perf: improve new element drawing (#8340)

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
This commit is contained in:
Ryan Di 2024-08-24 02:27:57 +08:00 committed by GitHub
parent b5d7f5b4ba
commit 5e1ff7cafe
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GPG key ID: B5690EEEBB952194
34 changed files with 749 additions and 495 deletions

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@ -116,20 +116,26 @@ class Portal {
}
}
this.collab.excalidrawAPI.updateScene({
elements: this.collab.excalidrawAPI
.getSceneElementsIncludingDeleted()
.map((element) => {
if (this.collab.fileManager.shouldUpdateImageElementStatus(element)) {
// this will signal collaborators to pull image data from server
// (using mutation instead of newElementWith otherwise it'd break
// in-progress dragging)
return newElementWith(element, { status: "saved" });
}
return element;
}),
storeAction: StoreAction.UPDATE,
});
let isChanged = false;
const newElements = this.collab.excalidrawAPI
.getSceneElementsIncludingDeleted()
.map((element) => {
if (this.collab.fileManager.shouldUpdateImageElementStatus(element)) {
isChanged = true;
// this will signal collaborators to pull image data from server
// (using mutation instead of newElementWith otherwise it'd break
// in-progress dragging)
return newElementWith(element, { status: "saved" });
}
return element;
});
if (isChanged) {
this.collab.excalidrawAPI.updateScene({
elements: newElements,
storeAction: StoreAction.UPDATE,
});
}
}, FILE_UPLOAD_TIMEOUT);
broadcastScene = async (