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https://github.com/excalidraw/excalidraw.git
synced 2025-05-03 10:00:07 -04:00
feat: add flipping for multiple elements (#5578)
* feat: add flipping when resizing multiple elements * fix: image elements not flipping its content * test: fix accidental resizing in grouping test * fix: angles not flipping vertically when resizing * feat: add flipping multiple elements with a command * revert: image elements not flipping its content This reverts commit cb989a6c66e62a02a8c04ce41f12507806c8d0a0. * fix: add special cases for flipping text & images * fix: a few corner cases for flipping * fix: remove angle flip * fix: bound text scaling when resizing * fix: linear elements drifting away after multiple flips * revert: fix linear elements drifting away after multiple flips This reverts commitbffc33dd3f
. * fix: linear elements unstable bounds * revert: linear elements unstable bounds This reverts commit22ae9b02c4
. * fix: hand-drawn lines shift after flipping * test: fix flipping tests * test: fix the number of context menu items * fix: incorrect scaling due to ignoring bound text when finding selection bounds * fix: bound text coordinates not being updated * fix: lines bound text rotation * fix: incorrect placement of bound lines on flip * remove redundant predicates in actionFlip * update test * refactor resizeElement with some renaming and comments * fix grouped bounded text elements not being flipped correctly * combine mutation for bounded text element * remove incorrect return * fix: linear elements bindings after flipping * revert: remove incorrect return This reverts commite6b205ca90
. * fix: minimum size for all elements in selection --------- Co-authored-by: Ryan Di <ryan.weihao.di@gmail.com>
This commit is contained in:
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75bea48b54
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7 changed files with 240 additions and 282 deletions
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@ -14,17 +14,21 @@ import {
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NonDeleted,
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ExcalidrawElement,
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ExcalidrawTextElementWithContainer,
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ExcalidrawImageElement,
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} from "./types";
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import type { Mutable } from "../utility-types";
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import {
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getElementAbsoluteCoords,
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getCommonBounds,
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getResizedElementAbsoluteCoords,
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getCommonBoundingBox,
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getElementPointsCoords,
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} from "./bounds";
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import {
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isArrowElement,
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isBoundToContainer,
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isFreeDrawElement,
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isImageElement,
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isLinearElement,
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isTextElement,
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} from "./typeChecks";
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@ -49,8 +53,12 @@ import {
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measureText,
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getBoundTextMaxHeight,
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} from "./textElement";
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import { LinearElementEditor } from "./linearElementEditor";
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export const normalizeAngle = (angle: number): number => {
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if (angle < 0) {
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return angle + 2 * Math.PI;
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}
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if (angle >= 2 * Math.PI) {
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return angle - 2 * Math.PI;
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}
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@ -596,7 +604,7 @@ export const resizeSingleElement = (
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}
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};
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const resizeMultipleElements = (
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export const resizeMultipleElements = (
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pointerDownState: PointerDownState,
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selectedElements: readonly NonDeletedExcalidrawElement[],
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transformHandleType: "nw" | "ne" | "sw" | "se",
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@ -627,8 +635,28 @@ const resizeMultipleElements = (
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[],
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);
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// getCommonBoundingBox() uses getBoundTextElement() which returns null for
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// original elements from pointerDownState, so we have to find and add these
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// bound text elements manually. Additionally, the coordinates of bound text
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// elements aren't always up to date.
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const boundTextElements = targetElements.reduce((acc, { orig }) => {
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if (!isLinearElement(orig)) {
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return acc;
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}
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const textId = getBoundTextElementId(orig);
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if (!textId) {
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return acc;
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}
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const text = pointerDownState.originalElements.get(textId) ?? null;
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if (!isBoundToContainer(text)) {
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return acc;
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}
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const xy = LinearElementEditor.getBoundTextElementPosition(orig, text);
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return [...acc, { ...text, ...xy }];
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}, [] as ExcalidrawTextElementWithContainer[]);
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const { minX, minY, maxX, maxY, midX, midY } = getCommonBoundingBox(
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targetElements.map(({ orig }) => orig),
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targetElements.map(({ orig }) => orig).concat(boundTextElements),
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);
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const direction = transformHandleType;
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@ -640,12 +668,22 @@ const resizeMultipleElements = (
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};
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// anchor point must be on the opposite side of the dragged selection handle
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// or be the center of the selection if alt is pressed
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// or be the center of the selection if shouldResizeFromCenter
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const [anchorX, anchorY]: Point = shouldResizeFromCenter
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? [midX, midY]
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: mapDirectionsToAnchors[direction];
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const mapDirectionsToPointerSides: Record<
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const scale =
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Math.max(
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Math.abs(pointerX - anchorX) / (maxX - minX) || 0,
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Math.abs(pointerY - anchorY) / (maxY - minY) || 0,
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) * (shouldResizeFromCenter ? 2 : 1);
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if (scale === 0) {
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return;
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}
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const mapDirectionsToPointerPositions: Record<
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typeof direction,
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[x: boolean, y: boolean]
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> = {
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@ -655,68 +693,117 @@ const resizeMultipleElements = (
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nw: [pointerX <= anchorX, pointerY <= anchorY],
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};
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// pointer side relative to anchor
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const [pointerSideX, pointerSideY] = mapDirectionsToPointerSides[
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/**
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* to flip an element:
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* 1. determine over which axis is the element being flipped
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* (could be x, y, or both) indicated by `flipFactorX` & `flipFactorY`
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* 2. shift element's position by the amount of width or height (or both) or
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* mirror points in the case of linear & freedraw elemenets
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* 3. adjust element angle
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*/
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const [flipFactorX, flipFactorY] = mapDirectionsToPointerPositions[
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direction
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].map((condition) => (condition ? 1 : -1));
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const isFlippedByX = flipFactorX < 0;
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const isFlippedByY = flipFactorY < 0;
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// stop resizing if a pointer is on the other side of selection
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if (pointerSideX < 0 && pointerSideY < 0) {
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return;
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}
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const elementsAndUpdates: {
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element: NonDeletedExcalidrawElement;
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update: Mutable<
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Pick<ExcalidrawElement, "x" | "y" | "width" | "height" | "angle">
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> & {
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points?: ExcalidrawLinearElement["points"];
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fontSize?: ExcalidrawTextElement["fontSize"];
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baseline?: ExcalidrawTextElement["baseline"];
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scale?: ExcalidrawImageElement["scale"];
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};
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boundText: {
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element: ExcalidrawTextElementWithContainer;
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fontSize: ExcalidrawTextElement["fontSize"];
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baseline: ExcalidrawTextElement["baseline"];
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} | null;
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}[] = [];
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const scale =
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Math.max(
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(pointerSideX * Math.abs(pointerX - anchorX)) / (maxX - minX),
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(pointerSideY * Math.abs(pointerY - anchorY)) / (maxY - minY),
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) * (shouldResizeFromCenter ? 2 : 1);
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for (const { orig, latest } of targetElements) {
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// bounded text elements are updated along with their container elements
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if (isTextElement(orig) && isBoundToContainer(orig)) {
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continue;
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}
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if (scale === 0) {
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return;
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}
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const width = orig.width * scale;
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const height = orig.height * scale;
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const angle = normalizeAngle(orig.angle * flipFactorX * flipFactorY);
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targetElements.forEach((element) => {
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const width = element.orig.width * scale;
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const height = element.orig.height * scale;
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const x = anchorX + (element.orig.x - anchorX) * scale;
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const y = anchorY + (element.orig.y - anchorY) * scale;
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const isLinearOrFreeDraw = isLinearElement(orig) || isFreeDrawElement(orig);
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const offsetX = orig.x - anchorX;
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const offsetY = orig.y - anchorY;
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const shiftX = isFlippedByX && !isLinearOrFreeDraw ? width : 0;
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const shiftY = isFlippedByY && !isLinearOrFreeDraw ? height : 0;
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const x = anchorX + flipFactorX * (offsetX * scale + shiftX);
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const y = anchorY + flipFactorY * (offsetY * scale + shiftY);
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// readjust points for linear & free draw elements
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const rescaledPoints = rescalePointsInElement(
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element.orig,
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width,
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height,
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orig,
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width * flipFactorX,
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height * flipFactorY,
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false,
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);
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const update: {
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width: number;
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height: number;
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x: number;
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y: number;
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points?: Point[];
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fontSize?: number;
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baseline?: number;
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} = {
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width,
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height,
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const update: typeof elementsAndUpdates[0]["update"] = {
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x,
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y,
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width,
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height,
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angle,
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...rescaledPoints,
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};
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let boundTextUpdates: { fontSize: number; baseline: number } | null = null;
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if (isImageElement(orig) && targetElements.length === 1) {
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update.scale = [orig.scale[0] * flipFactorX, orig.scale[1] * flipFactorY];
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}
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const boundTextElement = getBoundTextElement(element.latest);
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if (isLinearElement(orig) && (isFlippedByX || isFlippedByY)) {
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const origBounds = getElementPointsCoords(orig, orig.points);
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const newBounds = getElementPointsCoords(
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{ ...orig, x, y },
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rescaledPoints.points!,
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);
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const origXY = [orig.x, orig.y];
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const newXY = [x, y];
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if (boundTextElement || isTextElement(element.orig)) {
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const linearShift = (axis: "x" | "y") => {
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const i = axis === "x" ? 0 : 1;
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return (
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(newBounds[i + 2] -
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newXY[i] -
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(origXY[i] - origBounds[i]) * scale +
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(origBounds[i + 2] - origXY[i]) * scale -
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(newXY[i] - newBounds[i])) /
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2
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);
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};
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if (isFlippedByX) {
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update.x -= linearShift("x");
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}
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if (isFlippedByY) {
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update.y -= linearShift("y");
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}
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}
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let boundText: typeof elementsAndUpdates[0]["boundText"] = null;
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const boundTextElement = getBoundTextElement(latest);
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if (boundTextElement || isTextElement(orig)) {
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const updatedElement = {
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...element.latest,
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...latest,
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width,
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height,
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};
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const metrics = measureFontSizeFromWidth(
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boundTextElement ?? (element.orig as ExcalidrawTextElement),
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boundTextElement ?? (orig as ExcalidrawTextElement),
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boundTextElement
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? getBoundTextMaxWidth(updatedElement)
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: updatedElement.width,
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@ -729,29 +816,50 @@ const resizeMultipleElements = (
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return;
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}
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if (isTextElement(element.orig)) {
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if (isTextElement(orig)) {
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update.fontSize = metrics.size;
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update.baseline = metrics.baseline;
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}
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if (boundTextElement) {
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boundTextUpdates = {
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boundText = {
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element: boundTextElement,
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fontSize: metrics.size,
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baseline: metrics.baseline,
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};
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}
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}
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updateBoundElements(element.latest, { newSize: { width, height } });
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elementsAndUpdates.push({ element: latest, update, boundText });
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}
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mutateElement(element.latest, update);
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const elementsToUpdate = elementsAndUpdates.map(({ element }) => element);
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if (boundTextElement && boundTextUpdates) {
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mutateElement(boundTextElement, boundTextUpdates);
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for (const { element, update, boundText } of elementsAndUpdates) {
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const { width, height, angle } = update;
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handleBindTextResize(element.latest, transformHandleType);
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mutateElement(element, update, false);
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updateBoundElements(element, {
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simultaneouslyUpdated: elementsToUpdate,
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newSize: { width, height },
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});
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if (boundText) {
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const { element: boundTextElement, ...boundTextUpdates } = boundText;
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mutateElement(
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boundTextElement,
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{
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...boundTextUpdates,
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angle: isLinearElement(element) ? undefined : angle,
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},
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false,
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);
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handleBindTextResize(element, transformHandleType);
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}
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});
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}
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Scene.getScene(elementsAndUpdates[0].element)?.informMutation();
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};
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const rotateMultipleElements = (
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