene

* pass only elements to getCommonBounds

* lint

* pass elementsMap to getVisibleAndNonSelectedElements
This commit is contained in:
Aakansha Doshi 2024-02-19 19:39:14 +05:30 committed by GitHub
parent 9013c84524
commit 79d9dc2f8f
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11 changed files with 106 additions and 59 deletions

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@ -1,20 +1,21 @@
import { getCommonBounds } from "../element";
import { InteractiveCanvasAppState } from "../types";
import { RenderableElementsMap, ScrollBars } from "./types";
import { ScrollBars } from "./types";
import { getGlobalCSSVariable } from "../utils";
import { getLanguage } from "../i18n";
import { ExcalidrawElement } from "../element/types";
export const SCROLLBAR_MARGIN = 4;
export const SCROLLBAR_WIDTH = 6;
export const SCROLLBAR_COLOR = "rgba(0,0,0,0.3)";
export const getScrollBars = (
elements: RenderableElementsMap,
elements: readonly ExcalidrawElement[],
viewportWidth: number,
viewportHeight: number,
appState: InteractiveCanvasAppState,
): ScrollBars => {
if (!elements.size) {
if (!elements.length) {
return {
horizontal: null,
vertical: null,