Toggle shapeSnap

This commit is contained in:
Mathias Krafft 2025-04-01 17:08:03 +02:00
parent 452373d769
commit 5ac50bdc88
No known key found for this signature in database
GPG key ID: D99E394FA2319429
8 changed files with 188 additions and 113 deletions

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@ -121,6 +121,8 @@ import {
ArrowheadCrowfootIcon,
ArrowheadCrowfootOneIcon,
ArrowheadCrowfootOneOrManyIcon,
snapShapeEnabledIcon,
snapShapeDisabledIcon,
} from "../components/icons";
import { Fonts } from "../fonts";
@ -1818,3 +1820,41 @@ export const actionChangeArrowType = register({
);
},
});
export const actionToggleShapeSnap = register({
name: "toggleShapeSnap",
label: "Toggle Snap to Shape",
trackEvent: false,
perform: (elements, appState) => {
return {
elements,
appState: {
...appState,
isShapeSnapEnabled: !appState.isShapeSnapEnabled,
},
captureUpdate: CaptureUpdateAction.IMMEDIATELY,
};
},
PanelComponent: ({ appState, updateData }) => (
<fieldset>
<legend>{t("labels.shapeSnap")}</legend>
<ButtonIconSelect
group="button"
options={[
{
value: false,
text: t("labels.shapeSnapDisable"),
icon: snapShapeDisabledIcon,
},
{
value: true,
text: t("labels.shapeSnapEnable"),
icon: snapShapeEnabledIcon,
},
]}
value={appState.isShapeSnapEnabled}
onChange={(value) => updateData(value)}
/>
</fieldset>
),
});

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@ -125,6 +125,7 @@ export type ActionName =
| "toggleLinearEditor"
| "toggleEraserTool"
| "toggleHandTool"
| "toggleShapeSnap"
| "selectAllElementsInFrame"
| "removeAllElementsFromFrame"
| "updateFrameRendering"

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@ -188,7 +188,7 @@ const APP_STATE_STORAGE_CONF = (<
gridModeEnabled: { browser: true, export: true, server: true },
height: { browser: false, export: false, server: false },
isBindingEnabled: { browser: false, export: false, server: false },
isShapeSnapEnabled: { browser: false, export: false, server: false },
isShapeSnapEnabled: { browser: true, export: false, server: false },
defaultSidebarDockedPreference: {
browser: true,
export: false,

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@ -169,9 +169,12 @@ export const SelectedShapeActions = ({
renderAction("changeStrokeWidth")}
{(appState.activeTool.type === "freedraw" ||
targetElements.some((element) => element.type === "freedraw")) &&
renderAction("changeStrokeShape")}
targetElements.some((element) => element.type === "freedraw")) && (
<>
{renderAction("changeStrokeShape")}
{renderAction("toggleShapeSnap")}
</>
)}
{(hasStrokeStyle(appState.activeTool.type) ||
targetElements.some((element) => hasStrokeStyle(element.type))) && (
<>

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@ -8959,7 +8959,19 @@ class App extends React.Component<AppProps, AppState> {
if (this.state.isShapeSnapEnabled) {
const detectedElement = convertToShape(newElement);
if (detectedElement !== newElement) {
if (detectedElement.type === "arrow") {
mutateElement(
detectedElement,
{
startArrowhead: this.state.currentItemStartArrowhead,
endArrowhead: this.state.currentItemEndArrowhead,
},
// TODO: Make arrows bind to nearby elements if possible
);
}
this.scene.replaceAllElements([
...this.scene
.getElementsIncludingDeleted()

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@ -1887,6 +1887,23 @@ export const eyeClosedIcon = createIcon(
tablerIconProps,
);
export const snapShapeEnabledIcon = createIcon(
<g stroke="currentColor" fill="none" strokeWidth="1.5">
<rect x="4" y="4" width="16" height="16" rx="2" />
<circle cx="16" cy="8" r="1.5" fill="currentColor" />
</g>,
tablerIconProps,
);
export const snapShapeDisabledIcon = createIcon(
<g stroke="currentColor" fill="none" strokeWidth="1.5">
<rect x="4" y="4" width="16" height="16" rx="2" />
<line x1="4" y1="4" x2="20" y2="20" />
<line x1="4" y1="20" x2="20" y2="4" />
</g>,
tablerIconProps,
);
export const brainIcon = createIcon(
<g stroke="currentColor" fill="none">
<path stroke="none" d="M0 0h24v24H0z" fill="none" />

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@ -103,6 +103,9 @@
"loadingScene": "Loading scene…",
"loadScene": "Load scene from file",
"align": "Align",
"shapeSnap": "Snap to shapes",
"shapeSnapDisable": "Disable snap to shapes",
"shapeSnapEnable": "Enable snap to shapes",
"alignTop": "Align top",
"alignBottom": "Align bottom",
"alignLeft": "Align left",

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@ -390,7 +390,6 @@ export const convertToShape = (
return newArrowElement({
...freeDrawElement,
type: recognizedShape.type,
endArrowhead: "arrow", // TODO: Get correct state
points: [
recognizedShape.simplified[0],
recognizedShape.simplified[recognizedShape.simplified.length - 2]