Write integration tests (#719)

* Scaffold a simple test case for debugging

* Set up Jest environment that works with React

- Install and set up react-testing-library
- "Unignore" roughjs and browser-nativejs transformations
- Separate App component from ReactDOM

* Write first passing test

- Mock canvas
- Remove App file and mount/unmount ReactDOM on import

* Add tests for drag create behavior

* Fix comments in dragCreate

* Pin jest-mock-canvas dependency

* Remove dependency range for testing library

* Add tests for multi point mode and selection element

* Fix all tests due to decrease in updates to canvas when changing tools

* Disable state updates if component is unmounted

- Remove all event listeners
- Disable storing scene in state if component is unmounted

* Add tests for move and element selection

* Merge branch 'master' into add-integration-tests

* Add tests for resizing rectangle

* move unmounted check to syncActionResult method

* Use a custom test renderer instead of default testing-library functions

* Add custom query for selecting tools

* move files around

Co-authored-by: David Luzar <luzar.david@gmail.com>
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Gasim Gasimzada 2020-02-12 02:19:43 +04:00 committed by GitHub
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import React from "react";
import ReactDOM from "react-dom";
import { render, fireEvent } from "./test-utils";
import { App } from "../index";
import * as Renderer from "../renderer/renderScene";
import { KEYS } from "../keys";
// Unmount ReactDOM from root
ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
const renderScene = jest.spyOn(Renderer, "renderScene");
beforeEach(() => {
localStorage.clear();
renderScene.mockClear();
});
describe("remove shape in non linear elements", () => {
it("rectangle", () => {
const { getByToolName, container } = render(<App />);
// select tool
const tool = getByToolName("rectangle");
fireEvent.click(tool);
const canvas = container.querySelector("canvas")!;
fireEvent.mouseDown(canvas, { clientX: 30, clientY: 20 });
fireEvent.mouseUp(canvas, { clientX: 30, clientY: 30 });
expect(renderScene).toHaveBeenCalledTimes(3);
const elements = renderScene.mock.calls[2][0];
expect(elements.length).toEqual(0);
});
it("ellipse", () => {
const { getByToolName, container } = render(<App />);
// select tool
const tool = getByToolName("ellipse");
fireEvent.click(tool);
const canvas = container.querySelector("canvas")!;
fireEvent.mouseDown(canvas, { clientX: 30, clientY: 20 });
fireEvent.mouseUp(canvas, { clientX: 30, clientY: 30 });
expect(renderScene).toHaveBeenCalledTimes(3);
const elements = renderScene.mock.calls[2][0];
expect(elements.length).toEqual(0);
});
it("diamond", () => {
const { getByToolName, container } = render(<App />);
// select tool
const tool = getByToolName("diamond");
fireEvent.click(tool);
const canvas = container.querySelector("canvas")!;
fireEvent.mouseDown(canvas, { clientX: 30, clientY: 20 });
fireEvent.mouseUp(canvas, { clientX: 30, clientY: 30 });
expect(renderScene).toHaveBeenCalledTimes(3);
const elements = renderScene.mock.calls[2][0];
expect(elements.length).toEqual(0);
});
});
describe("multi point mode in linear elements", () => {
it("arrow", () => {
const { getByToolName, container } = render(<App />);
// select tool
const tool = getByToolName("arrow");
fireEvent.click(tool);
const canvas = container.querySelector("canvas")!;
// first point is added on mouse down
fireEvent.mouseDown(canvas, { clientX: 30, clientY: 30 });
// second point, enable multi point
fireEvent.mouseUp(canvas, { clientX: 30, clientY: 30 });
fireEvent.mouseMove(canvas, { clientX: 50, clientY: 60 });
// third point
fireEvent.mouseDown(canvas, { clientX: 50, clientY: 60 });
fireEvent.mouseUp(canvas);
fireEvent.mouseMove(canvas, { clientX: 100, clientY: 140 });
// done
fireEvent.mouseDown(canvas);
fireEvent.mouseUp(canvas);
fireEvent.keyDown(document, { key: KEYS.ENTER });
expect(renderScene).toHaveBeenCalledTimes(8);
const elements = renderScene.mock.calls[7][0];
expect(elements.length).toEqual(1);
expect(elements[0].type).toEqual("arrow");
expect(elements[0].x).toEqual(30);
expect(elements[0].y).toEqual(30);
expect(elements[0].points).toEqual([
[0, 0],
[20, 30],
[70, 110],
]);
});
it("line", () => {
const { getByToolName, container } = render(<App />);
// select tool
const tool = getByToolName("line");
fireEvent.click(tool);
const canvas = container.querySelector("canvas")!;
// first point is added on mouse down
fireEvent.mouseDown(canvas, { clientX: 30, clientY: 30 });
// second point, enable multi point
fireEvent.mouseUp(canvas, { clientX: 30, clientY: 30 });
fireEvent.mouseMove(canvas, { clientX: 50, clientY: 60 });
// third point
fireEvent.mouseDown(canvas, { clientX: 50, clientY: 60 });
fireEvent.mouseUp(canvas);
fireEvent.mouseMove(canvas, { clientX: 100, clientY: 140 });
// done
fireEvent.mouseDown(canvas);
fireEvent.mouseUp(canvas);
fireEvent.keyDown(document, { key: KEYS.ENTER });
expect(renderScene).toHaveBeenCalledTimes(8);
const elements = renderScene.mock.calls[7][0];
expect(elements.length).toEqual(1);
expect(elements[0].type).toEqual("line");
expect(elements[0].x).toEqual(30);
expect(elements[0].y).toEqual(30);
expect(elements[0].points).toEqual([
[0, 0],
[20, 30],
[70, 110],
]);
});
});