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refactor: separate elements logic into a standalone package (#9285)
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372 changed files with 3466 additions and 2466 deletions
414
packages/element/tests/elbowArrow.test.tsx
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414
packages/element/tests/elbowArrow.test.tsx
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import { ARROW_TYPE } from "@excalidraw/common";
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import { pointFrom } from "@excalidraw/math";
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import { Excalidraw, mutateElement } from "@excalidraw/excalidraw";
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import Scene from "@excalidraw/excalidraw/scene/Scene";
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import { actionSelectAll } from "@excalidraw/excalidraw/actions";
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import { actionDuplicateSelection } from "@excalidraw/excalidraw/actions/actionDuplicateSelection";
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import { API } from "@excalidraw/excalidraw/tests/helpers/api";
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import { Pointer, UI } from "@excalidraw/excalidraw/tests/helpers/ui";
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import {
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act,
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fireEvent,
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GlobalTestState,
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queryByTestId,
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render,
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} from "@excalidraw/excalidraw/tests/test-utils";
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import "@excalidraw/utils/test-utils";
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import type { LocalPoint } from "@excalidraw/math";
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import { bindLinearElement } from "../src/binding";
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import type {
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ExcalidrawArrowElement,
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ExcalidrawBindableElement,
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ExcalidrawElbowArrowElement,
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} from "../src/types";
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const { h } = window;
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const mouse = new Pointer("mouse");
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describe("elbow arrow segment move", () => {
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beforeEach(async () => {
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localStorage.clear();
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await render(<Excalidraw handleKeyboardGlobally={true} />);
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});
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it("can move the second segment of a fully connected elbow arrow", () => {
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UI.createElement("rectangle", {
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x: -100,
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y: -50,
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width: 100,
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height: 100,
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});
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UI.createElement("rectangle", {
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x: 200,
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y: 150,
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width: 100,
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height: 100,
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});
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UI.clickTool("arrow");
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UI.clickOnTestId("elbow-arrow");
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mouse.reset();
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mouse.moveTo(0, 0);
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mouse.click();
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mouse.moveTo(200, 200);
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mouse.click();
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mouse.reset();
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mouse.moveTo(100, 100);
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mouse.down();
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mouse.moveTo(115, 100);
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mouse.up();
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const arrow = h.scene.getSelectedElements(
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h.state,
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)[0] as ExcalidrawElbowArrowElement;
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expect(h.state.selectedElementIds).toEqual({ [arrow.id]: true });
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expect(arrow.fixedSegments?.length).toBe(1);
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expect(arrow.points).toCloselyEqualPoints([
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[0, 0],
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[110, 0],
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[110, 200],
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[190, 200],
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]);
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mouse.reset();
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mouse.moveTo(105, 74.275);
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mouse.doubleClick();
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expect(arrow.points).toCloselyEqualPoints([
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[0, 0],
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[110, 0],
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[110, 200],
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[190, 200],
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]);
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});
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it("can move the second segment of an unconnected elbow arrow", () => {
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UI.clickTool("arrow");
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UI.clickOnTestId("elbow-arrow");
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mouse.reset();
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mouse.moveTo(0, 0);
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mouse.click();
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mouse.moveTo(250, 200);
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mouse.click();
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mouse.reset();
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mouse.moveTo(125, 100);
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mouse.down();
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mouse.moveTo(130, 100);
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mouse.up();
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const arrow = h.scene.getSelectedElements(
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h.state,
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)[0] as ExcalidrawArrowElement;
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expect(arrow.points).toCloselyEqualPoints([
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[0, 0],
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[130, 0],
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[130, 200],
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[250, 200],
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]);
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mouse.reset();
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mouse.moveTo(130, 100);
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mouse.doubleClick();
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expect(arrow.points).toCloselyEqualPoints([
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[0, 0],
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[125, 0],
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[125, 200],
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[250, 200],
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]);
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});
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});
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describe("elbow arrow routing", () => {
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it("can properly generate orthogonal arrow points", () => {
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const scene = new Scene();
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const arrow = API.createElement({
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type: "arrow",
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elbowed: true,
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}) as ExcalidrawElbowArrowElement;
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scene.insertElement(arrow);
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mutateElement(arrow, {
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points: [
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pointFrom<LocalPoint>(-45 - arrow.x, -100.1 - arrow.y),
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pointFrom<LocalPoint>(45 - arrow.x, 99.9 - arrow.y),
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],
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});
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expect(arrow.points).toEqual([
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[0, 0],
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[0, 100],
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[90, 100],
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[90, 200],
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]);
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expect(arrow.x).toEqual(-45);
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expect(arrow.y).toEqual(-100.1);
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expect(arrow.width).toEqual(90);
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expect(arrow.height).toEqual(200);
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});
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it("can generate proper points for bound elbow arrow", () => {
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const scene = new Scene();
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const rectangle1 = API.createElement({
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type: "rectangle",
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x: -150,
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y: -150,
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width: 100,
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height: 100,
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}) as ExcalidrawBindableElement;
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const rectangle2 = API.createElement({
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type: "rectangle",
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x: 50,
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y: 50,
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width: 100,
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height: 100,
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}) as ExcalidrawBindableElement;
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const arrow = API.createElement({
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type: "arrow",
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elbowed: true,
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x: -45,
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y: -100.1,
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width: 90,
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height: 200,
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points: [pointFrom(0, 0), pointFrom(90, 200)],
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}) as ExcalidrawElbowArrowElement;
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scene.insertElement(rectangle1);
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scene.insertElement(rectangle2);
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scene.insertElement(arrow);
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const elementsMap = scene.getNonDeletedElementsMap();
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bindLinearElement(arrow, rectangle1, "start", elementsMap);
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bindLinearElement(arrow, rectangle2, "end", elementsMap);
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expect(arrow.startBinding).not.toBe(null);
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expect(arrow.endBinding).not.toBe(null);
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mutateElement(arrow, {
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points: [pointFrom<LocalPoint>(0, 0), pointFrom<LocalPoint>(90, 200)],
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});
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expect(arrow.points).toEqual([
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[0, 0],
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[45, 0],
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[45, 200],
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[90, 200],
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]);
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});
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});
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describe("elbow arrow ui", () => {
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beforeEach(async () => {
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localStorage.clear();
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await render(<Excalidraw handleKeyboardGlobally={true} />);
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fireEvent.contextMenu(GlobalTestState.interactiveCanvas, {
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button: 2,
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clientX: 1,
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clientY: 1,
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});
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const contextMenu = UI.queryContextMenu();
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fireEvent.click(queryByTestId(contextMenu!, "stats")!);
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});
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it("can follow bound shapes", async () => {
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UI.createElement("rectangle", {
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x: -150,
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y: -150,
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width: 100,
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height: 100,
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});
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UI.createElement("rectangle", {
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x: 50,
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y: 50,
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width: 100,
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height: 100,
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});
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UI.clickTool("arrow");
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UI.clickOnTestId("elbow-arrow");
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expect(h.state.currentItemArrowType).toBe(ARROW_TYPE.elbow);
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mouse.reset();
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mouse.moveTo(-43, -99);
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mouse.click();
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mouse.moveTo(43, 99);
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mouse.click();
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const arrow = h.scene.getSelectedElements(
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h.state,
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)[0] as ExcalidrawArrowElement;
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expect(arrow.type).toBe("arrow");
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expect(arrow.elbowed).toBe(true);
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expect(arrow.points).toEqual([
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[0, 0],
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[45, 0],
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[45, 200],
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[90, 200],
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]);
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});
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it("can follow bound rotated shapes", async () => {
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UI.createElement("rectangle", {
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x: -150,
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y: -150,
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width: 100,
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height: 100,
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});
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UI.createElement("rectangle", {
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x: 50,
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y: 50,
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width: 100,
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height: 100,
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});
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UI.clickTool("arrow");
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UI.clickOnTestId("elbow-arrow");
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mouse.reset();
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mouse.moveTo(-43, -99);
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mouse.click();
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mouse.moveTo(43, 99);
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mouse.click();
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const arrow = h.scene.getSelectedElements(
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h.state,
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)[0] as ExcalidrawArrowElement;
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mouse.click(51, 51);
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const inputAngle = UI.queryStatsProperty("A")?.querySelector(
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".drag-input",
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) as HTMLInputElement;
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UI.updateInput(inputAngle, String("40"));
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expect(arrow.points.map((point) => point.map(Math.round))).toEqual([
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[0, 0],
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[35, 0],
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[35, 165],
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[103, 165],
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]);
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});
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it("keeps arrow shape when the whole set of arrow and bindables are duplicated", async () => {
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UI.createElement("rectangle", {
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x: -150,
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y: -150,
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width: 100,
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height: 100,
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});
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UI.createElement("rectangle", {
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x: 50,
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y: 50,
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width: 100,
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height: 100,
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});
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UI.clickTool("arrow");
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UI.clickOnTestId("elbow-arrow");
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mouse.reset();
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mouse.moveTo(-43, -99);
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mouse.click();
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mouse.moveTo(43, 99);
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mouse.click();
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const arrow = h.scene.getSelectedElements(
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h.state,
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)[0] as ExcalidrawArrowElement;
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const originalArrowId = arrow.id;
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expect(arrow.startBinding).not.toBe(null);
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expect(arrow.endBinding).not.toBe(null);
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act(() => {
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h.app.actionManager.executeAction(actionSelectAll);
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});
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act(() => {
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h.app.actionManager.executeAction(actionDuplicateSelection);
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});
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expect(h.elements.length).toEqual(6);
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const duplicatedArrow = h.scene.getSelectedElements(
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h.state,
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)[2] as ExcalidrawArrowElement;
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expect(duplicatedArrow.id).not.toBe(originalArrowId);
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expect(duplicatedArrow.type).toBe("arrow");
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expect(duplicatedArrow.elbowed).toBe(true);
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expect(duplicatedArrow.points).toEqual([
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[0, 0],
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[45, 0],
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[45, 200],
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[90, 200],
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]);
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expect(arrow.startBinding).not.toBe(null);
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expect(arrow.endBinding).not.toBe(null);
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});
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it("changes arrow shape to unbind variant if only the connected elbow arrow is duplicated", async () => {
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UI.createElement("rectangle", {
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x: -150,
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y: -150,
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width: 100,
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height: 100,
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});
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UI.createElement("rectangle", {
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x: 50,
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y: 50,
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width: 100,
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height: 100,
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});
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UI.clickTool("arrow");
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UI.clickOnTestId("elbow-arrow");
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mouse.reset();
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mouse.moveTo(-43, -99);
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mouse.click();
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mouse.moveTo(43, 99);
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mouse.click();
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const arrow = h.scene.getSelectedElements(
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h.state,
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)[0] as ExcalidrawArrowElement;
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const originalArrowId = arrow.id;
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expect(arrow.startBinding).not.toBe(null);
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expect(arrow.endBinding).not.toBe(null);
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act(() => {
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h.app.actionManager.executeAction(actionDuplicateSelection);
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});
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expect(h.elements.length).toEqual(4);
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const duplicatedArrow = h.scene.getSelectedElements(
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h.state,
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)[0] as ExcalidrawArrowElement;
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expect(duplicatedArrow.id).not.toBe(originalArrowId);
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expect(duplicatedArrow.type).toBe("arrow");
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expect(duplicatedArrow.elbowed).toBe(true);
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expect(duplicatedArrow.points).toEqual([
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[0, 0],
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[0, 100],
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[90, 100],
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[90, 200],
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]);
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});
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});
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