New Crowdin translations (#1151)

* New translations en.json (Arabic)

* New translations en.json (Chinese Simplified)

* New translations en.json (Turkish)

* New translations en.json (Hindi)

* New translations en.json (Greek)

* New translations en.json (Italian)

* New translations en.json (Hungarian)

* New translations en.json (Chinese Traditional)

* New translations en.json (Korean)

* New translations en.json (Spanish)

* New translations en.json (French)

* New translations en.json (Russian)

* New translations en.json (Portuguese)

* New translations en.json (Polish)

* New translations en.json (Norwegian)

* New translations en.json (Indonesian)

* New translations en.json (German)

* New translations en.json (Arabic)

* New translations en.json (Portuguese)

* New translations en.json (Polish)

* New translations en.json (Arabic)

* New translations en.json (Polish)

* New translations en.json (Arabic)

* New translations en.json (French)

* New translations en.json (German)

* Update i18n.ts

* New translations en.json (German)
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Lipis 2020-04-01 20:49:49 +03:00 committed by GitHub
parent 86d0da5204
commit 0e90996715
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18 changed files with 199 additions and 56 deletions

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@ -42,6 +42,7 @@
"canvasBackground": "Sfondo tela",
"drawingCanvas": "Tela da disegno",
"layers": "Livelli",
"actions": "",
"language": "Lingua",
"createRoom": "Condividi una sessione di collaborazione in diretta",
"duplicateSelection": "Duplica elementi selezionati"
@ -105,11 +106,11 @@
"clearCanvasMessage": "Se ricaricare non funziona, prova ",
"clearCanvasMessage_button": "pulire la tela.",
"clearCanvasCaveat": " Questo risulterà nella perdita del lavoro ",
"openIssueMessage_pre": "Prima di farlo, ti saremmo grati se aprissi una segnalazione sul nostro ",
"trackedToSentry_pre": "",
"trackedToSentry_post": "",
"openIssueMessage_pre": "",
"openIssueMessage_button": "bug tracker.",
"openIssueMessage_post": " Per favore includi il seguente stack trace (e se non è privato, anche il contenuto della scena):",
"errorStack": "Stack trace dell'errore:",
"errorStack_loading": "Caricamento in corso. Attendere...",
"openIssueMessage_post": "",
"sceneContent": "Contenuto della scena:"
},
"roomDialog": {