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fix: remove scene from getElementAbsoluteCoords and dependent functions and use elementsMap (#7663)
* fix: remove scene from getElementAbsoluteCoords and dependent functions and use elementsMap * lint * fix * use non deleted elements where possible * use non deleted elements map in actions * pass elementsMap instead of array to elementOverlapsWithFrame * lint * fix * pass elementsMap to getElementsCorners * pass elementsMap to getEligibleElementsForBinding * pass elementsMap in bindOrUnbindSelectedElements and unbindLinearElements * pass elementsMap in elementsAreInFrameBounds,elementOverlapsWithFrame,isCursorInFrame,getElementsInResizingFrame * pass elementsMap in getElementsWithinSelection, getElementsCompletelyInFrame, isElementContainingFrame, getElementsInNewFrame * pass elementsMap to getElementWithTransformHandleType * pass elementsMap to getVisibleGaps, getMaximumGroups,getReferenceSnapPoints,snapDraggedElements * lint * pass elementsMap to bindTextToShapeAfterDuplication,bindLinearElementToElement,getTextBindableContainerAtPosition * revert changes for bindTextToShapeAfterDuplication
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36 changed files with 779 additions and 270 deletions
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@ -1,6 +1,6 @@
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import { KEYS } from "../keys";
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import { isInvisiblySmallElement } from "../element";
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import { updateActiveTool } from "../utils";
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import { arrayToMap, updateActiveTool } from "../utils";
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import { ToolButton } from "../components/ToolButton";
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import { done } from "../components/icons";
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import { t } from "../i18n";
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@ -26,6 +26,8 @@ export const actionFinalize = register({
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_,
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{ interactiveCanvas, focusContainer, scene },
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) => {
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const elementsMap = arrayToMap(elements);
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if (appState.editingLinearElement) {
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const { elementId, startBindingElement, endBindingElement } =
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appState.editingLinearElement;
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@ -37,6 +39,7 @@ export const actionFinalize = register({
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element,
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startBindingElement,
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endBindingElement,
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elementsMap,
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);
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}
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return {
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@ -125,12 +128,14 @@ export const actionFinalize = register({
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const [x, y] = LinearElementEditor.getPointAtIndexGlobalCoordinates(
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multiPointElement,
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-1,
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arrayToMap(elements),
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);
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maybeBindLinearElement(
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multiPointElement,
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appState,
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Scene.getScene(multiPointElement)!,
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{ x, y },
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elementsMap,
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);
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}
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}
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