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synced 2025-05-03 10:00:07 -04:00
Fix issues related to history (#701)
* Separate UI from Canvas * Explicitly define history recording * ActionManager: Set syncActionState during construction instead of in every call * Add commit to history flag to necessary actions * Disable undoing during multiElement * Write custom equality function for UI component to render it only when specific props and elements change * Remove stale comments about history skipping * Stop undo/redoing when in resizing element mode * wip * correctly reset resizingElement & add undo check * Separate selection element from the rest of the array and stop redrawing the UI when dragging the selection * Remove selectionElement from local storage * Remove unnecessary readonly type casting in actionFinalize * Fix undo / redo for multi points * Fix an issue that did not update history when elements were locked * Disable committing to history for noops - deleteSelected without deleting anything - Basic selection * Use generateEntry only inside history and pass elements and appstate to history * Update component after every history resume * Remove last item from the history only if in multi mode * Resume recording when element type is not selection * ensure we prevent hotkeys only on writable elements * Remove selection clearing from history * Remove one point arrows as they are invisibly small * Remove shape of elements from local storage * Fix removing invisible element from the array * add missing history resuming cases & simplify slice * fix lint * don't regenerate elements if no elements deselected * regenerate elements array on selection * reset state.selectionElement unconditionally * Use getter instead of passing appState and scene data through functions to actions * fix import Co-authored-by: David Luzar <luzar.david@gmail.com>
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972d69da6c
commit
33016bf6bf
18 changed files with 450 additions and 413 deletions
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@ -12,29 +12,37 @@ import { t } from "../i18n";
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export class ActionManager implements ActionsManagerInterface {
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actions: { [keyProp: string]: Action } = {};
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updater:
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| ((elements: ExcalidrawElement[], appState: AppState) => void)
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| null = null;
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updater: UpdaterFn;
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setUpdater(
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updater: (elements: ExcalidrawElement[], appState: AppState) => void,
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resumeHistoryRecording: () => void;
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getAppState: () => AppState;
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getElements: () => readonly ExcalidrawElement[];
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constructor(
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updater: UpdaterFn,
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resumeHistoryRecording: () => void,
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getAppState: () => AppState,
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getElements: () => readonly ExcalidrawElement[],
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) {
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this.updater = updater;
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this.resumeHistoryRecording = resumeHistoryRecording;
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this.getAppState = getAppState;
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this.getElements = getElements;
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}
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registerAction(action: Action) {
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this.actions[action.name] = action;
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}
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handleKeyDown(
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event: KeyboardEvent,
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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) {
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handleKeyDown(event: KeyboardEvent) {
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const data = Object.values(this.actions)
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.sort((a, b) => (b.keyPriority || 0) - (a.keyPriority || 0))
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.filter(
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action => action.keyTest && action.keyTest(event, appState, elements),
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action =>
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action.keyTest &&
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action.keyTest(event, this.getAppState(), this.getElements()),
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);
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if (data.length === 0) {
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@ -42,15 +50,16 @@ export class ActionManager implements ActionsManagerInterface {
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}
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event.preventDefault();
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return data[0].perform(elements, appState, null);
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if (
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data[0].commitToHistory &&
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data[0].commitToHistory(this.getAppState(), this.getElements())
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) {
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this.resumeHistoryRecording();
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}
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return data[0].perform(this.getElements(), this.getAppState(), null);
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}
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getContextMenuItems(
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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updater: UpdaterFn,
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actionFilter: ActionFilterFn = action => action,
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) {
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getContextMenuItems(actionFilter: ActionFilterFn = action => action) {
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return Object.values(this.actions)
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.filter(actionFilter)
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.filter(action => "contextItemLabel" in action)
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@ -62,28 +71,40 @@ export class ActionManager implements ActionsManagerInterface {
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.map(action => ({
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label: action.contextItemLabel ? t(action.contextItemLabel) : "",
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action: () => {
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updater(action.perform(elements, appState, null));
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if (
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action.commitToHistory &&
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action.commitToHistory(this.getAppState(), this.getElements())
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) {
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this.resumeHistoryRecording();
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}
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this.updater(
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action.perform(this.getElements(), this.getAppState(), null),
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);
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},
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}));
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}
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renderAction(
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name: string,
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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updater: UpdaterFn,
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) {
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renderAction(name: string) {
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if (this.actions[name] && "PanelComponent" in this.actions[name]) {
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const action = this.actions[name];
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const PanelComponent = action.PanelComponent!;
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const updateData = (formState: any) => {
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updater(action.perform(elements, appState, formState));
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if (
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action.commitToHistory &&
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action.commitToHistory(this.getAppState(), this.getElements()) ===
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true
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) {
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this.resumeHistoryRecording();
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}
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this.updater(
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action.perform(this.getElements(), this.getAppState(), formState),
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);
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};
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return (
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<PanelComponent
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elements={elements}
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appState={appState}
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elements={this.getElements()}
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appState={this.getAppState()}
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updateData={updateData}
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/>
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);
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