Revert "Feature: Multi Point Arrows (#338)" (#634)

This reverts commit 16263e942b.
This commit is contained in:
David Luzar 2020-01-31 18:56:55 +01:00 committed by GitHub
parent 16263e942b
commit 3d2e59bfed
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19 changed files with 130 additions and 789 deletions

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@ -2,13 +2,11 @@ import { distanceBetweenPointAndSegment } from "../math";
import { ExcalidrawElement } from "./types";
import {
getArrowPoints,
getDiamondPoints,
getElementAbsoluteCoords,
getLinePoints,
getArrowAbsoluteBounds,
} from "./bounds";
import { Point } from "roughjs/bin/geometry";
import { Drawable, OpSet } from "roughjs/bin/core";
function isElementDraggableFromInside(element: ExcalidrawElement): boolean {
return element.backgroundColor !== "transparent" || element.isSelected;
@ -147,25 +145,18 @@ export function hitTest(
lineThreshold
);
} else if (element.type === "arrow") {
if (!element.shape) {
return false;
}
const shape = element.shape as Drawable[];
// If shape does not consist of curve and two line segments
// for arrow shape, return false
if (shape.length < 3) return false;
let [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
// The computation is done at the origin, we need to add a translation
x -= element.x;
y -= element.y;
const [x1, y1, x2, y2] = getArrowAbsoluteBounds(element);
if (x < x1 || y < y1 - 10 || x > x2 || y > y2 + 10) return false;
const relX = x - element.x;
const relY = y - element.y;
// hit test curve and lien segments for arrow
return (
hitTestRoughShape(shape[0].sets, relX, relY) ||
hitTestRoughShape(shape[1].sets, relX, relY) ||
hitTestRoughShape(shape[2].sets, relX, relY)
// \
distanceBetweenPointAndSegment(x, y, x3, y3, x2, y2) < lineThreshold ||
// -----
distanceBetweenPointAndSegment(x, y, x1, y1, x2, y2) < lineThreshold ||
// /
distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
);
} else if (element.type === "line") {
const [x1, y1, x2, y2] = getLinePoints(element);
@ -185,82 +176,3 @@ export function hitTest(
throw new Error("Unimplemented type " + element.type);
}
}
const pointInBezierEquation = (
p0: Point,
p1: Point,
p2: Point,
p3: Point,
[mx, my]: Point,
) => {
// B(t) = p0 * (1-t)^3 + 3p1 * t * (1-t)^2 + 3p2 * t^2 * (1-t) + p3 * t^3
const equation = (t: number, idx: number) =>
Math.pow(1 - t, 3) * p3[idx] +
3 * t * Math.pow(1 - t, 2) * p2[idx] +
3 * Math.pow(t, 2) * (1 - t) * p1[idx] +
p0[idx] * Math.pow(t, 3);
const epsilon = 20;
// go through t in increments of 0.01
let t = 0;
while (t <= 1.0) {
const tx = equation(t, 0);
const ty = equation(t, 1);
const diff = Math.sqrt(Math.pow(tx - mx, 2) + Math.pow(ty - my, 2));
if (diff < epsilon) {
return true;
}
t += 0.01;
}
return false;
};
const hitTestRoughShape = (opSet: OpSet[], x: number, y: number) => {
// read operations from first opSet
const ops = opSet[0].ops;
// set start position as (0,0) just in case
// move operation does not exist (unlikely but it is worth safekeeping it)
let currentP: Point = [0, 0];
return ops.some(({ op, data }, idx) => {
// There are only four operation types:
// move, bcurveTo, lineTo, and curveTo
if (op === "move") {
// change starting point
currentP = data as Point;
// move operation does not draw anything; so, it always
// returns false
} else if (op === "bcurveTo") {
// create points from bezier curve
// bezier curve stores data as a flattened array of three positions
// [x1, y1, x2, y2, x3, y3]
const p1 = [data[0], data[1]] as Point;
const p2 = [data[2], data[3]] as Point;
const p3 = [data[4], data[5]] as Point;
const p0 = currentP;
currentP = p3;
// check if points are on the curve
// cubic bezier curves require four parameters
// the first parameter is the last stored position (p0)
let retVal = pointInBezierEquation(p0, p1, p2, p3, [x, y]);
// set end point of bezier curve as the new starting point for
// upcoming operations as each operation is based on the last drawn
// position of the previous operation
return retVal;
} else if (op === "lineTo") {
// TODO: Implement this
} else if (op === "qcurveTo") {
// TODO: Implement this
}
return false;
});
};