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Fast & Furious (#655)
* [WIP] Fast & Furious * ensure we translate before scaling * implement canvas caching for rest of elements * remove unnecessary ts-ignore * fix for devicePixelRatio * initialize missing element props on restore * factor out canvas padding * remove unnecessary filtering * simplify renderElement * regenerate canvas on prop changes * revert swapping shape resetting with canvas * fix blurry rendering * apply devicePixelRatio when clearing canvas * improve blurriness; fix arrow canvas offset * revert canvas clearing changes in anticipation of merge * normalize scrollX/Y on update * fix getDerivedStateFromProps * swap derivedState for type brands * tweak types * remove renderScene offsets * move selection element translations to renderElement * dry out canvas zoom transformations * fix padding offset * Render cached canvas based on the zoom level Co-authored-by: David Luzar <luzar.david@gmail.com> Co-authored-by: Preet <833927+pshihn@users.noreply.github.com>
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13 changed files with 269 additions and 114 deletions
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@ -1,5 +1,6 @@
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import { ExcalidrawElement } from "../element/types";
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import { getCommonBounds } from "../element";
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import { FlooredNumber } from "../types";
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const SCROLLBAR_MARGIN = 4;
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export const SCROLLBAR_WIDTH = 6;
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@ -14,8 +15,8 @@ export function getScrollBars(
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scrollY,
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zoom,
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}: {
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scrollX: number;
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scrollY: number;
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scrollX: FlooredNumber;
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scrollY: FlooredNumber;
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zoom: number;
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},
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) {
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@ -93,8 +94,8 @@ export function isOverScrollBars(
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scrollY,
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zoom,
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}: {
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scrollX: number;
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scrollY: number;
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scrollX: FlooredNumber;
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scrollY: FlooredNumber;
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zoom: number;
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},
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) {
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