feat: Support labels for arrow 🔥 (#5723)

* feat: support arrow with text

* render arrow -> clear rect-> render text

* move bound text when linear elements move

* fix centering cursor when linear element rotated

* fix y coord when new line added and container has 3 points

* update text position when 2nd point moved

* support adding label on top of 2nd point when 3 points are present

* change linear element editor shortcut to cmd+enter and fix tests

* scale bound text points when resizing via bounding box

* ohh yeah rotation works :)

* fix coords when updating text properties

* calculate new position after rotation always from original position

* rotate the bound text by same angle as parent

* don't rotate text and make sure dimensions and coords are always calculated from original point

* hardcoding the text width for now

* Move the linear element when bound text hit

* Rotation working yaay

* consider text element angle when editing

* refactor

* update x2 coords if needed when text updated

* simplify

* consider bound text to be part of bounding box when hit

* show bounding box correctly when multiple element selected

* fix typo

* support rotating multiple elements

* support multiple element resizing

* shift bound text to mid point when odd points

* Always render linear element handles inside editor after element rendered so point is visible for bound text

* Delete bound text when point attached to it deleted

* move bound to mid segement mid point when points are even

* shift bound text when points nearby deleted and handle segment deletion

* Resize working :)

* more resize fixes

* don't update cache-its breaking delete points, look for better soln

* update mid point cache for bound elements when updated

* introduce wrapping when resizing

* wrap when resize for 2 pointer linear elements

* support adding text for linear elements with more than 3 points

* export to svg  working :)

* clip from nearest enclosing element with non transparent color if present when exporting and fill with correct color in canvas

* fix snap

* use visible elements

* Make export to svg work with Mask :)

* remove id

* mask canvas linear element area where label is added

* decide the position of bound text during render

* fix coords when editing

* fix multiple resize

* update cache when bound text version changes

* fix masking when rotated

* render text in correct position in preview

* remove unnecessary code

* fix masking when rotating linear element

* fix masking with zoom

* fix mask in preview for export

* fix offsets in export view

* fix coords on svg export

* fix mask when element rotated in svg

* enable double-click to enter text

* fix hint

* Position cursor correctly and text dimensiosn when height of element is negative

* don't allow 2 pointer linear element with bound text width to go beyond min width

* code cleanup

* fix freedraw

* Add padding

* don't show vertical align action for linear element containers

* Add specs for getBoundTextElementPosition

* more specs

* move some utils to linearElementEditor.ts

* remove only :p

* check absoulte coods in test

* Add test to hide vertical align for linear eleemnt with bound text

* improve export preview

* support labels only for arrows

* spec

* fix large texts

* fix tests

* fix zooming

* enter line editor with cmd+double click

* Allow points to move beyond min width/height for 2 pointer arrow with bound text

* fix hint for line editing

* attempt to fix arrow getting deselected

* fix hint and shortcut

* Add padding of 5px when creating bound text and add spec

* Wrap bound text when arrow binding containers moved

* Add spec

* remove

* set boundTextElementVersion to null if not present

* dont use cache when version mismatch

* Add a padding of 5px vertically when creating text

* Add box sizing content box

* Set bound elements when text element created to fix the padding

* fix zooming in editor

* fix zoom in export

* remove globalCompositeOperation and use clearRect instead of fillRect
This commit is contained in:
Aakansha Doshi 2022-12-05 21:03:13 +05:30 committed by GitHub
parent 1933116261
commit 760fd7b3a6
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
25 changed files with 1668 additions and 363 deletions

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@ -6,12 +6,14 @@ import {
NonDeletedExcalidrawElement,
ExcalidrawFreeDrawElement,
ExcalidrawImageElement,
ExcalidrawTextElementWithContainer,
} from "../element/types";
import {
isTextElement,
isLinearElement,
isFreeDrawElement,
isInitializedImageElement,
isArrowElement,
} from "../element/typeChecks";
import {
getDiamondPoints,
@ -37,7 +39,13 @@ import {
VERTICAL_ALIGN,
} from "../constants";
import { getStroke, StrokeOptions } from "perfect-freehand";
import { getApproxLineHeight } from "../element/textElement";
import {
getApproxLineHeight,
getBoundTextElement,
getBoundTextElementOffset,
getContainerElement,
} from "../element/textElement";
import { LinearElementEditor } from "../element/linearElementEditor";
// using a stronger invert (100% vs our regular 93%) and saturate
// as a temp hack to make images in dark theme look closer to original
@ -80,6 +88,7 @@ export interface ExcalidrawElementWithCanvas {
canvasZoom: Zoom["value"];
canvasOffsetX: number;
canvasOffsetY: number;
boundTextElementVersion: number | null;
}
const generateElementCanvas = (
@ -148,6 +157,7 @@ const generateElementCanvas = (
canvasZoom: zoom.value,
canvasOffsetX,
canvasOffsetY,
boundTextElementVersion: getBoundTextElement(element)?.version || null,
};
};
@ -272,7 +282,7 @@ const drawElementOnCanvas = (
: element.height / lines.length;
let verticalOffset = element.height - element.baseline;
if (element.verticalAlign === VERTICAL_ALIGN.BOTTOM) {
verticalOffset = BOUND_TEXT_PADDING;
verticalOffset = getBoundTextElementOffset(element);
}
const horizontalOffset =
@ -656,11 +666,13 @@ const generateElementWithCanvas = (
prevElementWithCanvas &&
prevElementWithCanvas.canvasZoom !== zoom.value &&
!renderConfig?.shouldCacheIgnoreZoom;
const boundTextElementVersion = getBoundTextElement(element)?.version || null;
if (
!prevElementWithCanvas ||
shouldRegenerateBecauseZoom ||
prevElementWithCanvas.theme !== renderConfig.theme
prevElementWithCanvas.theme !== renderConfig.theme ||
prevElementWithCanvas.boundTextElementVersion !== boundTextElementVersion
) {
const elementWithCanvas = generateElementCanvas(
element,
@ -683,6 +695,7 @@ const drawElementFromCanvas = (
) => {
const element = elementWithCanvas.element;
const padding = getCanvasPadding(element);
const zoom = elementWithCanvas.canvasZoom;
let [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
// Free draw elements will otherwise "shuffle" as the min x and y change
@ -712,18 +725,93 @@ const drawElementFromCanvas = (
(1 / window.devicePixelRatio) * scaleXFactor,
(1 / window.devicePixelRatio) * scaleYFactor,
);
context.translate(cx * scaleXFactor, cy * scaleYFactor);
context.rotate(element.angle * scaleXFactor * scaleYFactor);
const boundTextElement = getBoundTextElement(element);
context.drawImage(
elementWithCanvas.canvas!,
(-(x2 - x1) / 2) * window.devicePixelRatio -
(padding * elementWithCanvas.canvasZoom) / elementWithCanvas.canvasZoom,
(-(y2 - y1) / 2) * window.devicePixelRatio -
(padding * elementWithCanvas.canvasZoom) / elementWithCanvas.canvasZoom,
elementWithCanvas.canvas!.width / elementWithCanvas.canvasZoom,
elementWithCanvas.canvas!.height / elementWithCanvas.canvasZoom,
);
if (isArrowElement(element) && boundTextElement) {
const tempCanvas = document.createElement("canvas");
const tempCanvasContext = tempCanvas.getContext("2d")!;
// Take max dimensions of arrow canvas so that when canvas is rotated
// the arrow doesn't get clipped
const maxDim = Math.max(distance(x1, x2), distance(y1, y2));
tempCanvas.width =
maxDim * window.devicePixelRatio * zoom +
padding * elementWithCanvas.canvasZoom * 10;
tempCanvas.height =
maxDim * window.devicePixelRatio * zoom +
padding * elementWithCanvas.canvasZoom * 10;
const offsetX = (tempCanvas.width - elementWithCanvas.canvas!.width) / 2;
const offsetY = (tempCanvas.height - elementWithCanvas.canvas!.height) / 2;
tempCanvasContext.translate(tempCanvas.width / 2, tempCanvas.height / 2);
tempCanvasContext.rotate(element.angle);
tempCanvasContext.drawImage(
elementWithCanvas.canvas!,
-elementWithCanvas.canvas.width / 2,
-elementWithCanvas.canvas.height / 2,
elementWithCanvas.canvas.width,
elementWithCanvas.canvas.height,
);
const [, , , , boundTextCx, boundTextCy] =
getElementAbsoluteCoords(boundTextElement);
tempCanvasContext.rotate(-element.angle);
// Shift the canvas to the center of the bound text element
const shiftX =
tempCanvas.width / 2 -
(boundTextCx - x1) * window.devicePixelRatio * zoom -
offsetX -
padding * zoom;
const shiftY =
tempCanvas.height / 2 -
(boundTextCy - y1) * window.devicePixelRatio * zoom -
offsetY -
padding * zoom;
tempCanvasContext.translate(-shiftX, -shiftY);
// Clear the bound text area
tempCanvasContext.clearRect(
-(boundTextElement.width / 2 + BOUND_TEXT_PADDING) *
window.devicePixelRatio *
zoom,
-(boundTextElement.height / 2 + BOUND_TEXT_PADDING) *
window.devicePixelRatio *
zoom,
(boundTextElement.width + BOUND_TEXT_PADDING * 2) *
window.devicePixelRatio *
zoom,
(boundTextElement.height + BOUND_TEXT_PADDING * 2) *
window.devicePixelRatio *
zoom,
);
context.translate(cx * scaleXFactor, cy * scaleYFactor);
context.drawImage(
tempCanvas,
(-(x2 - x1) / 2) * window.devicePixelRatio - offsetX / zoom - padding,
(-(y2 - y1) / 2) * window.devicePixelRatio - offsetY / zoom - padding,
tempCanvas.width / zoom,
tempCanvas.height / zoom,
);
} else {
context.translate(cx * scaleXFactor, cy * scaleYFactor);
context.rotate(element.angle * scaleXFactor * scaleYFactor);
context.drawImage(
elementWithCanvas.canvas!,
(-(x2 - x1) / 2) * window.devicePixelRatio -
(padding * elementWithCanvas.canvasZoom) / elementWithCanvas.canvasZoom,
(-(y2 - y1) / 2) * window.devicePixelRatio -
(padding * elementWithCanvas.canvasZoom) / elementWithCanvas.canvasZoom,
elementWithCanvas.canvas!.width / elementWithCanvas.canvasZoom,
elementWithCanvas.canvas!.height / elementWithCanvas.canvasZoom,
);
}
context.restore();
// Clear the nested element we appended to the DOM
@ -734,6 +822,7 @@ export const renderElement = (
rc: RoughCanvas,
context: CanvasRenderingContext2D,
renderConfig: RenderConfig,
appState: AppState,
) => {
const generator = rc.generator;
switch (element.type) {
@ -796,21 +885,94 @@ export const renderElement = (
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
const cx = (x1 + x2) / 2 + renderConfig.scrollX;
const cy = (y1 + y2) / 2 + renderConfig.scrollY;
const shiftX = (x2 - x1) / 2 - (element.x - x1);
const shiftY = (y2 - y1) / 2 - (element.y - y1);
let shiftX = (x2 - x1) / 2 - (element.x - x1);
let shiftY = (y2 - y1) / 2 - (element.y - y1);
if (isTextElement(element)) {
const container = getContainerElement(element);
if (isArrowElement(container)) {
const boundTextCoords =
LinearElementEditor.getBoundTextElementPosition(
container,
element as ExcalidrawTextElementWithContainer,
);
shiftX = (x2 - x1) / 2 - (boundTextCoords.x - x1);
shiftY = (y2 - y1) / 2 - (boundTextCoords.y - y1);
}
}
context.save();
context.translate(cx, cy);
context.rotate(element.angle);
if (element.type === "image") {
context.scale(element.scale[0], element.scale[1]);
}
context.translate(-shiftX, -shiftY);
if (shouldResetImageFilter(element, renderConfig)) {
context.filter = "none";
}
const boundTextElement = getBoundTextElement(element);
if (isArrowElement(element) && boundTextElement) {
const tempCanvas = document.createElement("canvas");
const tempCanvasContext = tempCanvas.getContext("2d")!;
// Take max dimensions of arrow canvas so that when canvas is rotated
// the arrow doesn't get clipped
const maxDim = Math.max(distance(x1, x2), distance(y1, y2));
const padding = getCanvasPadding(element);
tempCanvas.width =
maxDim * appState.exportScale + padding * 10 * appState.exportScale;
tempCanvas.height =
maxDim * appState.exportScale + padding * 10 * appState.exportScale;
tempCanvasContext.translate(
tempCanvas.width / 2,
tempCanvas.height / 2,
);
tempCanvasContext.scale(appState.exportScale, appState.exportScale);
// Shift the canvas to left most point of the arrow
shiftX = element.width / 2 - (element.x - x1);
shiftY = element.height / 2 - (element.y - y1);
tempCanvasContext.rotate(element.angle);
const tempRc = rough.canvas(tempCanvas);
tempCanvasContext.translate(-shiftX, -shiftY);
drawElementOnCanvas(element, tempRc, tempCanvasContext, renderConfig);
tempCanvasContext.translate(shiftX, shiftY);
tempCanvasContext.rotate(-element.angle);
// Shift the canvas to center of bound text
const [, , , , boundTextCx, boundTextCy] =
getElementAbsoluteCoords(boundTextElement);
const boundTextShiftX = (x1 + x2) / 2 - boundTextCx;
const boundTextShiftY = (y1 + y2) / 2 - boundTextCy;
tempCanvasContext.translate(-boundTextShiftX, -boundTextShiftY);
// Clear the bound text area
tempCanvasContext.clearRect(
-boundTextElement.width / 2,
-boundTextElement.height / 2,
boundTextElement.width,
boundTextElement.height,
);
context.scale(1 / appState.exportScale, 1 / appState.exportScale);
context.drawImage(
tempCanvas,
-tempCanvas.width / 2,
-tempCanvas.height / 2,
tempCanvas.width,
tempCanvas.height,
);
} else {
context.rotate(element.angle);
context.translate(-shiftX, -shiftY);
drawElementOnCanvas(element, rc, context, renderConfig);
}
drawElementOnCanvas(element, rc, context, renderConfig);
context.restore();
// not exporting → optimized rendering (cache & render from element
// canvases)
@ -851,13 +1013,28 @@ export const renderElementToSvg = (
rsvg: RoughSVG,
svgRoot: SVGElement,
files: BinaryFiles,
offsetX?: number,
offsetY?: number,
offsetX: number,
offsetY: number,
exportWithDarkMode?: boolean,
) => {
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
const cx = (x2 - x1) / 2 - (element.x - x1);
const cy = (y2 - y1) / 2 - (element.y - y1);
let cx = (x2 - x1) / 2 - (element.x - x1);
let cy = (y2 - y1) / 2 - (element.y - y1);
if (isTextElement(element)) {
const container = getContainerElement(element);
if (isArrowElement(container)) {
const [x1, y1, x2, y2] = getElementAbsoluteCoords(container);
const boundTextCoords = LinearElementEditor.getBoundTextElementPosition(
container,
element as ExcalidrawTextElementWithContainer,
);
cx = (x2 - x1) / 2 - (boundTextCoords.x - x1);
cy = (y2 - y1) / 2 - (boundTextCoords.y - y1);
offsetX = offsetX + boundTextCoords.x - element.x;
offsetY = offsetY + boundTextCoords.y - element.y;
}
}
const degree = (180 * element.angle) / Math.PI;
const generator = rsvg.generator;
@ -904,8 +1081,54 @@ export const renderElementToSvg = (
}
case "line":
case "arrow": {
const boundText = getBoundTextElement(element);
const maskPath = svgRoot.ownerDocument!.createElementNS(SVG_NS, "mask");
if (boundText) {
maskPath.setAttribute("id", `mask-${element.id}`);
const maskRectVisible = svgRoot.ownerDocument!.createElementNS(
SVG_NS,
"rect",
);
offsetX = offsetX || 0;
offsetY = offsetY || 0;
maskRectVisible.setAttribute("x", "0");
maskRectVisible.setAttribute("y", "0");
maskRectVisible.setAttribute("fill", "#fff");
maskRectVisible.setAttribute(
"width",
`${element.width + 100 + offsetX}`,
);
maskRectVisible.setAttribute(
"height",
`${element.height + 100 + offsetY}`,
);
maskPath.appendChild(maskRectVisible);
const maskRectInvisible = svgRoot.ownerDocument!.createElementNS(
SVG_NS,
"rect",
);
const boundTextCoords = LinearElementEditor.getBoundTextElementPosition(
element,
boundText,
);
const maskX = offsetX + boundTextCoords.x - element.x;
const maskY = offsetY + boundTextCoords.y - element.y;
maskRectInvisible.setAttribute("x", maskX.toString());
maskRectInvisible.setAttribute("y", maskY.toString());
maskRectInvisible.setAttribute("fill", "#000");
maskRectInvisible.setAttribute("width", `${boundText.width}`);
maskRectInvisible.setAttribute("height", `${boundText.height}`);
maskRectInvisible.setAttribute("opacity", "1");
maskPath.appendChild(maskRectInvisible);
}
generateElementShape(element, generator);
const group = svgRoot.ownerDocument!.createElementNS(SVG_NS, "g");
if (boundText) {
group.setAttribute("mask", `url(#mask-${element.id})`);
}
const opacity = element.opacity / 100;
group.setAttribute("stroke-linecap", "round");
@ -935,6 +1158,7 @@ export const renderElementToSvg = (
group.appendChild(node);
});
root.appendChild(group);
root.append(maskPath);
break;
}
case "freedraw": {
@ -1033,6 +1257,7 @@ export const renderElementToSvg = (
node.setAttribute("stroke-opacity", `${opacity}`);
node.setAttribute("fill-opacity", `${opacity}`);
}
node.setAttribute(
"transform",
`translate(${offsetX || 0} ${