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Rounded diamond binding highlight
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parent
3428148e4d
commit
6e22710bc8
2 changed files with 151 additions and 27 deletions
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@ -476,7 +476,11 @@ export const getRectangleBoxAbsoluteCoords = (boxSceneCoords: RectangleBox) => {
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];
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};
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export const getDiamondPoints = (element: ExcalidrawElement) => {
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export const getDiamondPoints = (
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element: ExcalidrawElement,
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wPadding: number = 0,
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hPadding: number = 0,
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) => {
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// Here we add +1 to avoid these numbers to be 0
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// otherwise rough.js will throw an error complaining about it
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const topX = Math.floor(element.width / 2) + 1;
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@ -488,7 +492,16 @@ export const getDiamondPoints = (element: ExcalidrawElement) => {
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const leftX = 0;
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const leftY = rightY;
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return [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY];
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return [
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topX,
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topY - hPadding,
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rightX + wPadding,
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rightY,
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bottomX,
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bottomY + hPadding,
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leftX - wPadding,
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leftY,
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];
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};
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// reference: https://eliot-jones.com/2019/12/cubic-bezier-curve-bounding-boxes
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@ -1,6 +1,7 @@
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import oc from "open-color";
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import {
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pointFrom,
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pointRotateRads,
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type GlobalPoint,
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type LocalPoint,
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type Radians,
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@ -11,6 +12,7 @@ import {
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FRAME_STYLE,
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THEME,
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arrayToMap,
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elementCenterPoint,
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invariant,
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throttleRAF,
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} from "@excalidraw/common";
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@ -47,6 +49,7 @@ import {
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import {
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getCommonBounds,
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getDiamondPoints,
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getElementAbsoluteCoords,
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} from "@excalidraw/element/bounds";
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@ -63,6 +66,7 @@ import type {
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import type {
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ElementsMap,
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ExcalidrawBindableElement,
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ExcalidrawDiamondElement,
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ExcalidrawElement,
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ExcalidrawFrameLikeElement,
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ExcalidrawImageElement,
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@ -191,22 +195,138 @@ const strokeRectWithRotation = (
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const strokeDiamondWithRotation = (
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context: CanvasRenderingContext2D,
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width: number,
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height: number,
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cx: number,
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cy: number,
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angle: number,
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padding: number,
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element: ExcalidrawDiamondElement,
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) => {
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const { width, height } = element;
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const side = Math.hypot(width, height);
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const wPaddingMax = (1.8 * (padding * side)) / height;
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const hPaddingMax = (1.8 * (padding * side)) / width;
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const [x, y] = pointRotateRads(
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pointFrom<GlobalPoint>(element.x, element.y),
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elementCenterPoint(element),
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element.angle,
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);
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context.save();
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context.translate(cx, cy);
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context.rotate(angle);
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context.beginPath();
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context.moveTo(0, height / 2);
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context.lineTo(width / 2, 0);
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context.lineTo(0, -height / 2);
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context.lineTo(-width / 2, 0);
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context.closePath();
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context.stroke();
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context.translate(x, y);
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context.rotate(element.angle);
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{
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context.beginPath();
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const [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY] =
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getDiamondPoints(element, wPaddingMax, hPaddingMax);
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if (element.roundness) {
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const verticalRadius = getCornerRadius(Math.abs(topX - leftX), element);
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const horizontalRadius = getCornerRadius(
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Math.abs(rightY - topY),
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element,
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);
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context.moveTo(topX + verticalRadius, topY + horizontalRadius);
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context.lineTo(rightX - verticalRadius, rightY - horizontalRadius);
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context.bezierCurveTo(
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rightX,
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rightY,
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rightX,
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rightY,
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rightX - verticalRadius,
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rightY + horizontalRadius,
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);
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context.lineTo(bottomX + verticalRadius, bottomY - horizontalRadius);
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context.bezierCurveTo(
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bottomX,
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bottomY,
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bottomX,
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bottomY,
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bottomX - verticalRadius,
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bottomY - horizontalRadius,
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);
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context.lineTo(leftX + verticalRadius, leftY + horizontalRadius);
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context.bezierCurveTo(
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leftX,
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leftY,
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leftX,
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leftY,
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leftX + verticalRadius,
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leftY - horizontalRadius,
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);
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context.lineTo(topX - verticalRadius, topY + horizontalRadius);
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context.bezierCurveTo(
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topX,
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topY,
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topX,
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topY,
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topX + verticalRadius,
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topY + horizontalRadius,
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);
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} else {
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context.moveTo(topX, topY);
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context.lineTo(rightX, rightY);
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context.lineTo(bottomX, bottomY);
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context.lineTo(leftX, leftY);
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}
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}
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{
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const [topX, topY, rightX, rightY, bottomX, bottomY, leftX, leftY] =
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getDiamondPoints(element, 5, 5);
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if (element.roundness) {
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const verticalRadius = getCornerRadius(Math.abs(topX - leftX), element);
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const horizontalRadius = getCornerRadius(
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Math.abs(rightY - topY),
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element,
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);
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context.moveTo(topX - verticalRadius, topY + horizontalRadius);
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context.lineTo(leftX + verticalRadius, leftY - horizontalRadius);
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context.bezierCurveTo(
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leftX,
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leftY,
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leftX,
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leftY,
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leftX + verticalRadius,
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leftY + horizontalRadius,
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);
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context.lineTo(bottomX - verticalRadius, bottomY - horizontalRadius);
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context.bezierCurveTo(
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bottomX,
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bottomY,
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bottomX,
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bottomY,
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bottomX + verticalRadius,
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bottomY - horizontalRadius,
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);
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context.lineTo(rightX - verticalRadius, rightY + horizontalRadius);
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context.bezierCurveTo(
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rightX,
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rightY,
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rightX,
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rightY,
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rightX - verticalRadius,
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rightY - horizontalRadius,
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);
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context.lineTo(topX + verticalRadius, topY + horizontalRadius);
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context.bezierCurveTo(
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topX,
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topY,
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topX,
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topY,
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topX - verticalRadius,
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topY + horizontalRadius,
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);
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} else {
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context.moveTo(topX, topY);
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context.lineTo(rightX, rightY);
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context.lineTo(bottomX, bottomY);
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context.lineTo(leftX, leftY);
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}
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context.closePath();
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context.fill();
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//context.stroke();
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}
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context.restore();
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};
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@ -260,6 +380,7 @@ const renderBindingHighlightForBindableElement = (
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const height = y2 - y1;
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context.strokeStyle = "rgba(0,0,0,.05)";
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context.fillStyle = "rgba(0,0,0,.05)";
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// When zooming out, make line width greater for visibility
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context.lineWidth =
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maxBindingGap(element, element.width, element.height, zoom) -
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@ -294,17 +415,7 @@ const renderBindingHighlightForBindableElement = (
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);
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break;
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case "diamond":
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const side = Math.hypot(width, height);
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const wPadding = (padding * side) / height;
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const hPadding = (padding * side) / width;
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strokeDiamondWithRotation(
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context,
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width + wPadding * 2,
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height + hPadding * 2,
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x1 + width / 2,
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y1 + height / 2,
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element.angle,
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);
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strokeDiamondWithRotation(context, padding, element);
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break;
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case "ellipse":
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strokeEllipseWithRotation(
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