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Rotation support (#1099)
* rotate rectanble with fixed angle * rotate dashed rectangle with fixed angle * fix rotate handler rect * fix canvas size with rotation * angle in element base * fix bug in calculating canvas size * trial only for rectangle * hitTest for rectangle rotation * properly resize rotated rectangle * fix canvas size calculation * giving up... workaround for now * **experimental** handler to rotate rectangle * remove rotation on copy for debugging * update snapshots * better rotation handler with atan2 * rotate when drawImage * add rotation handler * hitTest for any shapes * fix hitTest for curved lines * rotate text element * rotation locking * hint messaage for rotating * show proper handlers on mobile (a workaround, there should be a better way) * refactor hitTest * support exporting png * support exporting svg * fix rotating curved line * refactor drawElementFromCanvas with getElementAbsoluteCoords * fix export png and svg * adjust resize positions for lines (N, E, S, W) * do not make handlers big on mobile * Update src/locales/en.json Alright! Co-Authored-By: Lipis <lipiridis@gmail.com> * do not show rotation/resizing hints on mobile * proper calculation for N and W positions * simplify calculation * use "rotation" as property name for clarification (may increase bundle size) * update snapshots excluding rotation handle * refactor with adjustPositionWithRotation * refactor with adjustXYWithRotation * forgot to rename rotation * rename internal function * initialize element angle on restore * rotate wysiwyg editor * fix shift-rotate around 270deg * improve rotation locking * refactor adjustXYWithRotation * avoid rotation degree becomes >=360 * refactor with generateHandler Co-authored-by: Lipis <lipiridis@gmail.com> Co-authored-by: dwelle <luzar.david@gmail.com>
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23 changed files with 664 additions and 108 deletions
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@ -13,7 +13,7 @@ interface Hint {
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}
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const getHints = ({ appState, elements }: Hint) => {
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const { elementType, isResizing } = appState;
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const { elementType, isResizing, isRotating, lastPointerDownWith } = appState;
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const multiMode = appState.multiElement !== null;
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if (elementType === "arrow" || elementType === "line") {
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if (!multiMode) {
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@ -22,7 +22,7 @@ const getHints = ({ appState, elements }: Hint) => {
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return t("hints.linearElementMulti");
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}
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if (isResizing) {
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if (isResizing && lastPointerDownWith === "mouse") {
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const selectedElements = getSelectedElements(elements, appState);
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const targetElement = selectedElements[0];
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if (isLinearElement(targetElement) && targetElement.points.length > 2) {
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@ -31,6 +31,10 @@ const getHints = ({ appState, elements }: Hint) => {
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return t("hints.resize");
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}
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if (isRotating && lastPointerDownWith === "mouse") {
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return t("hints.rotate");
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}
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return null;
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};
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