feat: Add fitToContent and animate to scrollToContent (#6319)

Co-authored-by: Brice Leroy <brice@brigalabs.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
This commit is contained in:
Type Horror 2023-03-25 15:26:58 -07:00 committed by GitHub
parent 9e52c30ce8
commit 25bb6738ea
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 413 additions and 38 deletions

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@ -229,6 +229,7 @@ import {
updateActiveTool,
getShortcutKey,
isTransparent,
easeToValuesRAF,
} from "../utils";
import {
ContextMenu,
@ -284,7 +285,10 @@ import {
import { shouldShowBoundingBox } from "../element/transformHandles";
import { Fonts } from "../scene/Fonts";
import { actionPaste } from "../actions/actionClipboard";
import { actionToggleHandTool } from "../actions/actionCanvas";
import {
actionToggleHandTool,
zoomToFitElements,
} from "../actions/actionCanvas";
import { jotaiStore } from "../jotai";
import { activeConfirmDialogAtom } from "./ActiveConfirmDialog";
import { actionCreateContainerFromText } from "../actions/actionBoundText";
@ -1843,18 +1847,89 @@ class App extends React.Component<AppProps, AppState> {
this.actionManager.executeAction(actionToggleHandTool);
};
/**
* Zooms on canvas viewport center
*/
zoomCanvas = (
/** decimal fraction between 0.1 (10% zoom) and 30 (3000% zoom) */
value: number,
) => {
this.setState({
...getStateForZoom(
{
viewportX: this.state.width / 2 + this.state.offsetLeft,
viewportY: this.state.height / 2 + this.state.offsetTop,
nextZoom: getNormalizedZoom(value),
},
this.state,
),
});
};
private cancelInProgresAnimation: (() => void) | null = null;
scrollToContent = (
target:
| ExcalidrawElement
| readonly ExcalidrawElement[] = this.scene.getNonDeletedElements(),
opts?: { fitToContent?: boolean; animate?: boolean; duration?: number },
) => {
this.setState({
...calculateScrollCenter(
Array.isArray(target) ? target : [target],
this.state,
this.canvas,
),
});
this.cancelInProgresAnimation?.();
// convert provided target into ExcalidrawElement[] if necessary
const targets = Array.isArray(target) ? target : [target];
let zoom = this.state.zoom;
let scrollX = this.state.scrollX;
let scrollY = this.state.scrollY;
if (opts?.fitToContent) {
// compute an appropriate viewport location (scroll X, Y) and zoom level
// that fit the target elements on the scene
const { appState } = zoomToFitElements(targets, this.state, false);
zoom = appState.zoom;
scrollX = appState.scrollX;
scrollY = appState.scrollY;
} else {
// compute only the viewport location, without any zoom adjustment
const scroll = calculateScrollCenter(targets, this.state, this.canvas);
scrollX = scroll.scrollX;
scrollY = scroll.scrollY;
}
// when animating, we use RequestAnimationFrame to prevent the animation
// from slowing down other processes
if (opts?.animate) {
const origScrollX = this.state.scrollX;
const origScrollY = this.state.scrollY;
// zoom animation could become problematic on scenes with large number
// of elements, setting it to its final value to improve user experience.
//
// using zoomCanvas() to zoom on current viewport center
this.zoomCanvas(zoom.value);
const cancel = easeToValuesRAF(
[origScrollX, origScrollY],
[scrollX, scrollY],
(scrollX, scrollY) => this.setState({ scrollX, scrollY }),
{ duration: opts?.duration ?? 500 },
);
this.cancelInProgresAnimation = () => {
cancel();
this.cancelInProgresAnimation = null;
};
} else {
this.setState({ scrollX, scrollY, zoom });
}
};
/** use when changing scrollX/scrollY/zoom based on user interaction */
private translateCanvas: React.Component<any, AppState>["setState"] = (
state,
) => {
this.cancelInProgresAnimation?.();
this.setState(state);
};
setToast = (
@ -2055,9 +2130,13 @@ class App extends React.Component<AppProps, AppState> {
offset = -offset;
}
if (event.shiftKey) {
this.setState((state) => ({ scrollX: state.scrollX + offset }));
this.translateCanvas((state) => ({
scrollX: state.scrollX + offset,
}));
} else {
this.setState((state) => ({ scrollY: state.scrollY + offset }));
this.translateCanvas((state) => ({
scrollY: state.scrollY + offset,
}));
}
}
@ -2938,12 +3017,12 @@ class App extends React.Component<AppProps, AppState> {
state,
);
return {
this.translateCanvas({
zoom: zoomState.zoom,
scrollX: zoomState.scrollX + deltaX / nextZoom,
scrollY: zoomState.scrollY + deltaY / nextZoom,
shouldCacheIgnoreZoom: true,
};
});
});
this.resetShouldCacheIgnoreZoomDebounced();
} else {
@ -3719,7 +3798,7 @@ class App extends React.Component<AppProps, AppState> {
window.addEventListener(EVENT.POINTER_UP, enableNextPaste);
}
this.setState({
this.translateCanvas({
scrollX: this.state.scrollX - deltaX / this.state.zoom.value,
scrollY: this.state.scrollY - deltaY / this.state.zoom.value,
});
@ -4865,7 +4944,7 @@ class App extends React.Component<AppProps, AppState> {
if (pointerDownState.scrollbars.isOverHorizontal) {
const x = event.clientX;
const dx = x - pointerDownState.lastCoords.x;
this.setState({
this.translateCanvas({
scrollX: this.state.scrollX - dx / this.state.zoom.value,
});
pointerDownState.lastCoords.x = x;
@ -4875,7 +4954,7 @@ class App extends React.Component<AppProps, AppState> {
if (pointerDownState.scrollbars.isOverVertical) {
const y = event.clientY;
const dy = y - pointerDownState.lastCoords.y;
this.setState({
this.translateCanvas({
scrollY: this.state.scrollY - dy / this.state.zoom.value,
});
pointerDownState.lastCoords.y = y;
@ -6304,7 +6383,7 @@ class App extends React.Component<AppProps, AppState> {
// reduced amplification for small deltas (small movements on a trackpad)
Math.min(1, absDelta / 20);
this.setState((state) => ({
this.translateCanvas((state) => ({
...getStateForZoom(
{
viewportX: cursorX,
@ -6321,14 +6400,14 @@ class App extends React.Component<AppProps, AppState> {
// scroll horizontally when shift pressed
if (event.shiftKey) {
this.setState(({ zoom, scrollX }) => ({
this.translateCanvas(({ zoom, scrollX }) => ({
// on Mac, shift+wheel tends to result in deltaX
scrollX: scrollX - (deltaY || deltaX) / zoom.value,
}));
return;
}
this.setState(({ zoom, scrollX, scrollY }) => ({
this.translateCanvas(({ zoom, scrollX, scrollY }) => ({
scrollX: scrollX - deltaX / zoom.value,
scrollY: scrollY - deltaY / zoom.value,
}));