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Remove last get/setTransform (#964)
My original hack to put the scale when we create the canvas element doesn't make much sense. It should be done when we are rendering the scene. I moved it there in this PR. The rest was all about forwarding the scale to where it's needed.
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79ea76b48b
commit
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6 changed files with 31 additions and 13 deletions
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@ -682,6 +682,7 @@ export class App extends React.Component<any, AppState> {
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{ clientX: cursorX, clientY: cursorY },
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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const element = newTextElement(
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@ -808,10 +809,6 @@ export class App extends React.Component<any, AppState> {
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this.canvas.addEventListener("wheel", this.handleWheel, {
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passive: false,
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});
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this.canvas
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.getContext("2d")
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?.setTransform(canvasScale, 0, 0, canvasScale, 0, 0);
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} else {
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this.canvas?.removeEventListener("wheel", this.handleWheel);
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}
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@ -823,6 +820,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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const element = getElementAtPosition(
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@ -923,6 +921,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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const elementAtPosition = getElementAtPosition(
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@ -974,6 +973,7 @@ export class App extends React.Component<any, AppState> {
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{ sceneX: centerElementX, sceneY: centerElementY },
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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textX = centerElementXInViewport;
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@ -1048,6 +1048,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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this.savePointer(pointerCoords);
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if (gesture.pointers.has(event.pointerId)) {
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@ -1096,6 +1097,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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if (this.state.multiElement) {
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const { multiElement } = this.state;
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@ -1247,6 +1249,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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let lastX = x;
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let lastY = y;
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@ -1657,6 +1660,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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if (distance2d(x, y, originX, originY) < DRAGGING_THRESHOLD) {
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return;
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@ -1675,6 +1679,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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const deltaX = x - lastX;
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const deltaY = y - lastY;
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@ -1891,6 +1896,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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selectedElements.forEach(element => {
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@ -1916,6 +1922,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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let width = distance(originX, x);
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@ -2019,6 +2026,7 @@ export class App extends React.Component<any, AppState> {
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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mutateElement(draggingElement, {
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points: [
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@ -2184,6 +2192,7 @@ export class App extends React.Component<any, AppState> {
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{ clientX: cursorX, clientY: cursorY },
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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const dx = x - elementsCenterX;
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@ -2270,6 +2279,7 @@ export class App extends React.Component<any, AppState> {
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},
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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});
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const { atLeastOneVisibleElement, scrollBars } = renderScene(
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